Accarian Posted June 19, 2022 Share Posted June 19, 2022 So I'm playing with a couple of friends and I think the endgoal with the characters is to run all TF's. Currently trying to figure out a INV/SS tank in mids, love hyperstrike's framework but I got a really cool costume design for a ele/ele tank, but I can't seem to make one in mids that looks like it might work. Does anybody got a build for it, that would survive tanking Recluse or if there are stronger bosses out there those bosses? (Hamidon doesn't count, he scares me) I don't mind running some farms or grinding merits, so inf is no problem. Link to comment Share on other sites More sharing options...
Psyonico Posted June 20, 2022 Share Posted June 20, 2022 Here's mine, I haven't actually finished building him, so I can't give real-world examples, but should be able to handle most things you can throw at it, especially when Unleash Potential is up. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Mu Kao: Level 50 Magic TankerPrimary Power Set: Electric ArmorSecondary Power Set: Electrical MeleePower Pool: Force of WillPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam(9), UnbGrd-Rchg/ResDam(19), GldArm-3defTpProc(43)Level 1: Charged Brawl -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(48)Level 2: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx/Rchg(23), SprAvl-Rchg/KDProc(34)Level 4: Jacobs Ladder -- Mlt-Acc/Dmg(A), Mlt-Dmg/Rchg(5), Mlt-Acc/EndRdx(7), Mlt-Acc/Dmg/EndRdx(11), Mlt-Dmg/EndRdx/Rchg(34)Level 6: Static Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(46)Level 8: Grounded -- Ags-Psi/Status(A), ImpArm-ResPsi(48)Level 10: Taunt -- Empty(A)Level 12: Energize -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Heal(13), DctWnd-Rchg(21)Level 14: Conductive Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam(15), UnbGrd-Rchg/ResDam(19)Level 16: Thunder Strike -- Erd-Dmg(A), Erd-Acc/Rchg(17), Erd-Dmg/Rchg(17), Erd-Acc/Dmg/Rchg(21), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(50)Level 18: Lightning Reflexes -- Run-I(A)Level 20: Mighty Leap -- Lnch-+Special(A)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)Level 24: Project Will -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(25), SprWntBit-Acc/Dmg/EndRdx(25), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(37)Level 26: Power Sink -- PreOptmz-EndMod/Rech(A), SynSck-EndMod/Rech(27), EffAdp-EndMod/Rchg(27)Level 28: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37)Level 30: Unleash Potential -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(31), RedFrt-Def(33), RedFrt-EndRdx(50)Level 32: Kick -- Empty(A)Level 35: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(36)Level 38: Lightning Rod -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(39), FuroftheG-Dam/End/Rech(39), FuroftheG-Acc/End/Rech(39), FuroftheG-Acc/Dmg/End/Rech(40)Level 41: Electrifying Fences -- Bmbdmt-Dam(A), Bmbdmt-Acc/Dam/Rech/End(42), Bmbdmt-Acc/Dam/Rech(42), HO:Perox(42)Level 44: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(46)Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48), LucoftheG-Def(50)Level 49: Maneuvers -- RedFrt-Def/EndRdx(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)Level 1: Stamina -- PrfShf-End%(A)Level 20: Takeoff ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;684;1368;HEX;| |78DA65935B4F135110C7CF7677414A4BB9958B5069B90805A9D4C41715E30578105| |67930F171DDD42D6C5C69B36D8D7E08136F892F4AF4CDDBA31A7DF76E0C1AE3FD13| |A880266A9407B30EFDCF09289BB4BFDDFFCC9C3367668E71622494CD8EED124A68A| |F6B150AE6416BE6A8EDE98635E564043D1546293E6EE52AE935069B396267ED9982| |9D1A75ED4CD17332E66EEF58CE9356C376ED159BE54210F593B99C9B1ACB7919DBC| |C65CD438EEB86CAD2846DE59D99A930ECCED47491BE22D274C4F60AD34E3E3A9A77| |32A93D5EA9689B46C934AC42D1F64EB6505271FADD8FD09FB29CADF035F1531522A| |D8975BF993FC0FA5F60FF16F0F9AA205DBC8118780B56BC0383EFC1EE0FE0E68FE0| |030A56E48ECA450DC197406D166CBA0C26AE807314A40A0E52F302CE1E585100834| |53051021F51902E77D2F96CFD7CA67E3EE3E012B3993C639A784C41951CA4546E55| |907B92D8AB891764ACE23444954F8F784252354B6AB501FFD07EE601B071127C48C| |E615E5C0D7346359C49CD7FD57E49CE1154CAD7239F02E5F46A3F33BF808DF36062| |014C2F824F29B88E771275832848B14F8806293634E92835CD6794C540348A447BC| |79143EF77B04491CDB2FECD57D194966BCCEB60FC06D87D137C4639B46250FC40EB| |12C4F5F3CC5381325F91539B5CB9ED348CED67986779E573BCF279F038A513E3203| |D1644CE1BAA992166188CD780E90818A00377C82676949BA892D429FBD2C97DE9E2| |BE74715FBAB82FAF29E31E9971CF36881BB733773087B9803BC1C3843E39267D7F7| |08CA4821624057398CC9A2A2C721E90833B700BCE9B6E33EF30EF8283F7F8EAD019| |52B28FA95A1E5CEE67BA11AC23A7213901435CB8A4B6729DFD764DC8C75FFEA6EA4| |CAC952635194192529616822BABB0D7E25AE9EB2A49110914A7691FAED7B77FFC2F| |6040669334B4BC95FF173B00E58E| |-------------------------------------------------------------------| What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Golden Azrael Posted June 20, 2022 Share Posted June 20, 2022 (edited) Decent build, that. Unleash Potential seems to compliment the Elec armour set. Good choice. If you wanted more recharge? Force feedback in Thunder Strike. Likewise, if you wanted to amp that further? Lightning Clap. FFback. And a knockdown in it too. Would add strategic damage mitigation. Bring around U Potential faster, too? Azrael. Edited June 20, 2022 by Golden Azrael Link to comment Share on other sites More sharing options...
Accarian Posted June 20, 2022 Author Share Posted June 20, 2022 Thanks for the build! Never considered using unleash potential. That was just the semi-panic button I was looking for Link to comment Share on other sites More sharing options...
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