Kohrrl Posted June 3, 2019 Posted June 3, 2019 I started a duel blades ninjitsu scrapper and was very excited to find out that DB has combos! I didn't even know this was a thing. So I eager started learning what the combos were and planning skills for it. Ninjitsu is just neat, the one power is a travel power, a stealth and a def buff all in one? How cool is that. Problem I'm having is Endurance. After a combo or two I'm out of end with my three def's running. I thought about enhancing my attacks with end reduction to assist in my endurance issues. I slotted my def powers with all end red's but I'm still running out of end. Thoughts? Is DB and Ninjitsu just not as good as it could be because of the cost for each? The other thing I was looking at for DB was slotting my attacks 2 ACC 2 Recharge 2 End red so I can keep combo's flowing. How do most people slot them? Thanks!
Without_Pause Posted June 3, 2019 Posted June 3, 2019 Toggles: 1 end. 3 for def/resist. Single target attacks: 1 Acc, 3 damage, 1 end, 1 recharge. Mutli-target attacks: 2 acc, 3 damage, 1 end. 3 Slot Stamina for end mod. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
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