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Hyperstrike

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About Hyperstrike

  • Birthday 01/01/1004
  1. Okay, what EXACTLY are you looking to get out of this build? I mean something like the build below? Tankermind. You're essentially relying almost entirely on your pets for your damage output. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Thugs Secondary Power Set: Traps Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Flight Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Thugs -- BldMnd-Acc/Dmg:50(A), BldMnd-Dmg/EndRdx:50(3), BldMnd-Acc/EndRdx:50(3), BldMnd-Acc/Dmg/EndRdx:50(5), BldMnd-Acc:50(5) Level 1: Web Grenade -- Empty(A) Level 2: Dual Wield -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(7), SprWntBit-Acc/Dmg/EndRdx:50(7), SprWntBit-Acc/Dmg/Rchg:50(9), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(9) Level 4: Caltrops -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(13), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/Rng:50(15), PstBls-Acc/Dmg/EndRdx:50(17) Level 6: Equip Thugs -- EndRdx-I:50(A) Level 8: Triage Beacon -- Pnc-Heal:50(A), Pnc-Heal/EndRedux:50(17), Pnc-EndRdx/Rchg:50(19), Pnc-Heal/Rchg:50(19), Pnc-Heal/EndRedux/Rchg:50(21) Level 10: Empty Clips -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(21), PstBls-Dmg/Rchg:50(23), PstBls-Dmg/Rng:50(23), PstBls-Acc/Dmg/EndRdx:50(25) Level 12: Acid Mortar -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(25), PstBls-Dmg/Rchg:50(27), PstBls-Dmg/Rng:50(27), PstBls-Acc/Dmg/EndRdx:50(29) Level 14: Call Enforcer -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(29), ExpRnf-Dmg/EndRdx:50(31), ExpRnf-Acc/Dmg/Rchg:50(31), ExpRnf-EndRdx/Dmg/Rchg:50(31), ExpRnf-+Res(Pets):50(33) Level 16: Force Field Generator -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(33) Level 18: Gang War -- SprCmmoft-Acc/Dmg:50(A), SprCmmoft-Dmg/EndRdx:50(33), SprCmmoft-Acc/Dmg/Rchg:50(34), SprCmmoft-Dmg/EndRdx/Rchg:50(34), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(34), SprCmmoft-Rchg/PetAoEDef:50(36) Level 20: Poison Trap -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(36), SprEnt-End/Rchg:50(36), SprEnt-Acc/Hold/End:50(37), SprEnt-Acc/Hold/End/Rchg:50(37) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(39), StdPrt-ResDam/Def+:30(39), GldArm-3defTpProc:50(40) Level 26: Call Bruiser -- SprMarofS-Dmg:50(A), SprMarofS-Dmg/EndRdx:50(40), SprMarofS-Acc/Dmg:50(40), SprMarofS-Acc/EndRdx:50(42), SprMarofS-Acc/Dmg/EndRdx:50(42), SprMarofS-EndRdx/+Resist/+Regen:50(42) Level 28: Seeker Drones -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(43), PstBls-Dmg/Rchg:50(43), PstBls-Dmg/Rng:50(43), PstBls-Acc/Dmg/EndRdx:50(45) Level 30: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45), ShlWal-ResDam/Re TP:50(45), Rct-ResDam%:50(46) Level 32: Upgrade Equipment -- EndRdx-I:50(A) Level 35: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46) Level 38: Detonator -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(48) Level 41: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50) Level 44: Hover -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50) Level 47: Scorpion Shield -- Rct-Def:50(A), Rct-Def/EndRdx:50(50) Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(11), Mrc-Rcvry+:40(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1424;629;1258;HEX;| |78DA6594596F126114866798192B944A6B4B57E85EA994A2A8F726AE8996A48958F| |5AA2194D2498012A624D635BDF00F78E35F708B3776BB544B377F8A76D3D6E81D1E| |785F0B71264C9ECC39DFFB9E33DF998FE8C36BEE0F37172E2B6AE3D574DCB226A37| |16B2E99CF98D929231A4F99094D91AB4EEEB66A66F24E219399CD8663338594E5AD| |895F294C4F8763F978CE521AC66767D3E11B666A66CECCA63C95A7B1647C2A99B76| |6CC9CFBDF734E92F5589A2EAFF55DCF9989708D65349E48B2A9F976696348EE3543| |E155D2956F8288AE38BE933BA0BE4BEE81F3FAB1467E7229457151E9A2BED62BAB4| |EBC21DF8227DF91EFC147028D1AED239CDD8BE0A92572196C5C01D7A58EC1CA461F| |628F756C6AD9A7AE57C37A1F78DA4F76832D3DE0869838A971B2760B6BB7B2762B6| |BB7B3F613A9534F4D3D35EDD47452D3498D8F9A4DA9D3008DD1B0EF40EE00ECFE41| |FE240FC1DE23F0A9D4F35436B5A47ABC2A722DE096F836D1B7A98877EA5D07FB36C| |84D720B1CD8069F896F337CF5E64F98C5C067F20B38B8461641876CB0171AC5FB02| |FD69126B43CC683B82F7E02FF0CC6FF20F595EE8D795C0053C6F4BFF1DECBF23861| |A81BBE40478F61E799F7C003E1774710E5D9C43907308720E41CE21C439E8D2AB1F| |BD6A7EEE65887B19BA8D9E460FC1AFD25B0FBFB11E7E634DA2EFE72CFAA91FA57E4| |1C7492AF733B4881E4797C073CBE40AB90AB68ADF30FD86E917A19F537223CC8DFC| |975B9516C3CC85F7D06F641F2C1FC492CF763483B6C8795B24628B5CB4452ED9226| |3B648B41A298DEBC77F098A5AC93A1B8F0F7C69D72559B536BB5F8D38D43EBC926B| |02AFEDBA250CE8CA9E4D75508DA8EA2B7C98EE97E05F3B07F8D8| |-------------------------------------------------------------------|
  2. As has already been said. Environments heavy with -ToHit.
  3. This is why my advice is universal. It doesn't always bar you from the "bad idea" camp. But even in BAD movies, hard work shows.
  4. 40%... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 49 Magic Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: [Empty] Level 1: Jab -- Empty(A) Level 2: [Empty] Level 4: Maneuvers -- Ksm-ToHit+:30(A) Level 6: Assault -- Empty(A) Level 8: [Empty] Level 10: [Empty] Level 12: [Empty] Level 14: Tactics -- ToHit-I:50(A), ToHit-I:50(15), ToHit-I:50(15) Level 16: [Empty] Level 18: Invincibility -- ToHit-I:50(A), ToHit-I:50(19), ToHit-I:50(19) Level 20: [Empty] Level 22: [Empty] Level 24: [Empty] Level 26: [Empty] Level 28: [Empty] Level 30: [Empty] Level 32: [Empty] Level 35: Focused Accuracy -- ToHit-I:50(A), ToHit-I:50(36), ToHit-I:50(36) Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;684;314;628;HEX;| |78DA8591CD4AC34014852726412A89DAD685E0CFA2E2429160D5BD0B1B4568A050F| |761ACD774304E4B662ACDD237F1097C1E5FC29F1790789319A864100F0C67E6BBE7| |E64E9268DEF35EAF9ECF89E55DA45488F886F207C8DC88266C444A2DE3DA5534EEC| |13D7001C1357F9AA51C327ACB5226F32D5D8E20050886B329EE8732039EC831591B| |4C2669D0077A079918B3E946750EE718628FC025956CC2FD0A5EB2642C194F3C7D9| |21C84688753360A429C96E4714485842CDFC43BEDE32A4A1DAD10AD4211859B7871| |DB52D8FE46DB71480B99ABA3EE22BA501B03BE6A5AF24FD0BA0E59AD79157C6B10D| |2B4DC2AD8D48556CD8BFFF56213D2D1F33ABA6DAFE67F366F3BF5173F28897A5C71| |68548F0DD235C8A941CE0CD237C8C0D16391581569ACE3D757A478C71F6459BFAB9| |F06F930C897417E00F05AF4D1| |-------------------------------------------------------------------|
  5. If you gotta go. Go balls-to-the-wall.
  6. Because not all the rights reside with CGL. We merely have rights to game production, published fiction and swag.
  7. Not just no. ---> HELL NO! <--- Don't you feel being able to run +70% Recharge all the time to be a little bit OP? You don't base changes to powers in the game on "feels". You base it on DATA.
