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I've noticed for a bit now, but there are some missions where the NPCs that follow you spaz out--it's like they're trying to run in range of you but that exact destination of theirs is still out of bounds for them, due to the player's hitbox, thus they spaz out...

 

I know that this happens a lot with Twin Shot's missions and I'm seeing that it happens a lot with Dr. Graves' missions.  For example, the mission "Register for Dr. Graves's tournament," Dr. Graves and Zephyr spaz out constantly.  Scirocco spazzes out in a later mission too, and so forth... which kind of ruins the atmosphere for me, personally.  The same thing happens with Twin Shot and that Flame(something) lady in the first Twin Shot mission arc, etc.

 

Would be nice if the random, spazzy NPCs could get fixed at some point.

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