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working on building a Rad/TW not sure about TW


Wuteva

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Here is what I came up with it has no incarnates yet

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Titan Weapons
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier

  • (A) Impervium Armor - Psionic Resistance
  • (3) Impervium Armor - Resistance/Endurance
  • (3) Impervium Armor - Resistance
  • (5) Impervium Armor - Resistance/Recharge
  • (5) Impervium Armor - Endurance/Recharge
  • (7) Impervium Armor - Resistance/Endurance/Recharge

Level 1: Defensive Sweep

  • (A) Avalanche - Recharge/Chance for Knockdown
  • (7) Avalanche - Accuracy/Damage
  • (9) Avalanche - Damage/Endurance

Level 2: Proton Armor

  • (A) Unbreakable Guard - +Max HP
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - Endurance/RechargeTime
  • (15) Unbreakable Guard - RechargeTime/Resistance

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO

Level 6: Fallout Shelter

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (21) Gladiator's Armor - TP Protection +3% Def (All)
  • (23) Aegis - Psionic/Status Resistance
  • (23) Impervium Armor - Psionic Resistance

Level 8: Radiation Therapy

  • (A) Eradication - Chance for Energy Damage
  • (17) Touch of the Nictus - Chance for Negative Energy Damage
  • (19) Touch of the Nictus - Healing/Absorb/Recharge
  • (25) Perfect Zinger - Chance for Psi Damage
  • (27) Obliteration - Chance for Smashing Damage
  • (27) Touch of the Nictus - Healing/Absorb

Level 10: Gamma Boost

  • (A) Preventive Medicine - Heal
  • (19) Preventive Medicine - Chance for +Absorb
  • (31) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance

Level 12: Beta Decay

  • (A) Achilles' Heel - Chance for Res Debuff

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (15) Reactive Defenses - Scaling Resist Damage
  • (39) Winter's Gift - Slow Resistance (20%)
  • (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range

Level 16: Follow Through

  • (A) Hecatomb - Accuracy/Recharge
  • (33) Hecatomb - Accuracy/Damage/Recharge
  • (33) Hecatomb - Damage/Recharge
  • (34) Hecatomb - Chance of Damage(Negative)
  • (34) Hecatomb - Damage
  • (34) Hecatomb - Damage/Endurance

Level 18: Particle Shielding

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Heal/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime/Endurance

Level 20: Build Momentum

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (21) Adjusted Targeting - Recharge
  • (25) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge

Level 22: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Kick

  • (A) Empty

Level 26: Ground Zero

  • (A) Eradication - Chance for Energy Damage
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Scirocco's Dervish - Chance of Damage(Lethal)
  • (37) Perfect Zinger - Chance for Psi Damage
  • (39) Touch of Lady Grey - Chance for Negative Damage
  • (39) Shield Breaker - Chance for Lethal Damage

Level 28: Rend Armor

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (29) Superior Gauntleted Fist - Damage/RechargeTime
  • (31) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (45) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (48) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (50) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime

Level 30: Tough

  • (A) Unbreakable Guard - Resistance
  • (42) Unbreakable Guard - Resistance/Endurance
  • (43) Unbreakable Guard - Endurance/RechargeTime
  • (43) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (50) Unbreakable Guard - RechargeTime/Resistance

Level 32: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (43) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 35: Whirling Smash

  • (A) Armageddon - Chance for Fire Damage
  • (40) Armageddon - Damage
  • (40) Armageddon - Damage/Recharge
  • (40) Scirocco's Dervish - Chance of Damage(Lethal)
  • (42) Eradication - Chance for Energy Damage
  • (42) Force Feedback - Chance for +Recharge

Level 38: Arc of Destruction

  • (A) Armageddon - Accuracy/Damage/Recharge
  • (45) Armageddon - Accuracy/Recharge
  • (45) Armageddon - Damage/Endurance
  • (46) Fury of the Gladiator - Chance for Res Debuff
  • (46) Fury of the Gladiator - Accuracy/Damage
  • (46) Force Feedback - Chance for +Recharge

Level 41: Focused Accuracy

  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (48) Adjusted Targeting - Endurance/Recharge

Level 44: Taunt

  • (A) Perfect Zinger - Taunt/Recharge/Range

Level 47: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 49: Meltdown

  • (A) Impervium Armor - Psionic Resistance

Level 1: Gauntlet


Level 1: Brawl

 

 

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On my Rad/TW Tanker, I have (in order taken):

Defensive Sweep, Taunt, Follow Through, Build Momentum, Titan Sweep, Rend Armor, Whirling Smash, Arc of Destruction.

 

The rationale is to take my Radiation Armor powers early and establish the character as hard to kill at as low a level as possible. When running the Positron TFs, I have Build Momentum, a couple of attacks, and Taunt. This coupled with the other aggro management tools at that level (Radiation Therapy and Beta Decay) lets me contribute.

 

I think the "Must Have" powers are Build Momentum, Follow Through, Rend Armor and Arc of Destruction. However, Whirling Smash is very satisfying, and Defensive Sweep deserves an honorable mention for being a Luck of the Gambler Mule.

 

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