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Meknomancer

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  1. For sure, its a real pita watching build posts get pushed further and further back every time someone asks for a build that we know has already been posted 15 times in the last 4 years and then having to search for a link. Getting a bit tired of seeing 5 players asking for the same combo 1 after another because they cba to do a lil search (not that the search works that well)
  2. I've been playing one of these since day 2 or 3 and ended up with 1 on every server with a farm and content build. I ended up running this after repeated respecs and trying different levels of defence/resistance/recharge etc. Its pretty squishy. And i have no idea how you'd get fly in unless you dropped ss+cj for hover+fly and ran with hover on. It'll melt stuff just about fast enough for you to kill before you get killed but its no +4/8 itf tank thats for sure, i'm still running ageless on it. If your after something tough you may want to consider a fire/rad tanker. Damage wise there's almost no difference but the survivability is much higher. RAD FIRE SLOW RES - Brute (Radiation Melee - Fiery Aura).mbd
  3. Would this work? I have no idea, not a big fan of shield brutes on live and HC hasn't changed my mind. Having never played the combo all i can do is toss on some randomised build. WM SD - Brute (War Mace - Shield Defense).mbd
  4. Mines ancient but i just respecced it dropping a ton of defence for fold space and capped slow res. ELEC ELEC - Brute (Electrical Melee - Electric Armor).mbd
  5. Does elec affinity's energizing circuit help? I run an ill/elec and i haven't noticed it.
  6. But it looks so cool, sometimes thats 90% of the game for some players.
  7. Didn't lifegiving spores get some treatment from page 7? I haven't had a chance to test it out yet but i'm sure i read it got some re-work.
  8. After hail of bullets, bullet rain is my fav power in the set. Skipping that will really hurt as will leaving out executioners shot as your now down to 2 very low damaging st attacks and 1 that relies on procs but your running agility so the chances of those procs firing off gets lowered. Overgrowth isn't perma or even close, the massive end drain you'll have when its down will chew through your blue bar at incredible speed if your running all those toggles when it runs out. If that times with a hasten crash mid fight you'd better have a load of blue insps/recovery serums up. HoB/Dual Wield/Bullet Rain/Empty Clips all have the option to take ff+rech proc that would help bump the recharge to get overgrowth perma, if i were you i'd be looking at ways to fit them in. If the plan is to be a pure support you'll probably be fine, just don't expect to be taking down any mobs or hard targets at speed. Defense seems low for all those defense toggles. Not much point slotting entangling aura that way its just a huge end drain, the procs will almost never fire off unless your in epicly long fights and the basilisks is just a bad set to slot in there all round. So late and i have to log but you maybe better off with this, i did 30 seconds of fiddling, you'd still be relying on force feedback procs but they should be enough (forgot to put 5 armageddon and a ff+rech into hail of bullets) Guerilla Guns - Defender (Nature Affinity - Dual Pistols).mbd
  9. Amazing how that looks so similar to my original build. I did have the artillery in confounding chant initially, the only difference was the winter pieces frozen blast went into freezing rain over brawl. So i got my t4 ageless that fixed everything except the recharge on single target stuff, they don't quite cycle fast enough but i can live with it for the extra damage that comes from musc so far. Its an even better combo that i hoped there's synergy i didn't even consider. Confounding chants stun stacks with tornado's for purpled eb's. The contagious proc/confuses from reverberant stack with impassioned serenade. If i had an extra slot i wouldn't bother with the annihilation procs i'd toss it in indom will, psi attacks leak through occasionally and even with ageless and the ff+rech firing off, its not perma. The artillery set in freezing rain/ageless/force feedbacks get me perma freezing somehow. 1 death so far, i just stood still and let a mob of +4s melee me and didn't even reposition. Pure laziness. Its a lot of work. I'm looking to dump leaping for flight, that would allow me to hover over mobs and cycle attacks, right now i'm having to hop up in the air and pop lightning storm to prevent kb's, then jump about like a madman lining up the cones. I don't think i'll have the endurance to run hover+fly+evasive on top of everything else though. I think your right about agility, i'm only getting 2 tornadoes/lightning storms out which seriously hurts the dps. Every other storm i played i'd be triple stacking. I'd love to dump that artillery set. Definitely keeping the procced out dreadful discord, its the fastest recharging cone and the majority of my mob damage once freezing rain drops. The sleep can be useful even when the procs miss but if i had to give up a single power that would probably be it. I'll craft an alpha agility but thats a couple weeks away (i always make them with shards and save the threads and for some reason game bugged out and refused to give me a notice of the well for this weeks wst) and see what the difference is, i can already imagine myself liking the recharge better. Appreciate the response as always.
