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biostem

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biostem last won the day on March 7

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About biostem

  • Birthday 01/01/1004

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  1. Wouldn't there be a paper trail for them transferring items, though? I suppose they could use a go-between or a 2nd account, then delete it afterward, but I have to imagine, if there was the will to do so, that the devs or a mod/GM could see who your stuff was traded to, then ban the other account(s)...
  2. But so are dominators, (at least, originally).
  3. I don't know if it's the same animation, but the one from the immobilize from the ninja secondary for blasters also has a cool animation for a dart attack.
  4. OK, but only if they make it ignore recharge reduction bonuses. 🤣
  5. But we *need* 2 pizza emojis and that Finland flag. And don't you even THINK of replacing the moose!
  6. Defenders are a force multiplier. The problem, I think, is that you're playing a character whose primary that rely fairly heavily on "anchor debuffs" and a secondary whose secondary effects aren't all that noticeable. In a protracted battle against a few tough targets, you'll really shine. For the remainder of content that teams typically bulldoze through, not so much. As for "folding like a tower of cards", all I can say is to take a defensive armor toggle from an APP/PPP and, when able, slot IO sets that grant additional defense. Since defenders also get the best bang for their buck from the leadership pool, I'd take some powers from there as well. Again, time and resources permitting, getting your hands on 5x luck of the gambler global recharge IOs will also help you out a bunch!
  7. Short of things like colorblind friendly alternate color options or visual indicators for things like the directionality of "glowies", I'd say that making the game accessible is down to a player's ability to learn/use macros & binds or get their hands on other specialized hardware. Also, some way of disabling or mitigating flashing/strobing power FX would be nice...
  8. I would imagine that it'd depend upon how such "suppression" was implemented; If it just disabled costume/power FX/auras on other players, then it would/should only disable those. I guess, in a broader sense, it'd depend upon how much of that "glory" you attributed to said aura(s)...
  9. Can it even be called "theft" if you invite someone into your home, show them where the fridge is, basically tell them they can take whatever they want, then come back to find they've emptied it? Rude? Sure. An a-hole thing to do? Absolutely. Theft, though? Not really...
  10. For me, the biggest issues with AV fights, (especially prolonged ones), are running out of end and lacking a heal. I really like radiation armor because particle shielding grants a significant recovery buff, which can easily be made permanent. It also has a good heal and gamma boost further enhances your recovery and regeneration. As for which melee set to take, I think you have a lot of options, but I'd tend to avoid S/L or sets that lack any real heavy-hitting ST attacks...
  11. I will say, though - that along with this, there should be an option to suppress other players' auras, (only from your perspective, not for them or others that want to see said auras, of course) - especially since some path auras as extremely intrusive...
  12. Frankly, most, if not all, of the toggle power FX should be made available as aura options to players. Since players can change the color of their powers, with many such toggles also having a "No FX" option, any notion that power FX should be plainly visible and/or restricted to specific powers, has gone right out the window...
  13. So when you say "making the upper legs invisible", do you mean just not drawing them, but they'd otherwise still exist on the player model?
  14. That would require altering the player models in ways that would probably have consequences elsewhere...
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