  8. Hyperstrike

    Tank advice

    Inv/Fire? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Shake N' Bake: Level 50 Magic Tanker Primary Power Set: Invulnerability Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-EndRdx/Rchg:40(5), GldArm-3defTpProc:50(5), StdPrt-ResDam/Def+:30(7) Level 1: Scorch -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(9), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(11) Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(13) Level 4: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(17), ShlWal-ResDam/Re TP:50(19), Rct-ResDam%:50(19) Level 6: Dull Pain -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(21) Level 8: Combustion -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(21), SprMghoft-Acc/Dmg/Rchg:50(23), SprMghoft-Dmg/EndRdx/Rchg:50(23), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(25), SprMghoft-Rchg/Res%:50(25) Level 10: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(27), RctArm-ResDam/Rchg:40(27), RctArm-EndRdx/Rchg:40(29) Level 12: Taunt -- PrfZng-Dam%:50(A) Level 14: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(31) Level 16: Breath of Fire -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(31), SprFrzBls-Acc/Dmg/EndRdx:50(33), SprFrzBls-Acc/Dmg/Rchg:50(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(33) Level 18: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(34), RctArm-ResDam/Rchg:40(34), RctArm-EndRdx/Rchg:40(34) Level 20: Build Up -- RechRdx-I:50(A) Level 22: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36) Level 24: Kick -- FrcFdb-Rechg%:50(A) Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36) Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(37), SprAvl-Acc/Dmg/EndRdx/Rchg:50(37), SprAvl-Rchg/KDProc:50(39) Level 30: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40) Level 32: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 35: Incinerate -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(40), SprGntFis-Acc/Dmg/Rchg:50(42), SprGntFis-Dmg/EndRdx/Rchg:50(42), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(42), SprGntFis-Rchg/+Absorb:50(43) Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45) Level 41: Char -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(46), SprEnt-End/Rchg:50(46), SprEnt-Acc/Hold/End:50(46), SprEnt-Acc/Hold/End/Rchg:50(48) Level 44: Fire Blast -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50) Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 49: Super Jump -- WntGif-ResSlow:50(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;673;1346;HEX;| |78DA6594D94F135114C6EFB453B1A5400B2D2D5B698BB4946AA5EABB892246A5860| |4E32B19F10A0D4D219D6AE4D1445CDE1435BEB8BEB9C527B7C417B7BFC00DD0BFC1| |2551A3F1A51EFA7D81C499B4FDCD9CED7EE7DC3B2D9C1CF63FDC7B6AA732FCBB4B9| |66D4F1CB2CA33BAE2295853C5492557D3F8B435A3E307D3F15DC206B1C4103231AC| |8FE9B2AD73FBCA278E97CABA621D29968AD5F928DD055DD23A3752D49579DC2BFFD| |8EC6C2937AAADB96279AAA9FE30529C9AAECA93AFFE343EA7F5513F1DD5B2B6EDE0| |9EB9E2646E6CBEA2270A965D955A51519092EF5