brasilgringo Posted March 6, 2022 Posted March 6, 2022 On 2/16/2022 at 8:51 AM, Nemu said: Rad/Elec or stone or super strength proc tanker You can do sentinel nuke level damage but against more targets with Ground Zero and Radiation Therapy so you have the damage, and you'll have those up every spawn. Being a tanker means you get those powers early so a finished build is also much more exemp friendly. Rad therapy provides -regen, ground zero buffs your teammates and debuffs those enemies still alive, you have taunt and a debuff/taunt aura that also helps your own recharge, If you wanted to you can take leadership pool to provide additional buffs to team. The 3 secondaries all have area KB/KD powers for additional crowd control which is very useful for soloing. My Rad/SS/Soul proc tank has maybe 20% defense and 80% resists and still does fine soloing +4/8 due to overwhelming alpha strike damage through the proc AoEs supplemented by knockdowns. I think I remember somewhere you don't use IOs, if that's the case than go the more traditional route as the other posts suggest. I like mine a lot, build below - just the lack of superspeed is something I feel all the time. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Radiation ArmorSecondary Power Set: Super StrengthPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29)Level 1: Jab -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Rchg/+Absorb(3), SprGntFis-Acc/Dmg/EndRdx/Rchg(3), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(15), SprGntFis-Dmg/EndRdx/Rchg(17)Level 2: Gamma Boost -- PwrTrns-+Heal(A)Level 4: Haymaker -- Hct-Dam%(A), TchofDth-Dam%(5), Mk'Bit-Dam%(5), FrcFdb-Rechg%(7), GldStr-%Dam(7), Mk'Bit-Acc/Dmg(34)Level 6: Boxing -- Empty(A)Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(36)Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(34)Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(13), Erd-%Dam(13), ScrDrv-Dam%(42), PrfZng-Dam%(45), Obl-%Dam(48)Level 14: Beta Decay -- AchHee-ResDeb%(A)Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Absorb%(21), Prv-Heal/Rchg/EndRdx(33)Level 20: Taunt -- PrfZng-Taunt/Rchg(A)Level 22: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(23), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(36)Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), LucoftheG-Def(31)Level 26: Cross Punch -- Erd-%Dam(A), Obl-%Dam(31), ScrDrv-Dam%(34), FrcFdb-Rechg%(37), SprAvl-Acc/Dmg(37), SprAvl-Acc/Dmg/EndRdx(37)Level 28: Rage -- GssSynFr--Build%(A), RechRdx-I(29)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Knockout Blow -- TchofDth-Dam%(A), UnbCns-Dam%(33), TchofDth-Acc/Dmg(33), Mk'Bit-Dam%(36), Mk'Bit-Acc/Dmg(40), FrcFdb-Rechg%(50)Level 35: Ground Zero -- Erd-%Dam(A), ScrDrv-Acc/Dmg(43), TchofLadG-%Dam(46), ScrDrv-Dam%(48), ScrDrv-Acc/Dmg/EndRdx(48), ShlBrk-%Dam(50)Level 38: Foot Stomp -- FuroftheG-ResDeb%(A), Arm-Dam%(39), Erd-%Dam(39), FrcFdb-Rechg%(39), SprMghoft-Acc/Dmg(40), SprMghoft-Rchg/Res%(40)Level 41: Gloom -- SprWntBit-Acc/Dmg/EndRdx(A), SprWntBit-Acc/Dmg(42), GldJvl-Dam%(42), CldSns-%Dam(43), Apc-Dam%(43)Level 44: Dark Obliteration -- Bmbdmt-+FireDmg(A), PstBls-Dam%(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Acc/Dmg/EndRdx(46), CldSns-%Dam(46), Ann-ResDeb%(50)Level 47: Meltdown -- StdPrt-ResDam/Def+(A)Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- EffAdp-EndMod(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Core ParagonLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas Medallion------------ 1
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