Molubdos Posted May 16, 2022 Posted May 16, 2022 (i27-p3 27.3.4798) Discovered while trying to make an AE Custom Character that a couple of AE Powersets seem to be "missing" Beta Values on their Build Up power. Most AE Melee Powersets with a "Build Up" or similar power have an Alpha of 2 with a Beta of 0.4, with the following exceptions not having Beta Values: Staff Fighting: Build Up Has the standard 2 Alpha Value, but 0 Beta. Appears to be the same basic values as other Build Up powers. Street Justice: Combat Readiness Has the 2 Alpha Value, but 0 Beta. Its stats are also lower than other Build Up powers, but I don't know if the AI runs Combo Mechanics to compensate for this. Seems like it should still have a beta value though. I had a look through and found another similar irregularity in the dominator sets as well with Spot Prey, that set's "Build Up"-esque power Savage Assault: Spot Prey: Seems to be missing point values entirely - none shown and seemingly 0 effect on exp outcome. Rending Flurry: (Display Bug) Not displaying point values due to the "Normal/Empowered" split putting the "Normal" version of the power in the pane, but otherwise has a value. (Looks like it's supposed to be Alpha 30) And now the screenshots: Spoiler
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