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Stone/Stone Tank Build, Critique please


TameDragon

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Wanting a granite tank for things like MOtfs/Hami etc as i used to have one way back on live. Now unfortunately I lost all my old builds thanks to an old ExtHD melting down on me and corrupting everything but I've hopefully recreated a build thats suitable. Lot of frankensteining in sets for run speed bonuses etc but I'm open to any changes/critiques. I'm not set on power picks/anc pools so if you have any other combo suggestions feel free but please bear in mind this is for endgame tanking. Thanks guys.

 

 

http://www.cohplanner.com/mids/download.php?uc=1549&c=770&a=1540&f=HEX&dc=78DA65544953134114EE5942982C901096B0241008812464134E964B59821642AA50A2372B0ED08629E2244EA650F422772F9CB848095679D083FFC13FE1864BA967973F60C5977E8F90AA7455F2F55BFA7D5FBFEE9EFCC379CF9BABBB1799E4B95CD66BB5624137B7B8E5C8EB25639DC170AFDA159367C4BF13EC214C28CEF3BBDCACF1B408142F59F72A569042795EE6270131F72F9A9BDCE2A69D3E99F4AC542AE5740182D58A65EBB65131BDC275C5286DDA8659EA16D632D737B855DB34AA7E612F9ADB46CD5833CA86BD1358A81AEBE905935BA59D625EAFD9DCDA0982C024FC3E6BF02735E4D7191B80494863132E46A3AEB21580718DC94B802195A937D05657113B0A8001957D813A12D651A57358478E8299D358E779B43B7392B05D67108F618D823C92D2D7F0A9AC43039C52D9578839B09EE2D8C63A5D8F5143D703B47D8F10BF41AE13EB28CE027110A7E72CA2EF3AFA63B0378D72354B169C2355C2FB88E10AE224E4BA5183C3FD4111BEDE8F84EF11FBDF21463F111E234E81202FF2C8DE414570078710C3C3801AE440FD6EDA7FF72BE41C7A89F81D44FA29E6A7DEF4506F64A81DA0586017F3FB9F202A10EBA3585F16F71C9CC3F5AA138FB87146035473CC87396301C27FD8E3482FC67F808E41ACC706893F0EBA87E97E0CBF60222F72843871487880187D8EE807EE10724B21E20E53BD9FC0318AF51CA3148B93AE04E948D05E12B38833B4A7286819272DE3745727B61AA8B218DDD518DDD538DDD524AC9924BE491DEF506C0D71EA0EE13AE106E20CC77D1CC2D14DD33EA60FA0E701A8FB0CF1351C789262C97DF0F5AA6C660CD71DC1BA3471A6A937993DD49939C29E67A877B9B7B2D099A3DE7AA177593AD32CF52CB784F76C446DBE55F8E2607E5C6DBEE97AA2355E87C1B26D9E5C9B67B6CD33D7E6596EF568B2E8D28A4AC4E09392A846F3355F79FD97ABF99590A41476D643F8C7D5F205B926890EF4DC9244675237F1D4531145BCE6D4057CD5BF4FD730691AF9FE9EFA64699F5ED553D417D9239D2EA15A68BADD32D75BE66B2D7331DCEE53C77F9419ECDD

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Exporting from Mids for forum clarity:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Stone/Stone: Level 50 Magic Tanker

Primary Power Set: Stone Armor

Secondary Power Set: Stone Melee

Power Pool: Teleportation

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Concealment

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Stone Skin

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 1: Stone Fist

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Pounding Slugfest - Disorient Bonus
  • (5) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (7) Kinetic Combat - Knockdown Bonus

Level 2: Earth's Embrace

  • (A) Regenerative Tissue - Heal/Recharge
  • (3) Healing IO
  • (9) Regenerative Tissue - Heal/Endurance/Recharge
  • (9) Aegis - Resistance/Recharge
  • (11) Aegis - Endurance/Recharge

Level 4: Rock Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (7) Gift of the Ancients - Run Speed +7.5%

Level 6: Mud Pots

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (15) Scirocco's Dervish - Chance of Damage(Lethal)
  • (15) Scirocco's Dervish - Damage/Endurance
  • (17) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 8: Rooted

  • (A) Numina's Convalesence - Heal/Endurance/Recharge
  • (11) Regenerative Tissue - Heal/Endurance/Recharge
  • (13) Regenerative Tissue - Heal/Endurance
  • (17) Numina's Convalesence - Heal/Endurance

Level 10: Taunt

  • (A) Perfect Zinger - Taunt/Range
  • (29) Perfect Zinger - Taunt/Recharge/Range
  • (29) Perfect Zinger - Accuracy/Recharge
  • (31) Perfect Zinger - Taunt/Recharge

Level 12: Heavy Mallet

  • (A) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (21) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (21) Superior Might of the Tanker - Damage/Recharge
  • (23) Superior Might of the Tanker - Accuracy/Damage
  • (37) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 14: Teleport

  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (25) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Winter's Gift - Slow Resistance (20%)

