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Stone/Stone Brute


radcula

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Does anyone have a decent stone/stone build? I know it's not exactly ideal but I like my character concept, and the animations/sounds are super satisfying. I don't need to be tanking Hami, but I do want to be adequately capable for end-game content when I get there.

 

Took a half-hearted stab at it, using a different Stone Armor build and trying to substitute Stone Melee, but I don't think it translated very well. Any assistance would be greatly appreciated. Pyre Mastery is from the character concept (lava guy), and no Granite because why would I spend all that time in the character creator just to look like broken sidewalk half the time?

 

Spoiler

This Villain build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Stone Fist

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (13) Superior Unrelenting Fury - Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (17) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 1: Rock Armor

  • (A) Reactive Defenses - Scaling Resist Damage
  • (7) Reactive Defenses - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 2: Heavy Mallet

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Chance of Damage(Negative)
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Gladiator's Strike - Chance for Smashing Damage

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Stone Skin

  • (A) Reactive Defenses - Defense/Endurance
  • (17) Reactive Defenses - Defense
  • (34) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (34) Reactive Armor - Resistance
  • (34) Reactive Armor - Resistance/Recharge
  • (36) Reactive Armor - Resistance/Endurance

Level 8: Fault

  • Hamidon Origin:Nucleolus Exposure
  • (9) Superior Frozen Blast - Accuracy/Damage
  • (40) Perfect Zinger - Chance for Psi Damage
  • (40) Superior Frozen Blast - Damage/Endurance
  • (40) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (42) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime

Level 10: Mud Pots

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (23) Superior Brute's Fury - Damage/Recharge
  • (23) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (25) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (25) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Brute's Fury - Recharge/Fury Bonus

Level 12: Build Up

  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (29) Adjusted Targeting - Endurance/Recharge
  • (45) Adjusted Targeting - Recharge

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO

Level 16: Rooted

  • (A) Panacea - +Hit Points/Endurance
  • (31) Panacea - Heal/Endurance
  • (31) Panacea - Endurance/Recharge
  • (31) Panacea - Heal
  • (33) Panacea - Heal/Endurance/Recharge

Level 18: Seismic Smash

  • (A) Hecatomb - Damage
  • (19) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Damage/Recharge/Accuracy
  • (21) Hecatomb - Recharge/Accuracy
  • (21) Hecatomb - Damage/Endurance
  • (33) Hecatomb - Chance of Damage(Negative)

Level 20: Crystal Armor

  • (A) Performance Shifter - Chance for +End
  • (33) Shield Wall - Defense/Endurance
  • (36) Shield Wall - Defense/Recharge
  • (36) Shield Wall - Endurance/Recharge
  • (37) Shield Wall - Defense/Endurance/Recharge

Level 22: Super Jump

  • (A) Launch - Jumping

Level 24: Earth's Embrace

  • (A) Preventive Medicine - Heal
  • (37) Preventive Medicine - Heal/Endurance
  • (39) Preventive Medicine - Endurance/RechargeTime
  • (39) Preventive Medicine - Heal/RechargeTime
  • (39) Preventive Medicine - Heal/RechargeTime/Endurance
  • (43) Preventive Medicine - Chance for +Absorb

Level 26: Boxing

  • (A) Damage Increase IO

Level 28: Minerals

  • (A) Shield Wall - Defense/Endurance/Recharge
  • (37) Shield Wall - Defense/Recharge
  • (42) Shield Wall - Defense/Endurance
  • (46) Shield Wall - Defense

Level 30: Hurl Boulder

  • (A) Empty

Level 32: Tremor

  • (A) Eradication - Damage/Recharge
  • (42) Armageddon - Chance for Fire Damage
  • (43) Eradication - Chance for Energy Damage
  • (48) Eradication - Accuracy/Damage/Endurance/Recharge
  • (48) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (48) Obliteration - Accuracy/Damage/Recharge

Level 35: Brimstone Armor

  • (A) Titanium Coating - Resistance
  • (43) Gladiator's Armor - TP Protection +3% Def (All)
  • (45) Titanium Coating - Resistance/Endurance

Level 38: Char

  • (A) Empty

Level 41: Melt Armor

  • (A) Empty

Level 44: Tough

  • (A) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
  • (46) Reactive Armor - Resistance
  • (46) Steadfast Protection - Resistance/+Def 3%

Level 47: Weave

  • (A) Shield Wall - Defense/Endurance
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (50) Shield Wall - Defense
  • (50) Shield Wall - Defense/Endurance/Recharge

Level 49: Fire Blast

  • (A) Empty

Level 1: Fury 


Level 1: Brawl

  • (A) Damage Increase IO
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Healing IO
Level 1: Swift
  • (A) Run Speed IO
Level 1: Hurdle
  • (A) Jumping IO
Level 1: Health
  • (A) Miracle - +Recovery
  • (11) Numina's Convalesence - +Regeneration/+Recovery
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (11) Performance Shifter - EndMod
Level 22: Double Jump 