BAFFC18AB0A6B1E95949BB4A95C3| |1B21734E3E436B75279536D88C8738FA9823EC5AB66AAB40BBE017063861C047D59| |F09DAC67603DB7F113F57CBF40FF6FF20FD82E637233D61D36EAB640086C3D8098D| |61FE07BA9EB8116C353404C681C6C139D0DECB1E123E2434B5C63995C01A39FC8CF| |E007A9EBA5062FE7D3C9F974723EDD9C4F48D6698406D568A3DFE719D97BE637B1D| |F6EF61B63BF31F61B96FC16CEB3E59109DF6330FE847C4A3E0397445F90F583D497| |A0BE04F525A8AF5DEAB7515F5B56D5F397253F8C7C23CC19F771C62E997F84F1910| |5F4B322F11D8CEFF82F3E22F5BB10EFE9BA067D7DD7C14D37C89BE42D30751B74CB| |5A3DC875F7704E29CE29C539A5392753627BA9A1971AD2D410150D496A489E46EDF| |4029839439E25CF8183E7C10EC9ED676EFF05FA2E928BE0E64BE465F20AB87A8C06| |B877032F60DBF2927C45BE06B7BE01578F5C9639D93BF4DD25EF81F9FBE4033029B| |DE7D87B8E7B982723E21BE27E0D75F1AC996BEFA87CE4521973ED8DAF0D3ABC430E| |4BDE61D9EEB0EC7058461D963193CB8AC5A85BBC0179BF61A97DF1ADFD2FD0FB6DD| |DE23212E8A6F93076B9793F4EF45747D6F7758B615CC5990D2C827FDB05ECFC1F76| |F1EC95| |-------------------------------------------------------------------|
  9. Since I'm part of CGL, you could say I am... 😉
  10. Just remember: To kill = Frag Buddy/Friend/Person you're addressing: chummer NEVER DEAL WITH A DRAGON! When in doubt, you're slotted...
  11. Hyperstrike

    Stone/ma tanker

    And here's a Granite Version Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Granite MA: Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Martial Arts Power Pool: Fighting Power Pool: Teleportation Power Pool: Speed Hero Profile: Level 1: Rock Armor -- LucoftheG-Rchg+:30(A), ShlWal-ResDam/Re TP:30(3), Rct-ResDam%:30(3) Level 1: Thunder Kick -- Mk'Bit-Acc/Dmg:30(A), Mk'Bit-Dmg/EndRdx:30(5), Mk'Bit-Dmg/Rchg:30(5), Mk'Bit-Acc/EndRdx/Rchg:30(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg:30(7), Mk'Bit-Dam%:30(9) Level 2: Stone Skin -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(9), Ags-ResDam/EndRdx/Rchg:30(11), GldArm-3defTpProc:30(11), StdPrt-ResDam/Def+:30(13) Level 4: Cobra Strike -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(17), SprMghoft-Acc/Dmg/Rchg:50(17), SprMghoft-Dmg/EndRdx/Rchg:50(19), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Rchg/Res%:50(21) Level 6: Earth's Embrace -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(21), Pnc-EndRdx/Rchg:30(23), Pnc-Heal/Rchg:30(23), Pnc-Heal/EndRedux/Rchg:30(25) Level 8: Mud Pots -- ScrDrv-Acc/Dmg:30(A), ScrDrv-Dmg/EndRdx:30(25), ScrDrv-Dmg/Rchg:30(27), ScrDrv-Acc/Rchg:30(27), ScrDrv-Acc/Dmg/EndRdx:30(29), ScrDrv-Dam%:30(29) Level 10: Warrior's Provocation -- MckBrt-Taunt:30(A), MckBrt-Taunt/Rchg:30(31), MckBrt-Taunt/Rchg/Rng:30(31), MckBrt-Acc/Rchg:30(31), MckBrt-Taunt/Rng:30(33), MckBrt-Rchg:30(33) Level 12: Rooted -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(33), Pnc-EndRdx/Rchg:30(34), Pnc-Heal/Rchg:30(34), Pnc-Heal/EndRedux/Rchg:30(34) Level 14: Brimstone Armor -- Ags-Psi/Status:30(A) Level 16: Crane Kick -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(37) Level 18: Crystal Armor -- LucoftheG-Rchg+:30(A) Level 20: Focus Chi -- RechRdx-I:30(A), RctRtc-Pcptn:20(37) Level 22: Kick -- FrcFdb-Rechg%:30(A) Level 24: Tough -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(39), Ags-ResDam/EndRdx/Rchg:30(39) Level 26: Minerals -- LucoftheG-Rchg+:30(A) Level 28: Crippling Axe Kick -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(40), Hct-Acc/Rchg:50(40), Hct-Dmg/EndRdx:50(40), Hct-Dam%:50(42) Level 30: Weave -- LucoftheG-Rchg+:30(A), LucoftheG-Def:30(42) Level 32: Granite Armor -- LucoftheG-Rchg+:30(A), LucoftheG-Def:30(42), UnbGrd-ResDam:30(43), UnbGrd-ResDam/EndRdx:30(43), UnbGrd-ResDam/EndRdx/Rchg:30(43), UnbGrd-Max HP%:30(45) Level 35: Teleport -- Tim&SpcMn-Stlth:30(A) Level 38: Dragon's Tail -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46) Level 41: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/Rchg:50(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(50), SprBlsCol-Rchg/HoldProc:50(50) Level 44: Hasten -- RechRdx-I:30(A), RechRdx-I:30(50) Level 47: Teleport Foe -- WntGif-ResSlow:30(A) Level 49: Long Range Teleport -- EndRdx-I:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:30(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(13), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(15) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;677;1354;HEX;| |78DA6594D94F135114C6EFB453A1A56C967D6D110A6DA1B682CF8A6C466D4202F1B| |599E05006CA944C270AFA64222E6F8A1A5FC4E51FF0CF71C3DD6797444DD4173CCE| |F7058C9DB4F9E57EF79E73BE7BCF9DC9AD4F869FCC5C3EA6B4F044D12897F3F386B| |D623A819C51B016943CA119C7B02DD78CE6C6AB64D881F9FCA4B968DA65333DE796| |6C333FEEAC969C764EE5CCA269A67386E35A4651A6DCB2AA9D2D958AE969ABB0E45| |A76E1A0379A97656B25C7355CAB64873C696ECD34CF85B9D6B5CD723932B5662DA4| |A76CD3296CE47346D9359D8D36B11197FF4E50F1D9F5A9664DA96E5DF94EFBC16FE| |0F196BD3501B5A83C4D2F904BE0018B5C06AB57C057925FD3BC585D1B43FEEA0C18| |1A258FA04EB815E31352CF8F9880FFA9CC6575D5F08C7C0E1E7C41BE049B76C0D75| |22FC07A8128F23675812DDD640FD8D60BBE91982AD6AB3A0FDF6D17C08E757203EC| |BA485E0227C46B9067135CF2795A8F452E932B60B448AE826F25B0865E6BE8354AA| |F317A8DD16B8C5EDF494C2DEAA9DAA338AF49F1504F0FF55774EF1C0E6D9257C96B| |60FF75F206F85EF235325F23FB3F25F922F0A54552D867FFB6788EC89D90FBDBCCF| |5CD9BD8875FB456DEA156F638CE1EC7D9E30F52A79D71EDAC332D753AE9BB33EEF3| |FCC407C1C121324126C1440AD4A566373D76335FA209FC28B57AD9CFDEFFE692DF7| |18EC91FE44F70F817382879FB10ABFAEAB1BF19F139409F03F7716EC3DBE40370E4| |21F9887C0C9E94D821C60EDD8476F816B945DE06B377C8BB609F7849718F29F6214| |BC6652ECDF34C77C2BB5F6A65A86562BCA7FADEBB2B3F7954E2AF82ACBBC98AD94C| |8592AD50462B94B10AE54C8532ABB3AC289AA7041BE43D87B2FB29B4F79D50DA08B| |C7FD9D77C5A8CDF88B3E863DD29F0F3BF715ED6AFFB8AA6DD4307EBB6C0DF724259| |EEFD0F6916DDAC| |-------------------------------------------------------------------|
  12. Hyperstrike

    Stone/ma tanker