Level 16: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge

Level 18: Crystal Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Gift of the Ancients - Run Speed +7.5%

Level 20: Kick

  • (A) Force Feedback - Accuracy/Knockback
  • (23) Force Feedback - Damage/Knockback

Level 22: Tough

  • (A) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Kismet - Accuracy +6%
  • (34) Luck of the Gambler - Defense

Level 26: Minerals

  • (A) Gift of the Ancients - Run Speed +7.5%

Level 28: Hurl Boulder

  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage
  • (37) Thunderstrike - Damage/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (31) Gift of the Ancients - Run Speed +7.5%

Level 32: Granite Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense
  • (43) Aegis - Resistance/Endurance
  • (43) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Resistance

Level 35: Stone Mallet

  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Mako's Bite - Chance of Damage(Lethal)
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Kinetic Combat - Knockdown Bonus

Level 38: Seismic Smash

  • (A) Crushing Impact - Damage/Endurance
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (45) Crushing Impact - Damage/Endurance/Recharge

Level 41: Focused Accuracy

  • (A) Rectified Reticle - Increased Perception
  • (42) Rectified Reticle - To Hit Buff/Recharge

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (45) Endurance Modification IO

Level 47: Laser Beam Eyes

  • (A) Thunderstrike - Accuracy/Damage
  • (48) Entropic Chaos - Chance of Heal Self
  • (48) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Achilles' Heel - Chance for Res Debuff
  • (50) Thunderstrike - Damage/Endurance/Recharge

Level 49: Stealth

  • (A) Gift of the Ancients - Run Speed +7.5%
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Celerity - +Stealth

Level 2: Rest

  • (A) Recharge Reduction IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO
  • (13) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (19) Numina's Convalesence - +Regeneration/+Recovery
  • (46) Numina's Convalesence - Heal
  • (46) Panacea - +Hit Points/Endurance
  • (46) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (27) Efficacy Adaptor - EndMod
  • (34) Efficacy Adaptor - EndMod/Endurance

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Raptor Pack

------------

 

 

 

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If you know the enemy and know yourself, you need not fear the result of a hundred battles.”

 

― Sun Tzu, The Art of War

 

Roaming Everlasting as the Peacebringer Ganymedean.

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  • 1 year later
On 6/19/2019 at 11:46 AM, egoprovince said:

Exporting from Mids for forum clarity:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Stone/Stone: Level 50 Magic Tanker

Primary Power Set: Stone Armor

Secondary Power Set: Stone Melee

Power Pool: Teleportation

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Concealment

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Stone Skin

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 1: Stone Fist

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Pounding Slugfest - Disorient Bonus
  • (5) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (7) Kinetic Combat - Knockdown Bonus

Level 2: Earth's Embrace

  • (A) Regenerative Tissue - Heal/Recharge
  • (3) Healing IO
  • (9) Regenerative Tissue - Heal/Endurance/Recharge
  • (9) Aegis - Resistance/Recharge
  • (11) Aegis - Endurance/Recharge

Level 4: Rock Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (7) Gift of the Ancients - Run Speed +7.5%

Level 6: Mud Pots

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (15) Scirocco's Dervish - Chance of Damage(Lethal)
  • (15) Scirocco's Dervish - Damage/Endurance
  • (17) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 8: Rooted

  • (A) Numina's Convalesence - Heal/Endurance/Recharge
  • (11) Regenerative Tissue - Heal/Endurance/Recharge
  • (13) Regenerative Tissue - Heal/Endurance
  • (17) Numina's Convalesence - Heal/Endurance

Level 10: Taunt

  • (A) Perfect Zinger - Taunt/Range
  • (29) Perfect Zinger - Taunt/Recharge/Range
  • (29) Perfect Zinger - Accuracy/Recharge
  • (31) Perfect Zinger - Taunt/Recharge

Level 12: Heavy Mallet

  • (A) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (21) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (21) Superior Might of the Tanker - Damage/Recharge
  • (23) Superior Might of the Tanker - Accuracy/Damage
  • (37) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 14: Teleport

  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (25) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Winter's Gift - Slow Resistance (20%)

Level 16: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge

Level 18: Crystal Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Gift of the Ancients - Run Speed +7.5%

Level 20: Kick

  • (A) Force Feedback - Accuracy/Knockback
  • (23) Force Feedback - Damage/Knockback

Level 22: Tough

  • (A) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Kismet - Accuracy +6%
  • (34) Luck of the Gambler - Defense

Level 26: Minerals

  • (A) Gift of the Ancients - Run Speed +7.5%

Level 28: Hurl Boulder

  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage
  • (37) Thunderstrike - Damage/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (31) Gift of the Ancients - Run Speed +7.5%

Level 32: Granite Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense
  • (43) Aegis - Resistance/Endurance
  • (43) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Resistance

Level 35: Stone Mallet

  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Mako's Bite - Chance of Damage(Lethal)
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Kinetic Combat - Knockdown Bonus