------------

 

Edited by radcula
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Something very rough to look at, threw tp pool in at the end but dump it all and swap in some other fire epics if you can find some slots, problem with /stone is its end heavy and you need recovery serums/ageless to keep it going if your not taking energy mastery. Swap in reactive/titanium pieces in the resist powers and see if the numbers improve:

 

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Level 49 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Pyre Mastery

Villain Profile:
------------
Level 1:    Stone Mallet    
 (A) Superior Brute's Fury - Recharge/Fury Bonus
 (3) Superior Brute's Fury - Damage/Recharge
 (3) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
 (5) Superior Brute's Fury - Damage/Endurance/RechargeTime
 (5) Superior Brute's Fury - Accuracy/Damage/Recharge
 (7) Superior Brute's Fury - Accuracy/Damage


Level 1:    Rock Armor    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Reactive Defenses - Scaling Resist Damage
 (9) Reactive Defenses - Defense
 (9) Reactive Defenses - Defense/Endurance


Level 2:    Heavy Mallet    
 (A) Hecatomb - Chance of Damage(Negative)
 (11) Hecatomb - Damage/Endurance
 (11) Hecatomb - Recharge/Accuracy
 (13) Hecatomb - Damage/Recharge/Accuracy
 (13) Hecatomb - Damage
 (15) Force Feedback - Chance for +Recharge


Level 4:    Stone Skin    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Luck of the Gambler - Defense
 (47) Steadfast Protection - Resistance/+Def 3%
 (47) Gladiator's Armor - TP Protection +3% Def (All)
 (48) Unbreakable Guard - +Max HP
 (48) Unbreakable Guard - Resistance


Level 6:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 8:    Fault    
 (A) Bombardment - Chance for Fire Damage
 (45) Bombardment - Accuracy/Damage/Recharge/Endurance
 (45) Bombardment - Damage
 (46) Bombardment - Accuracy/Recharge/Endurance
 (46) Bombardment - Damage/Recharge
 (46) Bombardment - Accuracy/Damage/Recharge


Level 10:    Earth's Embrace    
 (A) Preventive Medicine - Chance for +Absorb
 (15) Preventive Medicine - Heal/RechargeTime/Endurance
 (17) Preventive Medicine - Heal/RechargeTime
 (17) Preventive Medicine - Endurance/RechargeTime
 (19) Preventive Medicine - Heal/Endurance
 (19) Preventive Medicine - Heal


Level 12:    Mud Pots    
 (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End
 (21) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
 (21) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
 (23) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
 (23) Superior Unrelenting Fury - Accuracy/Damage
 (25) Superior Unrelenting Fury - Damage/RechargeTime


Level 14:    Kick    
 (A) Empty


Level 16:    Rooted    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (42) Numina's Convalesence - Heal
 (43) Numina's Convalesence - Heal/Endurance
 (43) Numina's Convalesence - Endurance/Recharge
 (43) Numina's Convalesence - Heal/Recharge
 (45) Numina's Convalesence - Heal/Endurance/Recharge


Level 18:    Seismic Smash    
 (A) Mako's Bite - Chance of Damage(Lethal)
 (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
 (40) Mako's Bite - Accuracy/Endurance/Recharge
 (40) Mako's Bite - Damage/Recharge
 (40) Mako's Bite - Damage/Endurance
 (42) Mako's Bite - Accuracy/Damage


Level 20:    Crystal Armor    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (34) Performance Shifter - Chance for +End
 (39) Red Fortune - Defense
 (39) Red Fortune - Defense/Endurance


Level 22:    Tough    
 (A) Aegis - Resistance/Endurance
 (25) Aegis - Resistance
 (27) Aegis - Resistance/Recharge
 (27) Aegis - Resistance/Endurance/Recharge


Level 24:    Minerals    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Red Fortune - Defense
 (29) Red Fortune - Defense/Endurance


Level 26:    Tremor    
Hamidon Origin:Nucleolus Exposure


Level 28:    Brimstone Armor    
 (A) Aegis - Resistance/Endurance
 (37) Aegis - Resistance
 (37) Aegis - Resistance/Recharge
 (37) Aegis - Resistance/Endurance/Recharge


Level 30:    Weave    
 (A) Shield Wall - Defense/Endurance/Recharge
 (36) Shield Wall - +Res (Teleportation), +5% Res (All)
 (36) Shield Wall - Defense
 (36) Shield Wall - Defense/Endurance


Level 32:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (34) Kismet - Accuracy +6%


Level 35:    Char    
 (A) Accuracy IO


Level 38:    Super Jump    
 (A) Winter's Gift - Slow Resistance (20%)


Level 41:    Hasten    
 (A) Recharge Reduction IO
 (42) Recharge Reduction IO


Level 44:    Combat Teleport    
 (A) Rectified Reticle - Increased Perception


Level 47:    Teleport    
 (A) Warp - Range / Increased Perception


Level 49:    Fold Space    
 (A) Accuracy IO
 (49) Recharge Reduction IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Fury    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (34) Miracle - +Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (33) Performance Shifter - EndMod


Level 38:    Double Jump    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

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IN granite form...this thing is a beast.  Not bad OUT of it as well.  TOTAL end hog but thats not TOO hard to solve....