  10. Agreed on all of the above. And yet i'm still building towards musc radial, damage+end mod. With indom will i can skip clarion for ageless and not worry about endurance (had some embarrassing toggle drops so far mid tf's but its only vet lvl 3) I'm pretty sure agility is going to mess with the procs firing off and i'll always take musc/intuition when i can i'm a big fan of the extra damage on AT's that have almost none. Your spot on about recharge but the biggest problem i'm finding is lack of slow resist, original build had about 60% but i had to drop almost all of it to get the def+resists up, turns out that was the right way to go after a few itf's and aeon no way i would have survived the aggro when i got stuck soloing stuff without it, the few times i've been 'glued' i had to turn on ss and waddle backwards. If there was anything in the build i could change i'd put in more slow resists and take my chances on the ff+rech firing off to keep attacks cycling. So far its tons of fun. I do love symphony procced out cones they hit way harder than you'd expect and the single target stuff is just about sufficient. Would be nice to get some achilles proc in freezing rain/annihilations in the cones but i really struggled to find slots, it was all i could do to keep the procced out sleep cone in it. Artillery set in freezing makes me sad but i don't see myself surviving any speed runs/harder content without the defence. Thanks for looking it over, i always miss stuff i have to respec out of/into later, already onto 2nd respec, i'll stick with it for a bit til i get t4 ageless and see how that affects things. I have to wonder if agility recharge messes up proc rate will ageless? I don't really do math/city of data so i'll just play the game and find out the hard way. The names! i totally forgot to check what was free.
  11. No such thing as odd choices if they are the ones that work for you, we all play the game our own way.
  12. Haven't seen one of these yet and since its 2 powersets i love i decided to give it a go. Mids has been hard work, aiming for 45% ranged and 75% s/l on a build with no heal and attempting to proc out as much as i could to squeeze out some extra damage. Would appreciate anyone looking over it/critiques/rip it to shreds comments: Well build 1 worked out really well, but the constant repositioning and total chaos was a lot of hard work so i enhanced a 2nd build. Defensively it sucks but i got in all the powers i wanted and just slotted them the way i wanted and its a ton of fun. SYMPHONY STORM - Controller (Symphony Control - Storm Summoning).mbd SYMPHONY STORM - Controller (Symphony Control - Storm Summoning).mbd
  13. Interesting concept and a rarely used combo. Couple questions. Is WoC essential or just there for the cool factor? I don't see any immob protection from stuff like cj/weave/evasive, what am i missing? I shuffled stuff. Alpha went first. Its a dark so i went intuition. You could (maybe) get more recharge by dumping a purple set for an extra ff+rech or 2 in propel/wormhole, propel looks way overslotted for damage. I tossed in grav distortion field just because. I don't much like the aoe holds on trollers but given a choice between that/WoC i don't mind looking less cool and saving an end draining toggle that looks like its going to be all but useless on a build that seems designed to wormhole/fold space mobs from a ranged flight position and just tp in for soul absorb when the mobs in no position to fight back. Pinched slots from DN to bump to softcap. Didn't like the way fade was slotted and i'm not sure about that pre-emptive set in soul absorb. Really hate to see the main st hold slotted with a basilisks. So i tossed that out too. And put some acc in lift. Feel free to swear at me for the comments/changes. pretty sure i posted one of these way back when someone was asking there weren't any on forums and i still haven't rolled one so i'm not really in a position to comment on them but i do love me some grav and dark. One day i'll try them together. Mage of Dark Portals - Controller (Gravity Control - Darkness Affinity - Psionic Mastery).mbd
  14. Meant to click option 3 as i prefer to see : a) new content b) new powersets/updates to old ones c) new enhancement sets
  15. They do? Its hard to tell they clump so fast its a click click tk-levitate. I'll have another look thanks.
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