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Seismic Blast / Temporal Manipulatior build help


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Posted

The cat goddess Bast has sent an aspect of herself through time to bring back Bobcat.  Because Bobcat is the real catgirl, not that copy Mynx.  : )

 

Anyway, need a little build help on my quest.  This is what I have so far.  Not really attached to anything specific other than Seismic / Temporal.

 

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Aspect of Bast: Level 50 Magic Blaster
Primary Power Set: Seismic Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Shatter

  • (A) Touch of Lady Grey - Chance for Negative Damage
  • (3) Superior Blaster's Wrath - Damage/Recharge
  • (3) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (5) Achilles' Heel - Chance for Res Debuff
  • (5) Thunderstrike - Accuracy/Damage
  • (7) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge

Level 1: Time Wall

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (7) Superior Defiant Barrage - Damage/RechargeTime
  • (9) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (9) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (11) Superior Defiant Barrage - RechargeTime/+Status
  • (11) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime

Level 2: Rock Shards

  • (A) Bombardment - Chance for Fire Damage
  • (13) Ragnarok - Chance for Knockdown
  • (13) Bombardment - Accuracy/Damage/Recharge
  • (15) Bombardment - Accuracy/Damage/Recharge/Endurance
  • (15) Artillery - Accuracy/Damage
  • (17) Artillery - Accuracy/Damage/Recharge

Level 4: Time Stop

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (50) Basilisk's Gaze - Accuracy/Hold

Level 6: Entomb

  • (A) Touch of Lady Grey - Chance for Negative Damage
  • (17) Thunderstrike - Accuracy/Damage/Endurance
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage
  • (21) Gladiator's Javelin - Chance of Damage(Toxic)
  • (21) Apocalypse - Chance of Damage(Negative)

Level 8: Seismic Force

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge

Level 10: Chronos

  • (A) Rectified Reticle - Increased Perception
  • (23) Rectified Reticle - To Hit Buff/Recharge

Level 12: Upthrust

  • (A) Annihilation - Chance for Res Debuff
  • (25) Annihilation - Accuracy/Damage/RechargeTime
  • (25) Artillery - Accuracy/Damage/Recharge
  • (27) Bombardment - Accuracy/Damage/Recharge
  • (27) Bombardment - Chance for Fire Damage
  • (29) Bombardment - Damage

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO

Level 16: End of Time

  • (A) Armageddon - Chance for Fire Damage
  • (31) Scirocco's Dervish - Chance of Damage(Lethal)
  • (31) Scirocco's Dervish - Accuracy/Damage
  • (31) Superior Avalanche - Recharge/Chance for Knockdown
  • (33) Armageddon - Damage/Recharge/Accuracy
  • (33) Obliteration - Accuracy/Damage/Recharge

Level 18: Tombstone

  • (A) Sting of the Manticore - Chance of Damage(Toxic)
  • (33) Sting of the Manticore - Accuracy/Damage
  • (34) Sting of the Manticore - Accuracy/Interrupt/Range
  • (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
  • (34) Superior Blaster's Wrath - Accuracy/Damage
  • (36) Superior Blaster's Wrath - Accuracy/Damage/Endurance

Level 20: Temporal Healing

  • (A) Endurance Modification IO

Level 22: Super Speed

  • (A) Celerity - +Stealth

Level 24: Kick

  • (A) Empty

Level 26: Tough

  • (A) Unbreakable Guard - +Max HP
  • (40) Gladiator's Armor - TP Protection +3% Def (All)
  • (42) Steadfast Protection - Resistance/+Def 3%
  • (46) Steadfast Protection - Knockback Protection
  • (46) Steadfast Protection - Resistance/Endurance
  • (48) Gladiator's Armor - Resistance

Level 28: Future Pain

  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (39) Kinetic Combat - Damage/Endurance
  • (40) Hecatomb - Recharge/Accuracy
  • (40) Hecatomb - Damage/Recharge/Accuracy

