Gammos Posted July 17, 2022 Share Posted July 17, 2022 Sup everyone? I'm back in the city after an about 2 year or so hiatus. I have a Shield/DM Tank that I love to play and makes me feel super powerful (Death Knocker on Excelsior). With the recent changes to the game (I have lots to catch up on haha), I was wondering how I could optimize this build even further. I heard ToF is now a targeted AoE and I am an AoE addict (I took cross punch just to have some extra AoE other than Shadow Maul lol). This build has soft-capped positionals and pretty decent stats. I'm sure there's room to grow and maximize however. I'm looking to have: -Decent AoE (I know DM is more a ST set) -Soft Capped Defense and as much Res as possible -Procs to help increase damage output (I'm not super skilled in the proc mechanics of how some powers are better suited for procs) -An overall "super-sized" version of this toon -I'm not married to Gloom and I barely use it, (maybe ToF can go there?) I appreciate any feedback you legends can provide. Thank you in advance! Long Export: Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Death Knocker: Level 50 Mutation TankerPrimary Power Set: Shield DefenseSecondary Power Set: Dark MeleePower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Soul Mastery Hero Profile:Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Impervium Armor - Psionic Resistance (9) Unbreakable Guard - +Max HP (15) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 1: Shadow Punch (A) EmptyLevel 2: Battle Agility (A) Red Fortune - Defense/Endurance (5) Red Fortune - Defense/Recharge (9) Red Fortune - Endurance/Recharge (15) Red Fortune - Defense/Endurance/Recharge (33) Red Fortune - Defense (36) Red Fortune - Endurance Level 4: Smite (A) Mako's Bite - Chance of Damage(Lethal) (7) Mako's Bite - Accuracy/Damage (7) Mako's Bite - Damage/Endurance (23) Mako's Bite - Damage/Recharge (34) Mako's Bite - Accuracy/Endurance/Recharge (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 6: Active Defense (A) Recharge Reduction IOLevel 8: Shadow Maul (A) Fury of the Gladiator - Chance for Res Debuff (11) Superior Avalanche - Recharge/Chance for Knockdown (13) Superior Avalanche - Accuracy/Damage (23) Superior Avalanche - Accuracy/Damage/Endurance (34) Superior Avalanche - Accuracy/Damage/Recharge (37) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 10: True Grit (A) Steadfast Protection - Resistance/+Def 3% (11) Gladiator's Armor - TP Protection +3% Def (All) (13) Impervium Armor - Psionic Resistance (21) Preventive Medicine - Chance for +Absorb Level 12: Against All Odds (A) Endurance Reduction IOLevel 14: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 16: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Luck of the Gambler - Defense/Endurance (17) Luck of the Gambler - Defense/Recharge (25) Luck of the Gambler - Endurance/Recharge (34) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense Level 18: Siphon Life (A) Healing IO (19) Superior Gauntleted Fist - RechargeTime/+Absorb (19) Superior Gauntleted Fist - Accuracy/Damage (25) Superior Gauntleted Fist - Damage/RechargeTime (31) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Level 20: Grant Cover (A) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Reactive Defenses - Scaling Resist Damage (43) Kismet - Accuracy +6% (46) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 24: Boxing (A) EmptyLevel 26: Shield Charge (A) Obliteration - Chance for Smashing Damage (27) Scirocco's Dervish - Chance of Damage(Lethal) (27) Scirocco's Dervish - Accuracy/Damage (31) Scirocco's Dervish - Damage/Recharge (40) Scirocco's Dervish - Accuracy/Recharge (40) Scirocco's Dervish - Accuracy/Damage/Endurance Level 28: Soul Drain (A) Obliteration - Chance for Smashing Damage (29) Obliteration - Damage (29) Obliteration - Accuracy/Recharge (31) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (43) Obliteration - Accuracy/Damage/Endurance/Recharge Level 30: Tough (A) Aegis - Psionic/Status Resistance (33) Aegis - Resistance/Endurance (45) Aegis - Resistance/Recharge (45) Aegis - Endurance/Recharge (46) Aegis - Resistance/Endurance/Recharge (48) Aegis - Resistance Level 32: Kick (A) EmptyLevel 35: Dark Consumption (A) Synapse's Shock - EndMod/Recharge (37) Synapse's Shock - EndMod Level 38: Midnight Grasp (A) Mako's Bite - Chance of Damage(Lethal) (39) Mako's Bite - Accuracy/Damage (39) Mako's Bite - Damage/Endurance (39) Mako's Bite - Damage/Recharge (42) Mako's Bite - Accuracy/Endurance/Recharge (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 41: Cross Punch (A) Armageddon - Chance for Fire Damage (43) Obliteration - Chance for Smashing Damage (45) Scirocco's Dervish - Chance of Damage(Lethal) (46) Scirocco's Dervish - Accuracy/Damage (48) Armageddon - Damage Level 44: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 47: Taunt (A) Perfect Zinger - Chance for Psi DamageLevel 49: Gloom (A) Apocalypse - Chance of Damage(Negative) (50) Apocalypse - Damage (50) Apocalypse - Accuracy/Damage/Recharge (50) Apocalypse - Accuracy/Recharge Level 1: Gauntlet Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (3) Panacea - +Hit Points/Endurance Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Power Transfer - Chance to Heal Self Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 22: Speed Phase Level 50: Musculature Core Paragon Level 50: Ion Total Core Judgement ------------ Death Knocker - Tanker (Shield Defense).mxd Link to comment Share on other sites More sharing options...
