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Feedback request: Plant/Radiation


KaizenSoze
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I am liking this build. It did well in my beta server tests. And it avoids that clunky feel that most of my dom builds seem to suffer.

 

All the good plant controls

Solid single target damage

Not going to when any speed awards, but 10-11 min trapdoors

Good defense

Good -def, as I am running this on gold side -def is very helpful

Decent recharge from Electron Haze

The sets synergize well, and the -def helps the confused hit each other

I am trying to avoid procs as a experiment

 

Build:

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Rad Rose: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Radioactive Assault
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Strangler -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(40), Dcm-Dmg/Rchg(46), Dcm-Build%(48), Dcm-Acc/Dmg/Rchg(50)
Level 1: Neutrino Bolt -- Acc-I(A)
Level 2: Roots -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Rchg/+Dmg%(7)
Level 4: X-Ray Beam -- Apc-Dmg(A), Apc-Dam%(7), Apc-Acc/Dmg/Rchg(9), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(11)
Level 6: Stealth -- LucoftheG-Def/Rchg+(A), Krm-ResKB(11)
Level 8: Seeds of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(13), CrcPrs-Acc/Conf/Rchg(13), CrcPrs-Acc/Rchg(15), CrcPrs-Conf%(15), CrcPrs-Conf/EndRdx(17)
Level 10: Electron Haze -- FrcFdb-Rechg%(A), OvrFrc-Acc/Dmg(17), OvrFrc-Dam/KB(19), OvrFrc-Acc/Dmg/End(19), OvrFrc-Dmg/End/Rech(21), OvrFrc-Acc/Dmg/End/Rech(21)
Level 12: Spore Burst -- LthRps-EndRdx/Sleep(A), LthRps-Acc/EndRdx(23), LthRps-Sleep/Rng(23), LthRps-Acc/Sleep(25)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(31)
Level 16: Fusion -- GssSynFr--Build%(A)
Level 18: Vines -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(27), SprDmnGrs-EndRdx/Rchg(29), SprDmnGrs-Rchg/Fiery Orb(29), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31)
Level 20: Radiation Siphon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Dam%(45), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46)
Level 22: Tactics -- HO:Ribo(A)
Level 24: Victory Rush -- EndMod-I(A)
Level 26: Carrion Creepers -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(40), TraoftheH-Acc/EndRdx(42), TraoftheH-Immob/Acc(43), TraoftheH-Acc/Immob/Rchg(43), TraoftheH-Dam%(43)
Level 28: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Fly Trap -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-+Res(Pets)(33)
Level 35: Proton Volley -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(36), ExcCnt-Dmg/ActRdx(36), ExcCnt-Dmg/Rng(36), ExcCnt-Dmg/Rchg(37), ExcCnt-Stun%(37)
Level 38: Devastating Blow -- Hct-Dmg(A), Hct-Dam%(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 44: Boxing -- Acc-I(A)
Level 47: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(48), StdPrt-ResDam/Def+(48)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Domination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Prv-Absorb%(A), Pnc-Heal/+End(34), Mrc-Rcvry+(34), NmnCnv-Regen/Rcvry+(37)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34)
Level 49: Quick Form
------------

 

 

 

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