Jump to content

Recommended Posts

Posted

Was great to get some new power sets in AE!

 

That's the kind of thing that can differentiate a story as players fight things with powers they can't otherwise face.

Has there been any official word as to why some of the older ones are not included yet?

 

Off the top of my head:

  • Melee: Rad
  • Armor: Rad, Bio
  • Defender: Electric, Nature
  • Blaster Secondary: Sonic

 

Any others? Any reason?

 

AE Arcs: Search for @Ankylosaur    * denotes Dev's Choice

  • Adventures in Lit:  Adventures in Wonderland - 25-54*  |  Adventures in Oz - 40-54  |  Adventures in Neverland - 45-54
  • Notable One-offs: Rularularian - 41-54*  |  The Serpent Beyond the Horizon - 46-52*   |  Robolution - 25-34*  |  The Genesis & Geneticists of The Coming Hamiggedon -  41-54*   |  Spycraft and Spidermen - 40-47  |  Return to Faultline - 40-54
  • Post-Praetoria Series: All That Glitters: Gold Brickers, Mooks, & Praetorian tech proliferation 9 Arcs  |  All That Glimmers: First Warders relocation in Astoria, the Mu, & Praetorian magic - 9 Arcs  |  All That Glints: The Awakened, The Council, & psionics after Mr. G and Striga collapse - 3 Arcs  |  All That Glows: Nictus & 5th Column after the Nictus schism/Striga collapse - 3 Arcs*   |  All That Gleams: Epilogue (Neo Tokyo) - 1 Arc  |  Neo Praetoria: Parallel Goldside escape from Night Ward post Diabolique - 3 arcs   Monkey Fight Club: Takes place after Glitters - 2 arcs

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...