    Here's an un-Granite version: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Un-Granite MA: Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Martial Arts Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Rock Armor -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(3), ShlWal-Def/EndRdx/Rchg:30(3), ShlWal-ResDam/Re TP:30(5), Rct-ResDam%:30(5) Level 1: Thunder Kick -- Mk'Bit-Acc/Dmg:30(A), Mk'Bit-Dmg/EndRdx:30(7), Mk'Bit-Dmg/Rchg:30(7), Mk'Bit-Acc/EndRdx/Rchg:30(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg:30(9) Level 2: Stone Skin -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(11), Ags-ResDam/Rchg:30(11), GldArm-3defTpProc:30(13), StdPrt-ResDam/Def+:30(13) Level 4: Cobra Strike -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(17), Hct-Acc/Rchg:50(19), Hct-Dmg/EndRdx:50(19), Hct-Dam%:50(21) Level 6: Earth's Embrace -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(21), Ags-ResDam/EndRdx/Rchg:30(23) Level 8: Mud Pots -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(23), SprMghoft-Acc/Dmg/Rchg:50(25), SprMghoft-Dmg/EndRdx/Rchg:50(25), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(27), SprMghoft-Rchg/Res%:50(27) Level 10: Warrior's Provocation -- PrfZng-Dam%:30(A) Level 12: Rooted -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(29), Pnc-EndRdx/Rchg:30(29), Pnc-Heal/Rchg:30(31), Pnc-Heal/EndRedux/Rchg:30(31) Level 14: Brimstone Armor -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(31), Ags-ResDam/EndRdx/Rchg:30(33) Level 16: Crane Kick -- OvrFrc-Acc/Dmg:30(A), OvrFrc-End/Rech:30(33), OvrFrc-Acc/Dmg/End:30(33), OvrFrc-Dmg/End/Rech:30(34), OvrFrc-Acc/Dmg/End/Rech:30(34) Level 18: Crystal Armor -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(34), ShlWal-Def/Rchg:30(36), ShlWal-Def/EndRdx/Rchg:30(36) Level 20: Focus Chi -- RechRdx-I:30(A), RctRtc-Pcptn:20(36) Level 22: Kick -- FrcFdb-Rechg%:30(A) Level 24: Tough -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(37), Ags-ResDam/EndRdx/Rchg:30(37) Level 26: Minerals -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(37), ShlWal-Def/Rchg:30(39), ShlWal-Def/EndRdx/Rchg:30(39) Level 28: Crippling Axe Kick -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(39), SprGntFis-Acc/Dmg/Rchg:50(40), SprGntFis-Dmg/EndRdx/Rchg:50(40), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(40), SprGntFis-Rchg/+Absorb:50(42) Level 30: Weave -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(42), ShlWal-Def/Rchg:30(42), ShlWal-Def/EndRdx/Rchg:30(43) Level 32: Maneuvers -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(43), ShlWal-Def/Rchg:30(43), ShlWal-Def/EndRdx/Rchg:30(45) Level 35: Dragon's Tail -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46) Level 38: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/Rchg:50(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(50), SprBlsCol-Rchg/HoldProc:50(50) Level 41: Hasten -- RechRdx-I:30(A), RechRdx-I:30(50) Level 44: Assault -- EndRdx-I:30(A) Level 47: Conserve Power -- RechRdx-I:30(A) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(15), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(17) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;672;1344;HEX;| |78DA6594CB53D35014C66FDA542CB450286F28B4050A6D21B6C25A45A045A433CCA| |06E3B19B8B4D19A324916B274467CEC1475DC88E8D6857F8E2F9EBAF731E3CE0D1E| |73BE298B6428BFC977CFBDDF777A9296EECD873E14EF5F164A68AEA6DB76F9866ED| |E9156A0A4578C354157F8A63955B474D37064BC34DB444A3F9794E7E586346DA9AD| |3A75539667ADBB75AB0F4B255993522BE99663E8355A726C115EA9D76B5AC1A8541| |DC3ACB4B977CB525F97965D35369BDDFBD54D29D74328744C69DBD1854D634D5B30| |A555D92A9774DB91D6562F6548D1673F48FF94FF194F55B1E41722A60A5F01BCC65| |4AF837F9857BA052EDAB3215CED5C05AC32CF1BE06DE601F928F0516614576BCE81| |7966E8229F1FEAE1FBABE4E3878F7FDC27445E15910966471ACC303BB3CC43F209B| |08F2F009F4EF8744F338FA8A6896B024D1FFDEEBEEE4FCCDECFE01766FF57709F39| |4799829C49046D9F7BDE31092DE8AD25CE3D0C0E8231E6D01038CC3CA13D61E40C2| |3E71072C691739EBCDAD07FDB01EF8B1F8247CCC43178C2FC46E7B6F3B9FE76CC33| |81798E1441CC7581CE8F72AD12CDF29C4676A9A728CD9E1ED22E5E135DDBDCA79FB| |41E64EE41E651641E45E6EFE4DF07FF3EF88FC23F05FF14FC0BE43FC0FD05061EA8| |EEF79BDA668E3F041F818F99E9274C95B2C4E013834F1A3E69F864E0D34EB5C3A81| |D466D06B519D44EA2B6489992C8947CCD5E93BBE01BE6D41EF8167CC75CA4BD63D8| |3BF694B50BCFC01DF03933FF027CC94C52C609CC6202B3C8831DB496C52CB209D6F| |628AE86E75043DDFBB01039D4E52EF13C06D5C6BB4A7F7489B4DA78E34F339ED59C| |47C97B94698F32E351963DCA8A0A5B52145709461AEFF7E98FE6C6EF03567F9D293| |E25C1D369BDC55DB52E317F7A76FD3E5314E5153FB7911DE65F9A4F1E9DFF03F760| |E18C| |-------------------------------------------------------------------|
  13. This is part of why I stopped playing force fielders. I'd smash multiple groups back into a corner, and someone would inevitably scream about "KB". I'd say "They're all there in the corner. AoE them!" It's part of the reason I didn't move off Protector much.
  14. I generally try to accumulate the following for Health and Stamina Panacea Unique Numina Unique Miracle Unique PerfShifter +End PerfShifter Endurance Once I hit about 30 I start looking at a generic IO build unless something CHEAP comes up. Toggle Armors get EndRedux/Res/Res or EndRedux/Def/Def in that order. Auto Armors just get two Res or two End. With attacks, I try to go Acc/Acc/Dam/Dam/EndRedux/Rech (slotted in that order). Some people will tell you you don't need that much +Acc. But I hate missing. Not missing means that even if I'm doing less than maximum damage per hit, I'm still doing more damage overall. Clickie ToHit boosters like Build Up and Aim usually get 2 Recharges As does Hasten. Things like Assault get 1-2 EndRedux. Example: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Resist Physical Damage -- ResDam-I:30(A), ResDam-I:30(3), StdPrt-ResDam/Def+:30(3), GldArm-3defTpProc:30(5), UnbGrd-Max HP%:30(5) Level 1: Jab -- Acc-I:30(A), Acc-I:30(7), Dmg-I:30(7), Dmg-I:30(9), EndRdx-I:30(9), RechRdx-I:30(11) Level 2: Temp Invulnerability -- EndRdx-I:30(A), ResDam-I:30(11), ResDam-I:30(13) Level 4: Haymaker -- Acc-I:30(A), Acc-I:30(17), Dmg-I:30(19), Dmg-I:30(19), EndRdx-I:30(21), RechRdx-I:30(21) Level 6: Dull Pain -- RechRdx-I:30(A), RechRdx-I:30(23), Heal-I:30(23), Heal-I:30(25) Level 8: Resist Elements -- ResDam-I:30(A), ResDam-I:30(25) Level 