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SeraphimKensai

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About SeraphimKensai

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  1. Grandmaster should require +4x8, no deaths, no temp powers, no incarnate powers, and no IO set bonuses. Yeah I said it, why not make it hard.
  2. That was like the other day with SafeMoon. 1 guy sold ~$10 million worth of coins, and that didn't even come close to closing out his wallet, and I'm like I'll double my holdings with another $500.00. In CoH we just gotta keep grinding, and the 500 mil influence Yomo just sent me will be getting back to him on the market as I outfit a new ice/fire blaster. Making a build in ~10 minutes saved me several hours of grinding. Thanks again the contest was fun even though I wasn't the winner.
  3. There's always whales in every market. I'm just a guppie in the sea.
  4. As much as I wanna say winning lots of costume contests :), that volume of influence comes from playing the Auction House game. Once you get a few good niches, you're able to make a lot of influence there. It just takes some time to get good as it.
  5. Congrats @Icono04. dark/atomic works well and has a lot of mitigation, I have one named Negate on Everlasting.
  6. As I've been fixing CA on a lot of toons, I fully concur. A /saveca and /loadca would be amazing.
  7. SeraphimKensai

    Elec/stone

    It could be built to be strong. Elec has pretty good resist values. Stone Melee will keep mobs on their asses, adding to your overall mitigation (and that of your teams). I'd build to add in defense, and you'd have a pretty strong overall layered defense using resists, IO added defense, and stone melee's knock downs.
  8. Honestly I just used a force feedback recharge proc in it. That was enough to turn the 20 second recharge into a 5.2 second recharge, so it works great for team damage mitigation and a pretty reliable proc for FF:recharge.
  9. Yeah I remember when everyone showed up to Test League with their prestige sprints stacked.
  10. That's kind of where I was thinking as well, because if the sprints accepted universal travel, you know well that people would be using them to stack KB Prot. And that would be a little overkill.
  11. You know, I wrote that before I had any coffee this morning, and now that I've finished my second cup your right. I'm just thinking about trying to line up a jump onto a platform and either over or under shooting it.
  12. What kind of ideas are we looking at for potential new travel IO's? Otherwise regarding that are you open to suggestions? As Swift and Hurdle originally accepted IO running and jumping sets. that was changed to not allow sets there as people were putting celerity:stealth in swift and complaining that they couldn't see their costumes. With the fork happening and the travel stealth IO's (sprints/leaping) diverging, that means we could build stuff for swift/hurdle again. Since swift/hurdle are obviously auto powers, maybe some kind of proc that sporadically boosts movement speed to ss
  13. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Level 50 Magic Blaster Primary Power Set: Radiation Blast Secondary Power Set: Darkness Manipulation Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: X-Ray Beam (A) Achilles' Heel - Chance for Res Debuff Level 1: Penumbral Grasp (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 2: Irradiate (A) Obliteration - Damage (5) Obliteration - Accuracy/Recharge (21) Obl
  14. Smoke Grenade is essentially like adding the value of the tohitdebuff right to you and your teammates' defense, so it can softcap you so to speak without actually being softcapped. The negative perception is useful for controlling which mobs get pulled when you have multiple packs close together (which is really useful at low levels like on Posi 2)
  15. Your request is a little short. You need to specify what your goal is for the character as people can build them in quite a large variety of ways that excel for the purpose they are building for.
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