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On 3/10/2023 at 4:49 AM, tidge said:

 

IIRC, Auras are one of the game effects that make ToHit checks, but ONLY show the misses in the log (either by default, or "for because").  There was a thread a long while back about the RNG in the bugs sub-forum that discussed this.

 

The only other combat behavior I know shows the same behavior (only logging misses) are the "aggressive mode" henchmen/pet combat logs against targetable (by the "pets", not by player) objects.

Ty for the information 

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