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Posted (edited)

Would like to know if there are any changes I should make to this build to get it to be more awesome.

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Electrixie: Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dual Blades
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- GldArm-ResDam(A), GldArm-Res/Rech/End(3), GldArm-End/Res(3), GldArm-3defTpProc(5), StdPrt-ResDam/Def+(5)
Level 1: Nimble Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)
Level 2: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(15)
Level 4: Super Jump -- WntGif-ResSlow(A)
Level 6: Ablating Strike -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(19), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Rchg/Res%(23)
Level 8: Conductive Shield -- GldArm-ResDam(A), GldArm-Res/Rech/End(25), GldArm-End/Res(25), GldArm-RechRes(27)
Level 10: Static Shield -- GldArm-ResDam(A), GldArm-Res/Rech/End(27), GldArm-End/Res(29), GldArm-RechRes(29)
Level 12: Taunt -- PrfZng-Dam%(A), PrfZng-Taunt/Rchg/Rng(31)
Level 14: Grounded -- GldArm-ResDam(A), GldArm-Res/Rech/End(31), GldArm-End/Res(31), GldArm-RechRes(33)
Level 16: Energize -- DctWnd-Heal/Rchg(A)
Level 18: Typhoon's Edge -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(33), FuroftheG-Dam/End/Rech(33), FuroftheG-Acc/End/Rech(34), FuroftheG-Acc/Dmg/End/Rech(34), FuroftheG-ResDeb%(34)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Blinding Feint -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(36), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(37), GldArm-End/Res(39), GldArm-RechRes(39)
Level 28: Power Sink -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(39)
Level 30: Vengeful Slice -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(40), OvrFrc-Acc/Dmg/End(40), OvrFrc-Dmg/End/Rech(40), OvrFrc-Acc/Dmg/End/Rech(42)
Level 32: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(42), ShlWal-ResDam/Re TP(42), Rct-ResDam%(43), ShlWal-Def/EndRdx/Rchg(43)
Level 35: Combat Jumping -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45)
Level 38: Sweeping Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(45), ScrDrv-Dmg/Rchg(46), PrfZng-Acc/Rchg(46), PrfZng-Dam%(46), ScrDrv-Dmg/EndRdx(48)
Level 41: One Thousand Cuts -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(48), ScrDrv-Dmg/EndRdx(48), ScrDrv-Dmg/Rchg(50), PrfZng-Acc/Rchg(50), PrfZng-Dam%(50)
Level 44: Focused Accuracy -- GssSynFr--Build%(A)
Level 47: Physical Perfection -- Prv-Absorb%(A)
Level 49: Maneuvers -- Ksm-ToHit+(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Ion Radial Final Judgement 
Level 50: Agility Core Paragon 
Level 50: Melee Radial Embodiment 
Level 50: Barrier Core Epiphany 
Level 50: Polar Lights Core Superior Ally 
Level 50: Degenerative Core Flawless Interface 
Level 4: Double Jump 
------------

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Edited by FireBeardXP

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