creng Posted July 17, 2022 Share Posted July 17, 2022 (edited) Here's my SR/DM tanker. I did quite a bit of reading the forums and I forget unfortunately who recommended this setup. It's my first 50 after returning as well. So about ToF, it is a targeted AoE, but it's pretty bad still. I leveled using it and respecced out of it at 50. It's like using 320 grit sand paper to slowly sand the HP away from a mob. I'm attaching my build so you can see how I chose to slot DM. I'm not as good as a lot of the veteran tankers at making the really great build. This build hit my goals for decent recharge, incarnate level positional defenses, and a good chunk of extra HP. Included Mids build. It has the incarnates I chose, which is why the defense will be so high. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Wiggly Shadow Final: Level 50 Magic TankerPrimary Power Set: Super ReflexesSecondary Power Set: Dark MeleePower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Focused Fighting (A) Reactive Defenses - Defense (3) Reactive Defenses - Defense/Endurance (3) Reactive Defenses - Defense/Endurance/RechargeTime (5) Reactive Defenses - Scaling Resist Damage Level 1: Shadow Punch (A) Kinetic Combat - Accuracy/Damage (5) Kinetic Combat - Damage/Endurance/Recharge (7) Kinetic Combat - Damage/Endurance Level 2: Focused Senses (A) Reactive Defenses - Defense (9) Shield Wall - +Res (Teleportation), +5% Res (All) (17) Reactive Defenses - Defense/Endurance (17) Reactive Defenses - Defense/Endurance/RechargeTime Level 4: Agile (A) Luck of the Gambler - Defense (7) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Practiced Brawler (A) Endurance Reduction IOLevel 8: Dodge (A) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Shadow Maul (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (19) Superior Might of the Tanker - Damage/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (23) Superior Might of the Tanker - Accuracy/Damage/Recharge (34) Superior Might of the Tanker - Accuracy/Damage (34) Superior Might of the Tanker - Damage/Endurance/Recharge Level 12: Evasion (A) Reactive Defenses - Defense (23) Reactive Defenses - Defense/Endurance (25) Reactive Defenses - Defense/Endurance/RechargeTime (25) Kismet - Accuracy +6% Level 14: Fly (A) Freebird - FlySpeed (19) Freebird - Endurance (21) Freebird - +Stealth Level 16: Siphon Life (A) Mako's Bite - Accuracy/Damage (27) Mako's Bite - Damage/Endurance (27) Mako's Bite - Damage/Recharge (29) Mako's Bite - Accuracy/Endurance/Recharge (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge (31) Mako's Bite - Chance of Damage(Lethal) Level 18: Lucky (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 20: Taunt (A) Perfect Zinger - Chance for Psi Damage (31) Perfect Zinger - Accuracy/Recharge (33) Perfect Zinger - Threat/Placate/Recharge/Range (33) Perfect Zinger - Threat/Placate/Recharge (33) Perfect Zinger - Threat/Placate/Range Level 22: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 24: Combat Jumping (A) Red Fortune - DefenseLevel 26: Quickness (A) Flight Speed IOLevel 28: Soul Drain (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (37) Gaussian's Synchronized Fire-Control - To Hit Buff Level 30: Boxing (A) EmptyLevel 32: Tough (A) Unbreakable Guard - +Max HP (37) Gladiator's Armor - TP Protection +3% Def (All) (39) Aegis - Psionic/Status Resistance (39) Steadfast Protection - Resistance/+Def 3% (39) Steadfast Protection - Resistance/Endurance (40) Steadfast Protection - Knockback Protection Level 35: Electrifying Fences (A) Positron's Blast - Accuracy/Damage/Endurance (40) Positron's Blast - Chance of Damage(Energy) (40) Positron's Blast - Accuracy/Damage (42) Positron's Blast - Damage/Range (42) Positron's Blast - Damage/Endurance (42) Positron's Blast - Damage/Recharge Level 38: Midnight Grasp (A) Superior Gauntleted Fist - RechargeTime/+Absorb (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (43) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (43) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (45) Superior Gauntleted Fist - Damage/RechargeTime (45) Superior Gauntleted Fist - Accuracy/Damage Level 41: Ball Lightning (A) Annihilation - Chance for Res Debuff (45) Annihilation - Damage/RechargeTime (46) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Accuracy/Damage/Endurance (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime (48) Annihilation - Accuracy/Damage Level 44: Dark Consumption (A) Synapse's Shock - EndMod (48) Synapse's Shock - Damage/Rechage (48) Synapse's Shock - EndMod/Recharge (50) Synapse's Shock - Damage/Recharge/Accuracy (50) Synapse's Shock - Damage/Accuracy/Endurance (50) Synapse's Shock - EndMod/Increased Run Speed Level 47: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 49: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Gauntlet Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Flight Speed IO Level 1: Hurdle (A) Jumping IO Level 1: Health (A) Panacea - Heal (11) Numina's Convalesence - Heal (11) Panacea - +Hit Points/Endurance (13) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - EndMod (13) Performance Shifter - Chance for +End (15) Power Transfer - Chance to Heal Self (15) Power Transfer - EndMod Level 50: Agility Core Paragon Level 50: Ion Core Final JudgementLevel 50: Degenerative Total Radial ConversionLevel 50: Longbow Core Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Core EmbodimentLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 14: Afterburner------------ Wiggly Shadow Final v2 - Tanker (Super Reflexes).mxd Edited July 17, 2022 by creng added correct Mids build Link to comment Share on other sites More sharing options...
Gammos Posted July 17, 2022 Author Share Posted July 17, 2022 6 hours ago, creng said: Here's my SR/DM tanker. I did quite a bit of reading the forums and I forget unfortunately who recommended this setup. It's my first 50 after returning as well. So about ToF, it is a targeted AoE, but it's pretty bad still. I leveled using it and respecced out of it at 50. It's like using 320 grit sand paper to slowly sand the HP away from a mob. I'm attaching my build so you can see how I chose to slot DM. I'm not as good as a lot of the veteran tankers at making the really great build. This build hit my goals for decent recharge, incarnate level positional defenses, and a good chunk of extra HP. Included Mids build. It has the incarnates I chose, which is why the defense will be so high. Reveal hidden contents This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Wiggly Shadow Final: Level 50 Magic TankerPrimary Power Set: Super ReflexesSecondary Power Set: Dark MeleePower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Focused Fighting (A) Reactive Defenses - Defense (3) Reactive Defenses - Defense/Endurance (3) Reactive Defenses - Defense/Endurance/RechargeTime (5) Reactive Defenses - Scaling Resist Damage Level 1: Shadow Punch (A) Kinetic Combat - Accuracy/Damage (5) Kinetic Combat - Damage/Endurance/Recharge (7) Kinetic Combat - Damage/Endurance Level 2: Focused Senses (A) Reactive Defenses - Defense (9) Shield Wall - +Res (Teleportation), +5% Res (All) (17) Reactive Defenses - Defense/Endurance (17) Reactive Defenses - Defense/Endurance/RechargeTime Level 4: Agile (A) Luck of the Gambler - Defense (7) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Practiced Brawler (A) Endurance Reduction IO Level 8: Dodge (A) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Shadow Maul (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (19) Superior Might of the Tanker - Damage/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (23) Superior Might of the Tanker - Accuracy/Damage/Recharge (34) Superior Might of the Tanker - Accuracy/Damage (34) Superior Might of the Tanker - Damage/Endurance/Recharge Level 12: Evasion (A) Reactive Defenses - Defense (23) Reactive Defenses - Defense/Endurance (25) Reactive Defenses - Defense/Endurance/RechargeTime (25) Kismet - Accuracy +6% Level 14: Fly (A) Freebird - FlySpeed (19) Freebird - Endurance (21) Freebird - +Stealth Level 16: Siphon Life (A) Mako's Bite - Accuracy/Damage (27) Mako's Bite - Damage/Endurance (27) Mako's Bite - Damage/Recharge (29) Mako's Bite - Accuracy/Endurance/Recharge (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge (31) Mako's Bite - Chance of Damage(Lethal) Level 18: Lucky (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 20: Taunt (A) Perfect Zinger - Chance for Psi Damage (31) Perfect Zinger - Accuracy/Recharge (33) Perfect Zinger - Threat/Placate/Recharge/Range (33) Perfect Zinger - Threat/Placate/Recharge (33) Perfect Zinger - Threat/Placate/Range Level 22: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 24: Combat Jumping (A) Red Fortune - Defense Level 26: Quickness (A) Flight Speed IO Level 28: Soul Drain (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (37) Gaussian's Synchronized Fire-Control - To Hit Buff Level 30: Boxing (A) Empty Level 32: Tough (A) Unbreakable Guard - +Max HP (37) Gladiator's Armor - TP Protection +3% Def (All) (39) Aegis - Psionic/Status Resistance (39) Steadfast Protection - Resistance/+Def 3% (39) Steadfast Protection - Resistance/Endurance (40) Steadfast Protection - Knockback Protection Level 35: Electrifying Fences (A) Positron's Blast - Accuracy/Damage/Endurance (40) Positron's Blast - Chance of Damage(Energy) (40) Positron's Blast - Accuracy/Damage (42) Positron's Blast - Damage/Range (42) Positron's Blast - Damage/Endurance (42) Positron's Blast - Damage/Recharge Level 38: Midnight Grasp (A) Superior Gauntleted Fist - RechargeTime/+Absorb (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (43) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (43) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (45) Superior Gauntleted Fist - Damage/RechargeTime (45) Superior Gauntleted Fist - Accuracy/Damage Level 41: Ball Lightning (A) Annihilation - Chance for Res Debuff (45) Annihilation - Damage/RechargeTime (46) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Accuracy/Damage/Endurance (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime (48) Annihilation - Accuracy/Damage Level 44: Dark Consumption (A) Synapse's Shock - EndMod (48) Synapse's Shock - Damage/Rechage (48) Synapse's Shock - EndMod/Recharge (50) Synapse's Shock - Damage/Recharge/Accuracy (50) Synapse's Shock - Damage/Accuracy/Endurance (50) Synapse's Shock - EndMod/Increased Run Speed Level 47: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Gauntlet Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Flight Speed IO Level 1: Hurdle (A) Jumping IO Level 1: Health (A) Panacea - Heal (11) Numina's Convalesence - Heal (11) Panacea - +Hit Points/Endurance (13) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - EndMod (13) Performance Shifter - Chance for +End (15) Power Transfer - Chance to Heal Self (15) Power Transfer - EndMod Level 50: Agility Core Paragon Level 50: Ion Core Final JudgementLevel 50: Degenerative Total Radial ConversionLevel 50: Longbow Core Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Core EmbodimentLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 14: Afterburner------------ Wiggly Shadow Final v2 - Tanker (Super Reflexes).mxd 5.18 kB · 0 downloads Thank you! I'll definitely check it out! What was your target goal with your build? Link to comment Share on other sites More sharing options...
creng Posted July 17, 2022 Share Posted July 17, 2022 First target was budget. This build came in under 200 mil inf. I used @Sovera's guide to fund it using merits earned from TFs while leveling. That's why it lacks purple sets outside of the ATOs. Second, Hasten is about 2 second from perma, and I'm totally ok with that, maybe. Third, was max HP so the scaling resists from SR kick in with a bigger HP pool. I got it to 2698, good bit shy of 2800 or so I was shooting for. I had plans to use different sets originally, but this build came in under budget. It plays pretty well, and I've been enjoying too much to go back and revamp it yet. Fourth was incarnate soft cap defenses in four toggles. I was using Soul patron pool for gloom and Darkest Night, but, like you mentioned, I wasn't married to gloom. Also, I wasn't really using Darkest Night that much. I almost went Energy mastery, but I decided to give Mu Mastery a try. I'm so glad I did. It really compliments DM. Two fast animation AoEs with good radius. I am toying with the idea of dropping Dark Consumption for maybe Static Discharge to see how it performs. The next tanker I'm working up is a Shield/DM as well, but I haven't decided on a build for that myself. SR is so cheap on slots I was able to pump a lot of them into DM and Patron Pool. Shield isn't that lucky, so if I do decide on a build I will post it here. 1 Link to comment Share on other sites More sharing options...
Gammos Posted July 18, 2022 Author Share Posted July 18, 2022 I'll def check out Mu since there's AoE potential I didn't think of. Thanks! Link to comment Share on other sites More sharing options...
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