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance

Level 32: Meteor

  • (A) Annihilation - Accuracy/Damage/RechargeTime
  • (42) Bombardment - Accuracy/Damage/Recharge
  • (42) Artillery - Accuracy/Damage/Recharge
  • (43) Annihilation - Chance for Res Debuff
  • (43) Bombardment - Chance for Fire Damage
  • (43) Sudden Acceleration - Knockback to Knockdown

Level 35: Bonfire

  • (A) Force Feedback - Chance for +Recharge
  • (36) Bombardment - Chance for Fire Damage
  • (36) Annihilation - Chance for Res Debuff
  • (37) Bombardment - Accuracy/Damage/Recharge
  • (37) Annihilation - Accuracy/Damage/RechargeTime
  • (37) Sudden Acceleration - Knockback to Knockdown

Level 38: Time Lord

  • (A) Resist Damage IO

Level 41: Fire Shield

  • (A) Aegis - Resistance/Endurance
  • (48) Aegis - Resistance
  • (48) Aegis - Psionic/Status Resistance

Level 44: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 49: Rise of the Phoenix

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Defiance


Level 1: Sprint

 

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Posted

I've seen a ton of blasters lately with 0 defence murdering mobs in high end content and its possible they build this way so i'm not going to say 'Don't slot like that' or 'don't take that power' as i have no experience building blasters this way. My lazy builds take mace for scorp shield and just aim for 45% smashing and lethal. If i take a resist shield i usually aim for around 32.5% ranged and smashing and lethal or just go for 45% ranged defence although that usually means skipping out on some damage procs. You have literally thrown in every proc available in every power so i'll assume its just gonna be 1 of those kill first before the mob aggroes and murders me builds because as soon as they aggro on you, your gonna die without amplifiers and base boosts and insps.

 

I don't have one so i can't give much advice, you'd need someone who played the combo and can make better builds than me if you want to keep flame mastery. I just threw it in my earthx2 blaster build and its a super lazy mace build i doubt it would put out 2/3 damage that yours would. You'd still have to boost all the def pieces to get to 45% s/l

 

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Posted

Pretty much alternating Bonfire and Meteor every other spawn would be my goal.  Rise of the Phoenix for when that doesn't work out.  Debt is just another badge.  Anubis just sends me back each time, pretty quick.

 

But, yeah, my first pass was similar to yours.  Stuffed in as many Winter sets as possible to drag defense up, but it felt like I was ignoring a fair amount of damage potential.  I've got several Scrappers for "Safe DPS".   18% to 25% defense is a bit more than 0.  Two small purples gets you soft capped if you're solo.  And in a team setting Def buffs are fairly common so building for Resistance has some upside.

 

Your build is likely more survivable though.  I'll keep it tucked away if I decide to live the solo blaster +4/*8 lifestyle.  Thanks!

  • Like 1
Posted (edited)

This is the finalized build I went with.  My thanks to AustinSmith off the Homecoming Discord as well as several others for their input.

 

Got my Alpha unlocked and it plays solo very well at +0/*6 or *8, depending on the mob faction.  Teams are lulzy.  I use Seismic Force with Shockwaves to knock about 10 seconds off Meteor cooldown, Chronos reduces cooldown about 5 more seconds.  When it's all clicking right I drop a Meteor on 2 out of 3 Spawns.  Bonfire is perma'd without any recharge slotting and is a great panic button vs anything with legs.  Going for Agility and Ageless for more recharge because giant rocks from space solve a lot of problems.

 

Downsides, no hard controls so if the mobs can't be knocked down you need to kill 'em fast.  This particular build is about as tough as some un-IO'd scrappers though, so you can handle quite a bit of incoming damage.  Until you very suddenly can't.  ; )

 

 

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Aspect of Bast: Level 50 Magic Blaster
Primary Power Set: Seismic Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Shatter

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (3) Superior Defiant Barrage - Damage/RechargeTime
  • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (5) Superior Defiant Barrage - RechargeTime/+Status
  • (7) Superior Defiant Barrage - Accuracy/Damage/Endurance