Level 38: Seismic Smash

  • (A) Crushing Impact - Damage/Endurance
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (45) Crushing Impact - Damage/Endurance/Recharge

Level 41: Focused Accuracy

  • (A) Rectified Reticle - Increased Perception
  • (42) Rectified Reticle - To Hit Buff/Recharge

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (45) Endurance Modification IO

Level 47: Laser Beam Eyes

  • (A) Thunderstrike - Accuracy/Damage
  • (48) Entropic Chaos - Chance of Heal Self
  • (48) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Achilles' Heel - Chance for Res Debuff
  • (50) Thunderstrike - Damage/Endurance/Recharge

Level 49: Stealth

  • (A) Gift of the Ancients - Run Speed +7.5%
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Celerity - +Stealth

Level 2: Rest

  • (A) Recharge Reduction IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO
  • (13) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (19) Numina's Convalesence - +Regeneration/+Recovery
  • (46) Numina's Convalesence - Heal
  • (46) Panacea - +Hit Points/Endurance
  • (46) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (27) Efficacy Adaptor - EndMod
  • (34) Efficacy Adaptor - EndMod/Endurance

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Raptor Pack

------------

 

 

 

 


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Looks like a great build, though Hurl Boulder is selected out of order.  Is that the only change that needs to be corrected, or will other powers need rechecking?  THANKS for sharing!

 

 

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  • 1 month later

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Stone/Stone: Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Stone Melee
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Stone Skin -- StdPrt-ResDam/Def+(A)
Level 1: Stone Fist -- KntCmb-Acc/Dmg(A), PndSlg-Stun%(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(5), KntCmb-Knock%(3)
Level 2: Earth's Embrace -- RgnTss-Heal/Rchg(A), Heal-I(3), RgnTss-Heal/EndRdx/Rchg(9), Ags-ResDam/Rchg(9), Ags-EndRdx/Rchg(11)
Level 4: Rock Armor -- LucoftheG-Def/Rchg+(A), GifoftheA-Run+(7)
Level 6: Mud Pots -- ScrDrv-Acc/Dmg(A), ScrDrv-Dam%(15), ScrDrv-Dmg/EndRdx(15), ScrDrv-Acc/Dmg/EndRdx(17)
Level 8: Rooted -- NmnCnv-Heal/EndRdx/Rchg(A), RgnTss-Heal/EndRdx/Rchg(11), RgnTss-Heal/EndRdx(13), NmnCnv-Heal/EndRdx(17)
Level 10: Taunt -- PrfZng-Taunt/Rng(A), PrfZng-Taunt/Rchg/Rng(29), PrfZng-Acc/Rchg(29), PrfZng-Taunt/Rchg(31)
Level 12: Heavy Mallet -- SprMghoft-Acc/Dmg/Rchg(A), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Dmg/Rchg(21), SprMghoft-Acc/Dmg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(37)
Level 14: Teleport -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(25), WntGif-ResSlow(31)
Level 16: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(27)
Level 18: Crystal Armor -- LucoftheG-Def/Rchg+(A), GifoftheA-Run+(19)
Level 20: Kick -- FrcFdb-Acc/KB(A), FrcFdb-Dmg/KB(23)
Level 22: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(25)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(33), Ksm-ToHit+(33), LucoftheG-Def(34)
Level 26: Minerals -- GifoftheA-Run+(A)
Level 28: Stone Mallet -- KntCmb-Acc/Dmg(A), Mk'Bit-Dam%(34), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39), KntCmb-Knock%(42)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), GifoftheA-Run+(31)
Level 32: Granite Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(43), Ags-ResDam/EndRdx(43), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(45)
Level 35: Hurl Boulder -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg(36), Thn-Dmg/Rchg(37)
Level 38: Seismic Smash -- CrsImp-Dmg/EndRdx(A), CrsImp-Dmg/Rchg(39), CrsImp-Acc/Dmg(40), CrsImp-Acc/Dmg/Rchg(40), CrsImp-Acc/Dmg/EndRdx(40), CrsImp-Dmg/EndRdx/Rchg(45)
Level 41: Focused Accuracy -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(42)
Level 44: Physical Perfection -- PrfShf-End%(A), EndMod-I(45)
Level 47: Laser Beam Eyes -- Thn-Acc/Dmg(A), EntChs-Heal%(48), Thn-Acc/Dmg/EndRdx(48), Thn-Acc/Dmg/Rchg(48), AchHee-ResDeb%(50), Thn-Dmg/EndRdx/Rchg(50)
Level 49: Stealth -- GifoftheA-Run+(A), ShlWal-ResDam/Re TP(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(13)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(19), NmnCnv-Heal(46), Pnc-Heal/+End(46), RgnTss-Regen+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), EffAdp-EndMod(27), EffAdp-EndMod/EndRdx(34)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Raptor Pack
------------

 

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Edited by egoprovince

If you know the enemy and know yourself, you need not fear the result of a hundred battles.”

 

― Sun Tzu, The Art of War

 

Roaming Everlasting as the Peacebringer Ganymedean.

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