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Ele/ele Tank


Accarian

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So I'm playing with a couple of friends and I think the endgoal with the characters is to run all TF's. Currently trying to figure out a INV/SS tank in mids, love hyperstrike's framework but I got a really cool costume design for a ele/ele tank, but I can't seem to make one in mids that looks like it might work. 
Does anybody got a build for it, that would survive tanking Recluse or if there are stronger bosses out there those bosses? (Hamidon doesn't count, he scares me) I don't mind running some farms or grinding merits, so inf is no problem.

 

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Here's mine, I haven't actually finished building him, so I can't give real-world examples, but should be able to handle most things you can throw at it, especially when Unleash Potential is up.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Mu Kao: Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Force of Will
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam(9), UnbGrd-Rchg/ResDam(19), GldArm-3defTpProc(43)
Level 1: Charged Brawl -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(48)
Level 2: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx/Rchg(23), SprAvl-Rchg/KDProc(34)
Level 4: Jacobs Ladder -- Mlt-Acc/Dmg(A), Mlt-Dmg/Rchg(5), Mlt-Acc/EndRdx(7), Mlt-Acc/Dmg/EndRdx(11), Mlt-Dmg/EndRdx/Rchg(34)
Level 6: Static Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(46)
Level 8: Grounded -- Ags-Psi/Status(A), ImpArm-ResPsi(48)
Level 10: Taunt -- Empty(A)
Level 12: Energize -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Heal(13), DctWnd-Rchg(21)
Level 14: Conductive Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam(15), UnbGrd-Rchg/ResDam(19)
Level 16: Thunder Strike -- Erd-Dmg(A), Erd-Acc/Rchg(17), Erd-Dmg/Rchg(17), Erd-Acc/Dmg/Rchg(21), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(50)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Mighty Leap -- Lnch-+Special(A)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)
Level 24: Project Will -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(25), SprWntBit-Acc/Dmg/EndRdx(25), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(37)
Level 26: Power Sink -- PreOptmz-EndMod/Rech(A), SynSck-EndMod/Rech(27), EffAdp-EndMod/Rchg(27)
Level 28: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37)
Level 30: Unleash Potential -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(31), RedFrt-Def(33), RedFrt-EndRdx(50)
Level 32: Kick -- Empty(A)
Level 35: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(36)
Level 38: Lightning Rod -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(39), FuroftheG-Dam/End/Rech(39), FuroftheG-Acc/End/Rech(39), FuroftheG-Acc/Dmg/End/Rech(40)
Level 41: Electrifying Fences -- Bmbdmt-Dam(A), Bmbdmt-Acc/Dam/Rech/End(42), Bmbdmt-Acc/Dam/Rech(42), HO:Perox(42)
Level 44: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48), LucoftheG-Def(50)
Level 49: Maneuvers -- RedFrt-Def/EndRdx(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)
Level 1: Stamina -- PrfShf-End%(A)
Level 20: Takeoff 
------------

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		|-------------------------------------------------------------------|

 

What this team needs is more Defenders

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Decent build, that.

 

Unleash Potential seems to compliment the Elec armour set.  Good choice.

 

If you wanted more recharge?  Force feedback in Thunder Strike.

 

Likewise, if you wanted to amp that further?  Lightning Clap.  FFback.  And a knockdown in it too.  Would add strategic damage mitigation.

 

Bring around U Potential faster, too?

 

Azrael.

Edited by Golden Azrael
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