10: Taunt -- PrfZng-Dam%:30(A) Level 12: Unyielding -- EndRdx-I:30(A), ResDam-I:30(27), ResDam-I:30(27) Level 14: Resist Energies -- ResDam-I:30(A), ResDam-I:30(29) Level 16: Kick -- Acc-I:30(A) Level 18: Invincibility -- EndRdx-I:30(A), DefBuff-I:30(29), DefBuff-I:30(31), ShlWal-ResDam/Re TP:30(31), Rct-ResDam%:30(31), RctRtc-Pcptn:20(33) Level 20: Knockout Blow -- Acc-I:30(A), Acc-I:30(33), Dmg-I:30(33), Dmg-I:30(34), EndRdx-I:30(34), RechRdx-I:30(34) Level 22: Tough -- EndRdx-I:30(A), ResDam-I:30(36), ResDam-I:30(36) Level 24: Weave -- EndRdx-I:30(A), DefBuff-I:30(36), DefBuff-I:30(37) Level 26: Tough Hide -- DefBuff-I:30(A), DefBuff-I:30(37), Ksm-ToHit+:30(37) Level 28: Rage -- RechRdx-I:30(A), RechRdx-I:30(39), ToHit-I:30(39) Level 30: Combat Jumping -- EndRdx-I:30(A), DefBuff-I:30(39), DefBuff-I:30(40) Level 32: Hasten -- RechRdx-I:30(A), RechRdx-I:30(40) Level 35: Hurl -- Acc-I:30(A), Acc-I:30(40), Dmg-I:30(42), Dmg-I:30(42), EndRdx-I:30(42), RechRdx-I:30(43) Level 38: Foot Stomp -- Acc-I:30(A), Acc-I:30(43), Dmg-I:30(43), Dmg-I:30(45), EndRdx-I:30(45), RechRdx-I:30(45) Level 41: Super Jump -- Jump-I:30(A) Level 44: Spring Attack -- Acc-I:30(A), Acc-I:30(46), Dmg-I:30(46), Dmg-I:30(46), RechRdx-I:30(48), RechRdx-I:30(48) Level 47: Conserve Power -- RechRdx-I:30(A), RechRdx-I:30(48) Level 49: Physical Perfection -- EndMod-I:30(A), Heal-I:30(50), RgnTss-Regen+:30(50), PrfShf-End%:30(50) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(13), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(15), EndMod-I:30(17) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1437;614;1228;HEX;| |78DA6594CD6E125114C7EFC02042A1A5D2165A180A48CBA753A05DEBC256A396A40| |9C62D19EB954E2453C250234B5FC18D2BE3DE852FE05BF811F521FC485CB93078E0| |FC2F29CC84991F73EE39FF73EEB9F74EEBC561E4FDDD97B78416B9DDB35CB7F3D07| |29EC941A06575ED5331B9827467D8DA39944FA5E34AF39EF3FCA2E7C881F5D8EED9| |C3510AC32DD993D26C5FF4E97F7B38904E777826A227E7E73DF38EDD3D1BDA4E373| |27D3B96569F5EC2D397765FCA2711780D1DE9BAF1A3BE7D6A1E5182EEA8D3B2DCA1| |1C8C9254C60EDD1F43F4D026858D75512318BAF02926B429F5A69FF997590B0B5CE| |380D862DF2B8A06F3AA628E19AE323F513E8DF3F93435867C11D0247D3FF4FDD08D| |81D78C79AE41630DFA9F493FC0B1FE006C1B8A056612FC42BE41AE450B227712DCA| |31A42AC2342AE6F6AFB50166209B52F21EF566D9E5F29280ACD286C69D54F5AFB15| |68AE603EDFC87F95FD03ABD04C679819C507DCF7CC1F66F60DD513D745836A8CA34| |F71E86515D19F9C22B473E8859F6A59C75CD63176BD364F9D7C12F049281FD45400| |BF53FD9BF0D95C182BFC6336A9CED474938D7D29E4DF556C626D2897011D03B976A| |15304F3E4B38DDE6E23BE08EE538E3C7A91470F8A60D95820F42B883D08F35998C4| |EE20A6A288989A22626B884D504D25AC69A9C4366D43882AF4AAD0B9A168CC73AF3| |ACFB7B4C426C76AE6C2D8BBA810759EBFBF9E655B037BB97193CF6AE335EFD5B43E| |3BA3F4A34B94F5D9491F573CA3758FA5E1B1EC7B2C071ECBB1C772A2232D59B4A92| |5149B9DEFF18FF0EC7B80D15FE1CB5F08DEF191473CBBE5FBCC9F9EA8DF97A3D083| |E557CC187AF51F60E0C40E| |-------------------------------------------------------------------|
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