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Multiple Base Entrances in SG Base


Xenon62

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I have no idea how it happened, but now I have multiple entrances to my SG base (the blue swirly column). They all function the same; if I leave the base via one of the duplicates, I arrive the same way when I return. I want only the original, how do I get rid of the other three? (The four of them are in four separate rooms.) I can move them around within each room, but I can't delete them. And if I try to move it to another room, it creates a duplicate in the new room and leaves the one I moved behind. (Which is how I wound up with four -- initially, I had just two, the original and one in an adjacent room.)

 

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On further examination: the original entrance now has the same options as the nearest teleporter, the second one functions like a normal base entrance, and the third & fourth give me "You cannot enter" messages. They all show up in the room inventory in Base Edit mode, but the "Sell" button is greyed out.

 

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This has happened to two other people that I know of.

 

One was resolved with the weekly server maintenance.

I don't know if the other was resolved. 

 

Highly suggest posting this as a bug in the bug forums, if you haven't already.

Be as detailed as you can.  Do you remember if you were in base edit mode when it happened?  Was there a heavy server load?  Did you have a lot of people coming in/out? 

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I'll keep an eye on it. No one else was coming in or out of the base at the time, and I was in Base Editing mode. I first discovered it while adding items to a room adjacent to the entrance and saw "Secret Entrance" in the room inventory.

 

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Logged in this morning, used a different toon (also one with base-editing privileges). The original entrance is in place and works as intended. The other three are now green instead of blue, and when I click on them, I get a message saying that the teleporter needs a destination beacon to work. Further investigation is under way.

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