RCU7115 Posted March 14, 2023 Author Share Posted March 14, 2023 On 3/10/2023 at 4:49 AM, tidge said: IIRC, Auras are one of the game effects that make ToHit checks, but ONLY show the misses in the log (either by default, or "for because"). There was a thread a long while back about the RNG in the bugs sub-forum that discussed this. The only other combat behavior I know shows the same behavior (only logging misses) are the "aggressive mode" henchmen/pet combat logs against targetable (by the "pets", not by player) objects. Ty for the information Link to comment Share on other sites More sharing options...
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