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Jeff MOD 3: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Leadership
Power Pool: Experimentation
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Stone Mallet

  • (A) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (3) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (5) Superior Brute's Fury - Recharge/Fury Bonus

Level 1: Rock Armor

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (5) Shield Wall - Defense/Endurance
  • (7) Shield Wall - Defense
  • (7) Kismet - Accuracy +6%

Level 2: Stone Skin

  • (A) Aegis - Resistance
  • (9) Aegis - Resistance/Endurance
  • (9) Aegis - Resistance/Recharge
  • (23) Impervious Skin - Status Resistance/Regeneration
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense

Level 4: Earth's Embrace

  • (A) Panacea - Heal/Endurance
  • (25) Panacea - Endurance/Recharge
  • (27) Panacea - Heal/Recharge
  • (27) Panacea - Heal/Endurance/Recharge
  • (29) Panacea - +Hit Points/Endurance

Level 6: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance

Level 8: Build Up

  • (A) Recharge Reduction IO

Level 10: Mud Pots

  • (A) Overwhelming Force - Accuracy/Damage
  • (11) Overwhelming Force - Accuracy/Damage/Endurance
  • (11) Overwhelming Force - Damage/Endurance/Recharge
  • (13) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (13) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (50) Superior Avalanche - Recharge/Chance for Knockdown

Level 12: Fault

  • (A) Absolute Amazement - Stun/Recharge
  • (15) Absolute Amazement - Stun/Recharge/Accuracy
  • (15) Absolute Amazement - Recharge/Accuracy
  • (17) Absolute Amazement - Stun/Endurance
  • (17) Absolute Amazement - Chance for ToHit Debuff

Level 14: Speed of Sound

  • (A) Empty

Level 16: Rooted

  • (A) Numina's Convalesence - Heal/Endurance
  • (29) Numina's Convalesence - Endurance/Recharge
  • (31) Numina's Convalesence - Heal/Recharge
  • (31) Numina's Convalesence - Heal/Endurance/Recharge
  • (31) Numina's Convalesence - Heal
  • (33) Numina's Convalesence - +Regeneration/+Recovery

Level 18: Seismic Smash

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (19) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (19) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (21) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (21) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Brimstone Armor

  • (A) Aegis - Resistance
  • (33) Aegis - Resistance/Endurance
  • (33) Aegis - Resistance/Endurance/Recharge
  • (34) Unbreakable Guard - +Max HP

Level 22: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 24: Tough

  • (A) Aegis - Resistance
  • (34) Aegis - Resistance/Endurance
  • (34) Aegis - Psionic/Status Resistance
  • (36) Steadfast Protection - Resistance/+Def 3%

Level 26: Heavy Mallet

  • (A) Hecatomb - Damage/Recharge
  • (36) Hecatomb - Damage/Recharge/Accuracy
  • (36) Hecatomb - Recharge/Accuracy
  • (37) Hecatomb - Damage/Endurance
  • (37) Hecatomb - Chance of Damage(Negative)

Level 28: Crystal Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance

Level 32: Tremor

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (40) Scirocco's Dervish - Chance of Damage(Lethal)
  • (40) Scirocco's Dervish - Damage/Recharge
  • (40) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 35: Minerals

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense

Level 38: Granite Armor

  • (A) Reactive Defenses - Scaling Resist Damage
  • (46) Reactive Defenses - Defense
  • (48) Reactive Defenses - Defense/Endurance
  • (48) Gladiator's Armor - TP Protection +3% Def (All)
  • (48) Gladiator's Armor - Resistance
  • (50) Gladiator's Armor - End/Resist

Level 41: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (42) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (42) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (42) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (43) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 44: Dark Obliteration

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (45) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (45) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (46) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 47: Taunt

  • (A) Mocking Beratement - Threat/Placate/Recharge/Range

Level 49: Teleport

  • (A) Winter's Gift - Slow Resistance (20%)

Level 1: Fury 


Level 1: Brawl

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

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Thanks all! This is really helpful for me to work with.

 

With regards to end usage - is it better to just use Energy Mastery to get kitted out, then rely on Incarnate powers to deal with endurance once I'm level 50?

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  • 2 weeks later
On 3/6/2023 at 11:22 PM, radcula said:

Thanks all! This is really helpful for me to work with.

 

With regards to end usage - is it better to just use Energy Mastery to get kitted out, then rely on Incarnate powers to deal with endurance once I'm level 50?

 

 

Even with energy mastery you can still have end issues, i usually take ageless and carry recovery serums on top, its just one of those sets that eats the blue bar.

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