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Hello everyone. I've been playing a DB/EA Stalker for about a year and a half now. I enjoy her a lot, she's vet level 92 at the time of this post. But as I've become more experienced in the game I've begun to seek out greater challenges. It's become clear that certain challenges are going to require a tougher build (for example, the 801 mission series in AE just crushes my current build and even Longbow +4/8 with bosses is an extreme challenge).

 

Toward that end I've been looking at some of Linea's stalker builds and trying to adapt them to Dual Blades. I've come up with the following:

 

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Sorcery
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Power Slice

  • (A) Superior Assassin's Mark - Accuracy/Damage: Level 50
  • (34) Superior Assassin's Mark - Damage/RechargeTime: Level 50
  • (37) Superior Assassin's Mark - Accuracy/Damage/RechargeTime: Level 50
  • (37) Superior Assassin's Mark - Damage/Endurance/RechargeTime: Level 50
  • (39) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime: Level 50
  • (39) Superior Assassin's Mark - RechargeTime/Rchg Build Up: Level 50

Level 1: Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (3) Kismet - Accuracy +6%: Level 30
  • (3) Reactive Defenses - Defense: Level 50
  • (5) Reactive Defenses - Scaling Resist Damage: Level 50

Level 2: Kinetic Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (5) Reactive Defenses - Defense: Level 50
  • (11) Reactive Defenses - Defense/Endurance: Level 50
  • (13) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50

Level 4: Power Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (13) Reactive Defenses - Defense: Level 50
  • (15) Reactive Defenses - Defense/Endurance: Level 50

Level 6: Assassin's Blades

  • (A) Superior Stalker's Guile - Accuracy/Damage: Level 50
  • (7) Superior Stalker's Guile - Damage/Recharge: Level 50
  • (7) Superior Stalker's Guile - Accuracy/Damage/Recharge: Level 50
  • (9) Superior Stalker's Guile - Damage/Endurance/Recharge: Level 50
  • (9) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge: Level 50
  • (11) Superior Stalker's Guile - Recharge/Chance to Hide: Level 50

Level 8: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (43) Recharge Reduction IO: Level 50
  • (43) Recharge Reduction IO: Level 50

Level 10: Entropy Shield

  • (A) Endurance Reduction IO: Level 50

Level 12: Boxing

  • (A) Empty

Level 14: Tough

  • (A) Gladiator's Armor - End/Resist: Level 50
  • (15) Gladiator's Armor - Resistance: Level 50
  • (17) Gladiator's Armor - TP Protection +3% Def (All): Level 50

Level 16: Kinetic Dampening

  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (17) Aegis - Resistance/Endurance: Level 50
  • (23) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
  • (25) Aegis - Psionic/Status Resistance: Level 50

Level 18: Ablating Strike

  • (A) Hecatomb - Damage/Recharge: Level 50
  • (19) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (19) Hecatomb - Accuracy/Recharge: Level 50
  • (21) Hecatomb - Damage/Endurance: Level 50
  • (21) Hecatomb - Chance of Damage(Negative): Level 50
  • (23) Touch of Death - Chance of Damage(Negative): Level 40

Level 20: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (31) Reactive Defenses - Defense: Level 50
  • (31) Reactive Defenses - Defense/Endurance: Level 50

Level 22: Hasten

  • (A) Recharge Reduction IO: Level 50
  • (33) Recharge Reduction IO: Level 50

Level 24: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (33) Reactive Defenses - Defense: Level 50
  • (33) Reactive Defenses - Defense/Endurance: Level 50

Level 26: Sweeping Strike

  • (A) Armageddon - Damage/Recharge: Level 50
  • (27) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (27) Armageddon - Accuracy/Recharge: Level 50
  • (29) Armageddon - Damage/Endurance: Level 50
  • (29) Armageddon - Chance for Fire Damage: Level 50
  • (31) Eradication - Chance for Energy Damage: Level 30

Level 28: Energy Drain

  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (34) Red Fortune - Defense/Recharge: Level 50
  • (34) Reactive Defenses - Defense/RechargeTime: Level 50

Level 30: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

Level 32: Spirit Ward

  • (A) Preventive Medicine - Chance for +Absorb: Level 50

Level 35: Energize

  • (A) Panacea - Heal/Endurance: Level 50
  • (36) Panacea - Endurance/Recharge: Level 50
  • (36) Panacea - Heal/Recharge: Level 50
  • (36) Panacea - Heal/Endurance/Recharge: Level 50
  • (37) Panacea - Heal: Level 50

Level 38: Moonbeam

  • (A) Apocalypse - Damage/Recharge: Level 50
  • (39) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (40) Apocalypse - Accuracy/Recharge: Level 50
  • (40) Apocalypse - Damage/Endurance: Level 50
  • (40) Apocalypse - Chance of Damage(Negative): Level 50
  • (43) Decimation - Chance of Build Up: Level 40

Level 41: Rune of Protection

  • (A) Aegis - Resistance/Recharge: Level 50
  • (42) Aegis - Endurance/Recharge: Level 50
  • (42) Aegis - Resistance/Endurance/Recharge: Level 50
  • (42) Aegis - Resistance: Level 50

Level 44: Shadow Meld

  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (45) Red Fortune - Defense/Recharge: Level 50
  • (45) Reactive Defenses - Defense/RechargeTime: Level 50

Level 47: Overload

  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (48) Red Fortune - Defense/Recharge: Level 50
  • (48) Reactive Defenses - Defense/RechargeTime: Level 50

Level 49: Tactics

  • (A) Adjusted Targeting - To Hit Buff: Level 50
  • (49) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (49) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (50) Adjusted Targeting - Endurance/Recharge: Level 50
  • (50) Adjusted Targeting - To Hit Buff/Endurance: Level 50
  • (50) Adjusted Targeting - Recharge: Level 50

Level 1: Assassination 


Level 1: Brawl

 

The idea is to cycle between Melee Hybrid, Rune of Protection, Shadowmeld, Demonic and Overload. All the while keeping my defense boosted by Energy Drain.

 

However, this is my first attempt at creating my own build (you could say it's only half mine, as half was borrowed from Linea's Stalkers). All my other builds have been generously donated by someone on the forums or on discord. I don't really know what I should be looking out for, or if there are terrible errors I have made without realizing it.

 

Would someone with more experience be able to look this over and let me know if I've made a huge mistake somewhere? Helpful suggestions are also greatly appreciated. Thank you.

Edited by Sabrehawk

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