Nerva Posted December 22, 2021 Posted December 22, 2021 The Gamma Rays effect from combining Negative and Positive powers on a single target doesn't recolor to match the powers used. Is this a bug or working as intended?
srmalloy Posted December 23, 2021 Posted December 23, 2021 I automatically recolor Radiation powers from the incorrect green default (the stereotype of radiation being green comes from the color emitted by the phosphor used in radium paint for illuminated indicators) to the cyan blue of Cherenkov radiation, and this is the way it's always been -- no matter what the color you use for your powers, secondary effects remain the default green.
Nerva Posted December 23, 2021 Author Posted December 23, 2021 1 hour ago, srmalloy said: no matter what the color you use for your powers, secondary effects remain the default green. That's odd. This character is a Rad/Atomic Blaster, and I color my powers similar to what you do. Everything else appears blue, including the defense debuff effect from my primary set, but specifically the Gamma Rays effect shows up green. Should I get some screenshots?
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