Level 1: Time Wall

  • (A) Accuracy IO

Level 2: Rock Shards

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (11) Superior Blaster's Wrath - Damage/Recharge
  • (11) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (13) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (13) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (15) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

Level 4: Hasten

  • (A) Recharge Reduction IO

Level 6: Entomb

  • (A) Apocalypse - Damage
  • (15) Apocalypse - Damage/Recharge/Accuracy
  • (17) Apocalypse - Damage/Endurance
  • (17) Achilles' Heel - Chance for Res Debuff
  • (19) Touch of Lady Grey - Chance for Negative Damage
  • (19) Shield Breaker - Chance for Lethal Damage

Level 8: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 10: Chronos

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 12: Upthrust

  • Hamidon Origin:Nucleolus Exposure
  • (21) Positron's Blast - Chance of Damage(Energy)
  • (23) Bombardment - Chance for Fire Damage
  • (23) Annihilation - Chance for Res Debuff
  • (25) Touch of Lady Grey - Chance for Negative Damage

Level 14: Boxing

  • (A) Empty

Level 16: End of Time

  • (A) Armageddon - Damage
  • (25) Armageddon - Damage/Recharge/Accuracy
  • (27) Armageddon - Recharge/Accuracy
  • (27) Armageddon - Damage/Endurance
  • (29) Armageddon - Chance for Fire Damage
  • (29) Superior Avalanche - Recharge/Chance for Knockdown

Level 18: Tombstone

  • Hamidon Origin:Nucleolus Exposure
  • (31) Apocalypse - Chance of Damage(Negative)
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)
  • (33) Sting of the Manticore - Chance of Damage(Toxic)
  • (33) Decimation - Chance of Build Up

Level 20: Temporal Healing

  • (A) Preventive Medicine - Heal
  • (33) Preventive Medicine - Heal/Endurance
  • (34) Preventive Medicine - Endurance/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime/Endurance
  • (36) Preventive Medicine - Chance for +Absorb

Level 22: Tough

  • (A) Aegis - Psionic/Status Resistance
  • (36) Aegis - Resistance
  • (36) Aegis - Resistance/Endurance
  • (37) Aegis - Resistance/Endurance/Recharge

Level 24: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Reactive Defenses - Scaling Resist Damage

Level 26: Weave

  • (A) Shield Wall - Defense/Endurance
  • (39) Shield Wall - Defense/Endurance/Recharge
  • (39) Shield Wall - Defense
  • (39) Shield Wall - Defense/Recharge
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 28: Future Pain

  • Hamidon Origin:Nucleolus Exposure
  • (40) Hecatomb - Chance of Damage(Negative)
  • (42) Touch of Death - Chance of Damage(Negative)
  • (42) Mako's Bite - Chance of Damage(Lethal)
  • (42) Glimpse of the Abyss - Chance of Damage(Psionic)

Level 30: Maneuvers

  • (A) Shield Wall - Defense/Endurance
  • (43) Shield Wall - Defense/Recharge
  • (43) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (43) Shield Wall - Defense
  • (45) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Meteor

  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Damage/Recharge/Accuracy
  • (46) Ragnarok - Recharge/Accuracy
  • (46) Ragnarok - Damage/Endurance
  • (46) Sudden Acceleration - Knockback to Knockdown

Level 35: Bonfire

  • (A) Sudden Acceleration - Knockback to Knockdown

Level 38: Time Lord

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (48) Steadfast Protection - Knockback Protection

Level 41: Fire Shield

  • (A) Unbreakable Guard - +Max HP
  • (48) Gladiator's Armor - TP Protection +3% Def (All)
  • (48) Unbreakable Guard - Resistance
  • (50) Unbreakable Guard - Resistance/Endurance
  • (50) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 44: Seismic Force

  • (A) Recharge Reduction IO

Level 47: Rise of the Phoenix

  • (A) Miracle - +Recovery

Level 49: Tactics

  • (A) Rectified Reticle - Increased Perception

Level 1: Defiance


Level 1: Brawl

 

 

Edited by Hobbes
  • Like 1

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