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Energy/Energy


Burnt Toast

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Here is my build for my Energy/Energy Sentinel

 

Soft Cap to all damage types except Psi

Near Perma Hasten (8 seconds)

Near Perma Link Mind (2 seconds)

Perma Energize

 

NO Purple or PvP IOs used!

 

Name: Intensity - Excelsior server - Global @Fixxer

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Sentinel

Primary Power Set: Energy Blast

Secondary Power Set: Energy Aura

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Psionic Mastery

 

Hero Profile:

Level 1: Power Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (5) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (17) Thunderstrike - Accuracy/Damage/Recharge
  • (27) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Damage/Endurance/Recharge

Level 1: Kinetic Shield

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Endurance/Recharge

Level 2: Power Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (9) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Damage/Endurance/Recharge

Level 4: Kinetic Dampening

  • (A) Resist Damage IO

Level 6: Power Shield

  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Endurance/Recharge

Level 8: Super Jump

  • (A) Empty

Level 10: Energize

  • (A) Doctored Wounds - Heal
  • (11) Doctored Wounds - Heal/Endurance
  • (11) Doctored Wounds - Endurance/Recharge
  • (37) Doctored Wounds - Heal/Recharge
  • (37) Doctored Wounds - Heal/Endurance/Recharge

Level 12: Power Burst

  • (A) Ruin - Accuracy/Damage/Recharge
  • (13) Ruin - Accuracy/Damage
  • (13) Ruin - Damage/Endurance
  • (34) Ruin - Damage/Recharge
  • (36) Ruin - Accuracy/Endurance/Recharge
  • (39) Thunderstrike - Accuracy/Damage

Level 14: Combat Jumping

  • (A) Unbounded Leap - +Stealth
  • (15) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance

Level 16: Entropy Shield

  • (A) Endurance Reduction IO

Level 18: Explosive Blast

  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (19) Positron's Blast - Chance of Damage(Energy)
  • (19) Positron's Blast - Accuracy/Damage
  • (25) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Damage/Recharge

Level 20: Power Armor

  • (A) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance
  • (21) Reactive Armor - Resistance/Endurance/Recharge
  • (25) Reactive Armor - Resistance/Recharge

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 24: Super Speed

  • (A) Empty

Level 26: Boxing

  • (A) Empty

Level 28: Focused Power Bolt

  • (A) Ruin - Accuracy/Damage
  • (29) Ruin - Damage/Endurance
  • (29) Ruin - Damage/Recharge
  • (31) Ruin - Accuracy/Endurance/Recharge
  • (34) Ruin - Accuracy/Damage/Recharge

Level 30: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Aegis - Resistance/Endurance
  • (31) Titanium Coating - Resistance/Endurance

Level 32: Nova

  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage

Level 35: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense/Endurance
  • (36) Red Fortune - Defense/Endurance

Level 38: Repelling Force

  • (A) Defense Buff IO

Level 41: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 44: Mind Probe

  • (A) Kinetic Combat - Knockdown Bonus
  • (45) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Endurance/Recharge

Level 47: Dominate

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (48) Basilisk's Gaze - Accuracy/Recharge
  • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Endurance/Recharge/Hold

Level 49: Link Minds

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Red Fortune - Defense/Recharge
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Defense/Endurance/Recharge

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (3) Miracle - +Recovery
  • (3) Numina's Convalesence - Heal

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (5) Performance Shifter - EndMod

------------

------------

Set Bonus Totals:

  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 11.13% Defense(Smashing)
  • 11.13% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 11.75% Defense(Melee)
  • 14.88% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 50% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 61.25% Enhancement(RechargeTime)
  • 27% SpeedFlying
  • 108.4 HP (9%) HitPoints
  • 27% JumpHeight
  • 27% SpeedJumping
  • MezResist(Confused) 22.5%
  • MezResist(Held) 22.5%
  • MezResist(Immobilized) 22.5%
  • MezResist(Sleep) 22.5%
  • MezResist(Stunned) 22.5%
  • MezResist(Terrorized) 22.5%
  • 14% (0.23 End/sec) Recovery
  • 62% (3.11 HP/sec) Regeneration
  • 5.25% Resistance(Smashing)
  • 5.25% Resistance(Lethal)
  • 5.25% Resistance(Fire)
  • 5.25% Resistance(Cold)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 27% SpeedRunning

 

 

 

 

 

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This is a combo I was looking at.  I guess you're a step ahead!

 

I was thinking this would be a cool set especially if I could use the event Enhancers to minimize knockback (versus knockdown), but apparently, I can only have one of those (and I don't think there's anything else that has a similar effect, correct me if I'm wrong).  I'm thinking I might use that on Explosive Blast to minimize scatter (since stuff scattered by Nova isn't long for this world anyway, and Energy Torrent usually tends to go pretty "straight").

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You could definitely use the kb to kd enhancement in explosive blast (I used it on my ff/nrg defender on pre-sunset coh).

There is no other enhancement that will do that unfortunately.

 

So far I am liking this combo. I am a big fan of defense vs. resistance; especially when it comes to characters with lower HP than tanks.

