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Atomic Manipulation - Gamma Rays effect doesn't recolor


Nerva

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I automatically recolor Radiation powers from the incorrect green default (the stereotype of radiation being green comes from the color emitted by the phosphor used in radium paint for illuminated indicators) to the cyan blue of Cherenkov radiation, and this is the way it's always been -- no matter what the color you use for your powers, secondary effects remain the default green.

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1 hour ago, srmalloy said:

no matter what the color you use for your powers, secondary effects remain the default green.

That's odd.  This character is a Rad/Atomic Blaster, and I color my powers similar to what you do.  Everything else appears blue, including the defense debuff effect from my primary set, but specifically the Gamma Rays effect shows up green.  Should I get some screenshots?

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