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Need build for a Symphony/Kinetics


Healy Mule

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I don't have one and can't see myself playing one, symphony is all cone control and kin's are made for melee so you'd have to hop in the mob, hop out the mob, hop in and out in and out and so on. Having said that dark/kin corr is one of my favourites and thats how i play it. Symphony doesn't feel like a high damage set but kin may help there. Possibly.

 

I always take agility on kins for the recharge/defence/end mod, that means damage procs don't fire off as often so i end up slotting them differently. If all you want is 75% s/l resist and 45% ranged thats easy. If you want damage you have to give up something. Defence or resistance or both. Here's an easy build. If you want more damage dump the crap sets of artillery for 5 posi's (skip the dmg/rech) and glimpse of the abyss proc in dreadful discord, throw 5 pieces of ragnarok (skip the knockdown) and a posi chance for damage in confounding chant.

 

Should be just enough melee and aoe defence to get you into the mobs for fulcrum/transfer/transfusion when you need to, but you'll have to be fast:

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

SYMPHONY KIN: Level 50 Mutation Controller
Primary Power Set: Symphony Control
Secondary Power Set: Kinetics
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Hymn of Dissonance    
 (A) Apocalypse - Chance of Damage(Negative)
 (3) Apocalypse - Damage/Endurance
 (3) Apocalypse - Recharge/Accuracy
 (5) Apocalypse - Damage/Recharge/Accuracy
 (5) Apocalypse - Damage
 (7) Unbreakable Constraint - Chance for Smashing Damage


Level 1:    Transfusion    
 (A) Touch of the Nictus - Healing/Absorb/Recharge
 (7) Touch of the Nictus - Healing/Absorb
 (9) Touch of the Nictus - Accuracy/Healing/Absorb
 (9) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
 (11) Touch of the Nictus - Accuracy/Endurance/Recharge


Level 2:    Siphon Power    
 (A) Accuracy IO


Level 4:    Kick    
 (A) Empty


Level 6:    Impassioned Serenade    
 (A) Coercive Persuasion  - Contagious Confusion
 (11) Coercive Persuasion  - Confused/Endurance
 (13) Coercive Persuasion  - Confused
 (13) Coercive Persuasion  - Confused/Recharge
 (15) Coercive Persuasion  - Confused/Recharge/Accuracy
 (15) Coercive Persuasion  - Recharge/Accuracy


Level 8:    Dreadful Discord    
 (A) Artillery - Endurance/Recharge/Range
 (17) Artillery - Accuracy/Recharge/Range
 (17) Artillery - Accuracy/Damage/Recharge
 (19) Artillery - Damage/Recharge
 (19) Artillery - Damage/Endurance
 (21) Artillery - Accuracy/Damage


Level 10:    Siphon Speed    
 (A) Accuracy IO
 (21) Recharge Reduction IO


Level 12:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Kismet - Accuracy +6%


Level 14:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (23) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (25) Unbreakable Guard - +Max HP
 (25) Unbreakable Guard - Resistance
 (27) Unbreakable Guard - Resistance/Endurance


Level 16:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (39) Shield Wall - +Res (Teleportation), +5% Res (All)
 (39) Shield Wall - Defense
 (46) Shield Wall - Defense/Endurance


Level 18:    Confounding Chant    
 (A) Artillery - Endurance/Recharge/Range
 (27) Artillery - Accuracy/Recharge/Range
 (36) Artillery - Accuracy/Damage/Recharge
 (36) Artillery - Damage/Recharge
 (37) Artillery - Damage/Endurance
 (37) Artillery - Accuracy/Damage


Level 20:    Speed Boost    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (39) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 22:    Chords of Despair    
 (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage
 (29) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
 (31) Superior Will of the Controller - Accuracy/Control Duration/Endurance
 (31) Superior Will of the Controller - Endurance/Recharge
 (31) Superior Will of the Controller - Control Duration/Recharge
 (33) Superior Will of the Controller - Accuracy/Control Duration


Level 24:    Hasten    
 (A) Recharge Reduction IO
 (29) Recharge Reduction IO


Level 26:    Reverberant    
 (A) Expedient Reinforcement - Accuracy/Damage
 (43) Expedient Reinforcement - Damage/Endurance
 (43) Lockdown - Chance for +2 Mag Hold
 (45) Ghost Widow's Embrace - Chance of Damage(Psionic)
 (45) Glimpse of the Abyss - Chance of Damage(Psionic)
 (45) Trap of the Hunter - Chance of Damage(Lethal)


Level 28:    Transference    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (33) Preemptive Optimization - EndMod/Accuracy/Recharge
 (33) Preemptive Optimization - EndMod/Accuracy/Endurance
 (34) Preemptive Optimization - EndMod/Recharge
 (34) Preemptive Optimization - EndMod/Endurance
 (34) Preemptive Optimization - Accuracy/Recharge


Level 30:    Fulcrum Shift    
 (A) Accuracy IO
 (36) Recharge Reduction IO


Level 32:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Reactive Defenses - Scaling Resist Damage
 (42) Reactive Defenses - Defense
 (43) Reactive Defenses - Defense/Endurance


Level 35:    Dark Embrace    
 (A) Aegis - Psionic/Status Resistance
 (37) Aegis - Resistance
 (46) Aegis - Resistance/Endurance
 (50) Aegis - Resistance/Endurance/Recharge


Level 38:    Aria of Stasis    
 (A) Ice Mistral's Torment - Chance for Cold Damage
 (46) Ice Mistral's Torment - Accuracy/Damage/Endurance/Recharge
 (48) Ice Mistral's Torment - Endurance/Slow
 (48) Ice Mistral's Torment - Damage/Recharge
 (48) Ice Mistral's Torment - Damage/Slow
 (50) Ice Mistral's Torment - Accuracy/Damage/Endurance


Level 41:    Tactics    
D-Sync Origin:D-Sync Elusivity


Level 44:    Inertial Reduction    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 47:    Increase Density    
 (A) Gladiator's Armor - TP Protection +3% Def (All)


Level 49:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (50) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 1:    Brawl    
 (A) Empty


Level 1:    Containment    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (40) Miracle - +Recovery
 (40) Numina's Convalesence - +Regeneration/+Recovery
 (42) Preventive Medicine - Chance for +Absorb


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (40) Performance Shifter - EndMod


Level 49:    Speed Phase    
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

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