Zewks Posted May 19, 2022 Posted May 19, 2022 Looking at Mids, the numbers for the damage between the 2 ATs is pretty significant. Almost double numerically in some cases. Yet, I still see many players saying that the damage for archery on a Defender isnt that much less. Is this just false perception? I mean, here are a couple examples from mids: Defender: Aimed Shot - 46.99 Lethal damage Corruptor: Aimed Shot - 83.42 Lethal damage Defender: Explosive Arrow - 14.1 smashing + 28.19 Lethal = 42.29 damage Corruptor: Explosive Arrow - 12.51 smashing + 62.56 Lethal = 75.07 damage If these numbers are accurate, Im not sure how anyone could claim that the damage felt pretty close to each other.
Doomguide2005 Posted May 21, 2022 Posted May 21, 2022 (edited) I'm unable to look at Mids or in game currently but my understanding is the in game numbers include Scourge. And likewise I don't know if or how it calculates for team size Vigilance damage bonus (Defender). AFAIK with some variations by set the only real significant damage difference between a Defender vs Corruptor is going to occur with Kinetics with a saturated Fulcrum Shift owing to the Corruptor's higher damage cap. 500% vs 400% Edit: with Mids you also have to be careful with what's toggled on in the display including powers with procs etc., Edited May 21, 2022 by Doomguide2005 Typos and clarity
VertigoIguana Posted May 23, 2022 Posted May 23, 2022 Mids has Scourge turned on by default I believe, so everything is showing as a crit. Excelsior ExAstris - Arachnos Widow Pulp Noir - Illusion/Psy Assault Perspective - Illusion/TA Madame Elena - Rad/Bio (Scrapper)
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