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Ele/FF build question.


ph1x3r

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It does seem that I need to be standing in the mix to have the biggest impact, as far as doing all my controller stuff and hitting with the endurance drain. Anyone have a good build for trying to stand in there? Is this not a goof combination for trying to stand in there. Just hit 41, but on teams I get faceplanted in a blink when it happens. Even went with the fire epic just for the res.

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Tankus Maximus

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

ZapBoom: Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Force Field
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Tesla Cage -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(3), SprEnt-End/Rchg(3), SprEnt-Acc/Hold/End(5), SprEnt-Acc/Hold/End/Rchg(5), SprEnt-Rchg/AbsorbProc(7)
Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A), Krm-ResKB(7)
Level 2: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/Rchg(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Rchg/ImmobProc(13)
Level 4: Deflection Shield -- LucoftheG-Def/Rchg+(A)
Level 6: Jolting Chain -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg/EndRdx(17), SprWntBit-Acc/Dmg/Rchg(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(19), SprWntBit-Rchg/SlowProc(21)
Level 8: Conductive Aura -- RgnTss-Regen+(A), PwrTrns-+Heal(21), Prv-Absorb%(23), Prv-Heal/EndRdx(23), PreOptmz-EndMod/End/Rech(25), PreOptmz-EndMod/Acc/End(25)
Level 10: Insulation Shield -- LucoftheG-Def/Rchg+(A)
Level 12: Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(31)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpArm-ResPsi(31), Ags-Psi/Status(33), UnbGrd-Max HP%(33), ImpSki-Status(33)
Level 16: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(34), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 18: Paralyzing Blast -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprWiloft-EndRdx/Rchg(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprWiloft-Rchg/Dmg%(37)
Level 20: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 22: Dispersion Bubble -- ShlWal-Def(A), ShlWal-Def/EndRdx(39)
Level 24: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(39)
Level 26: Synaptic Overload -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(39), SprOvrPrs-EndRdx/Rchg(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40), SprOvrPrs-Rchg/Energy Font(42)
Level 28: Repulsion Field -- FrcFdb-Rechg%(A)
Level 30: Assault -- EndRdx-I(A)
Level 32: Gremlins -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(43)
Level 35: Repulsion Bomb -- Bmbdmt-Dam(A), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(45), Bmbdmt-Acc/Dam/Rech/End(45), Bmbdmt-+FireDmg(46), Bmbdmt-Acc/Rech/End(46)
Level 38: Force Bubble -- EndRdx-I(A)
Level 41: Indomitable Will -- ShlWal-Def(A), ShlWal-Def/EndRdx(46)
Level 44: Mind Over Body -- ImpArm-ResPsi(A), ImpSki-Status(48), UnbGrd-ResDam/EndRdx(48), GldArm-End/Res(48)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 49: Fly -- Frb-Stlth(A), BlsoftheZ-ResKB(50), WntGif-RunSpd/Jump/Fly/Rng(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Cardiac Core Paragon
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Radial Epiphany
Level 50: Support Core Embodiment
------------

 

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But remember, your job isn't to beat people down.  You're supposed to help make sure that the enemy can't beat anyone ELSE down.

So drawing excess aggro is Not So Great.

This build basically does almost everything humanly possible.

There are probably better optimized builds.

But this gives you the tools to simply ignore most incoming damage.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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