 

Thanks for looking at my build :)

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  • 3 weeks later

Well here is the build I'm slowly getting together. Obviously how it works in theory versus actual should be fun.

 

Starfury: Level 50 Science Sentinel

Primary Power Set: Energy Blast

Secondary Power Set: Energy Aura

Power Pool: Flight

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Ninja Tool Mastery

 

Hero Profile:

Level 1: Power Bolt

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Damage/Endurance
  • (7) Devastation - Damage/Recharge
  • (15) Devastation - Accuracy/Damage/Recharge
  • (36) Devastation - Chance of Hold
  • (39) Entropic Chaos - Chance of Heal Self

Level 1: Kinetic Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Recharge
  • (13) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Recharge Speed

Level 2: Power Blast

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Damage/Endurance
  • (7) Devastation - Damage/Recharge
  • (15) Devastation - Accuracy/Damage/Recharge
  • (36) Devastation - Chance of Hold
  • (39) Entropic Chaos - Chance of Heal Self

Level 4: Power Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Recharge
  • (13) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Recharge Speed

Level 6: Power Burst

  • (A) Apocalypse - Damage
  • (9) Apocalypse - Damage/Endurance
  • (9) Apocalypse - Damage/Recharge
  • (17) Apocalypse - Accuracy/Damage/Recharge
  • (36) Apocalypse - Chance of Damage(Negative)

Level 8: Kinetic Dampening

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Steadfast Protection - Resistance/Endurance

Level 10: Energize

  • (A) Recharge Reduction IO

Level 12: Fly

  • (A) Winter's Gift - Slow Resistance (20%)

Level 14: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 16: Entropy Shield

  • (A) Endurance Reduction IO
  • (17) Endurance Reduction IO

Level 18: Explosive Blast

  • (A) Ragnarok - Damage
  • (19) Ragnarok - Damage/Endurance
  • (19) Ragnarok - Damage/Recharge
  • (34) Ragnarok - Accuracy/Damage/Recharge
  • (39) Ragnarok - Chance for Knockdown

Level 20: Power Armor

  • (A) Aegis - Resistance/Endurance
  • (21) Aegis - Resistance
  • (21) Aegis - Resistance/Endurance/Recharge
  • (29) Aegis - Psionic/Status Resistance

Level 22: Boxing

  • (A) Absolute Amazement - Chance for ToHit Debuff

Level 24: Tough

  • (A) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance
  • (25) Aegis - Resistance/Endurance/Recharge
  • (29) Aegis - Resistance/Recharge

Level 26: Focused Power Bolt

  • (A) Devastation - Accuracy/Damage
  • (27) Devastation - Damage/Endurance
  • (27) Devastation - Damage/Recharge
  • (34) Devastation - Accuracy/Damage/Recharge
  • (40) Devastation - Chance of Hold

Level 28: Repelling Force

  • (A) Kismet - Accuracy +6%

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Recharge Speed

Level 32: Nova

  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Chance for Fire Damage

Level 35: Power Drain

  • (A) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Accuracy
  • (50) Performance Shifter - Accuracy/Recharge
  • (50) Performance Shifter - Chance for +End

Level 38: Combat Jumping

  • (A) Gift of the Ancients - Run Speed +7.5%

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Recharge Reduction IO

Level 44: Sting of the Wasp

  • (A) Hecatomb - Damage
  • (45) Hecatomb - Damage/Endurance
  • (45) Hecatomb - Damage/Recharge
  • (45) Hecatomb - Chance of Damage(Negative)

Level 47: The Lotus Drops

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (48) Scirocco's Dervish - Damage/Endurance
  • (48) Scirocco's Dervish - Damage/Recharge
  • (48) Scirocco's Dervish - Chance of Damage(Lethal)

Level 49: Overload

  • (A) Karma - Knockback Protection

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration
  • (43) Miracle - +Recovery
  • (43) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Accuracy
  • (23) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - Chance for +End

------------

------------

Set Bonus Totals:

  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 5.5% Defense(Melee)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 10.5% Defense(Fire)
  • 10.5% Defense(Cold)
  • 4.25% Defense(Energy)
  • 4.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Ranged)
  • 8.63% Defense(AoE)
  • 81% Enhancement(Accuracy)
  • 52.5% Enhancement(RechargeTime)
  • 37.5% SpeedFlying
  • 225.9 HP (18.75%) HitPoints
  • 37.5% JumpHeight
  • 37.5% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 81.25%
  • MezResist(Held) 81.25%
  • MezResist(Immobilized) 81.25%
  • MezResist(Sleep) 81.25%
  • MezResist(Stunned) 81.25%
  • MezResist(Terrorized) 81.25%
  • 21% (0.35 End/sec) Recovery
  • 92% (4.62 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 17.25% Resistance(Smashing)
  • 17.25% Resistance(Lethal)
  • 29.25% Resistance(Fire)
  • 29.25% Resistance(Cold)
  • 2.25% Resistance(Energy)
  • 2.25% Resistance(Negative)
  • 5% Resistance(Psionic)
  • 45% SpeedRunning

 

 

 

 

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