Deathstrik3 Posted April 24, 2023 Posted April 24, 2023 (edited) I'm currently working on leveling an Stone/Electric Tanker, but I can't seem to get mids to work. Does anyone have a build or general advice for this combination? Any help would be greatly appreciated. Forgot to note that I would like to use Granite, and am interested in even running it as the main toggle at higher levels rather than just a panic button. Edited April 24, 2023 by Deathstrik3
SeraphimKensai Posted April 25, 2023 Posted April 25, 2023 Is there a reason you want to run granite primarily? It has a significant recharge and damage penalty. A stone tank can be made near immortal even without granite these days. Then again if it's for your concept enjoy.
Deathstrik3 Posted April 25, 2023 Author Posted April 25, 2023 1 minute ago, SeraphimKensai said: Is there a reason you want to run granite primarily? It has a significant recharge and damage penalty. A stone tank can be made near immortal even without granite these days. Then again if it's for your concept enjoy. Mostly for the concept. Though if I end up disliking how it feels too much I might move away from it.
PLVRIZR Posted April 25, 2023 Posted April 25, 2023 (edited) I don't have a Stone/Elec, but most of the Stone Armor concepts from my "titular" tank, should be applicable. I kept Granite, but only as an emergency button... This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn PLVRIZR_v5.0_I27P5: Level 50 Mutation Tanker Primary Power Set: Stone Armor Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Fighting Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Rock Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (3) Luck of the Gambler - Defense (3) Shield Wall - +Res (Teleportation), +5% Res (All) (5) Reactive Defenses - Scaling Resist Damage (13) Luck of the Gambler - Defense/Endurance (15) Luck of the Gambler - Defense/Endurance/Recharge Level 1: Jab (A) Superior Gauntleted Fist - RechargeTime/+Absorb (5) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (7) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (9) Superior Gauntleted Fist - Damage/RechargeTime (9) Superior Gauntleted Fist - Accuracy/Damage Level 2: Stone Skin (A) Reactive Armor - Resistance (19) Reactive Armor - Resistance/Endurance (21) Reactive Armor - Resistance/Recharge (21) Reactive Armor - Resistance/Endurance/Recharge (23) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Earth's Embrace (A) Doctored Wounds - Heal/Recharge (23) Steadfast Protection - Resistance/Endurance (29) Doctored Wounds - Heal/Endurance/Recharge (29) Steadfast Protection - Resistance/+Def 3% (34) Doctored Wounds - Heal/Endurance (36) Aegis - Psionic/Status Resistance Level 6: Haymaker (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (13) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (25) Superior Might of the Tanker - Damage/Endurance/Recharge (25) Superior Might of the Tanker - Accuracy/Damage/Recharge (27) Superior Might of the Tanker - Damage/Recharge (27) Superior Might of the Tanker - Accuracy/Damage Level 8: Rooted (A) Doctored Wounds - Heal/Endurance (11) Numina's Convalesence - Heal/Endurance/Recharge (11) Panacea - Heal/Endurance/Recharge (34) Doctored Wounds - Heal/Endurance/Recharge Level 10: Mud Pots (A) Superior Avalanche - Recharge/Chance for Knockdown (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage Level 12: Crystal Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense/Endurance Level 14: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 16: Super Jump (A) Winter's Gift - Slow Resistance (20%) (33) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Minerals (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense Level 20: Knockout Blow (A) Crushing Impact - Damage/Endurance/Recharge (37) Crushing Impact - Accuracy/Damage/Endurance (40) Crushing Impact - Accuracy/Damage/Recharge (40) Crushing Impact - Damage/Recharge (40) Crushing Impact - Damage/Endurance (42) Crushing Impact - Accuracy/Damage Level 22: Brimstone Armor (A) Reactive Armor - Resistance (36) Reactive Armor - Resistance/Endurance (37) Reactive Armor - Resistance/Recharge (37) Reactive Armor - Resistance/Endurance/Recharge Level 24: Rage (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (34) Gaussian's Synchronized Fire-Control - To Hit Buff (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 26: Granite Armor (A) Red Fortune - Defense/Endurance/Recharge (43) Unbreakable Guard - +Max HP Level 28: Kick (A) Force Feedback - Chance for +Recharge Level 30: Foot Stomp (A) Armageddon - Chance for Fire Damage (36) Armageddon - Damage/Endurance (46) Armageddon - Recharge/Accuracy (48) Armageddon - Damage/Recharge/Accuracy (48) Armageddon - Damage/Recharge (48) Armageddon - Damage Level 32: Tough (A) Reactive Armor - Resistance (42) Reactive Armor - Resistance/Endurance (42) Reactive Armor - Resistance/Recharge (43) Reactive Armor - Resistance/Endurance/Recharge Level 35: Combat Teleport (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 38: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Endurance/Recharge (50) Luck of the Gambler - Defense Level 41: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 44: Hurl (A) Tempest - Chance of End Drain (46) Tempest - Accuracy/Damage Level 47: Focused Accuracy (A) Encouraged Accuracy - To Hit Buff/Recharge/Endurance Level 49: Physical Perfection (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod Level 1: Gauntlet Level 1: Brawl (A) Empty Level 1: Sprint (A) Quickfoot - Endurance/RunSpeed Level 2: Rest (A) Interrupt Reduction IO Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Preventive Medicine - Chance for +Absorb (15) Numina's Convalesence - +Regeneration/+Recovery (17) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod (19) Performance Shifter - EndMod/Recharge Level 14: Double Jump Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Melee Partial Core Graft ------------ Numbers, no granite (no ATO so add 6.7% or 13.4% to resist numbers): And with: Edited April 25, 2023 by PLVRIZR added paste Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
PLVRIZR Posted April 25, 2023 Posted April 25, 2023 (edited) 16 hours ago, Deathstrik3 said: Does anyone have a build or general advice for this combination? General concepts: On this build, I put the tanker ATOs in the first two attacks. They proc early and often. SJ for travel and Combat Teleport for melee, so it doesn't matter if I'm in or out of Granite. Could go Combat Jumping instead, for some addn'l defense, but once in Granite, you will be severely hampered in mobility. Mud pots got the entire Avalanche set, but if you don't go the full set route, at least save room for the KD proc piece. Another mitigation tool in the AOE. Earth's Embrace takes resistance enhancements and gets three, including the Steadfast Def and Aegis Psi uniques. Between Rooted and Health, all the heal uniques are used. Three slotted stamina, because end can become an issue, when not in Granite, due to all the toggles. Energy Mastery Epic for Physical Perfection and Focused Accuracy (I dislike being blinded). I'd also note that, while it does have some pricey pieces in the build, judicious use of Crushing Blow and Doctored Wounds kept the overall cost down, without sacrificing survivability - which is my primary goal in this build. Let us know how it goes! Edited April 25, 2023 by PLVRIZR reworded Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
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