XylstoBanks Posted November 24, 2023 Share Posted November 24, 2023 (edited) Hello all! After some failed attempts with a mind/psi dom, i've finally decided to give another primary set a chance. From what i've researched, plant/psi is a really good pairing so i decided to go for it. The build i built have perma dom/hasten/link minds and 5s off drain psyche. It also has ranged def. If anyone can give me some insight, it'd help me a lot Plant-Psi - Hero DominatorBuild plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Plant Control Secondary powerset: Psionic Assault Pool powerset (#1): Flight Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Leadership Epic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Strangler A: Basilisk's Gaze: Accuracy/Hold 3: Basilisk's Gaze: Accuracy/Recharge 3: Basilisk's Gaze: Endurance/Recharge/Hold 5: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold Level 1: Psionic Dart A: Thunderstrike: Accuracy/Damage 5: Thunderstrike: Damage/Endurance 7: Thunderstrike: Damage/Recharge 7: Thunderstrike: Accuracy/Damage/Recharge 9: Thunderstrike: Accuracy/Damage/Endurance 9: Thunderstrike: Damage/Endurance/Recharge Level 2: Roots A: Superior Ascendency of the Dominator: Accuracy/Control Duration 11: Superior Ascendency of the Dominator: Control Duration/Recharge 11: Superior Ascendency of the Dominator: Endurance/Recharge 13: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance 13: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge 15: Superior Ascendency of the Dominator: Recharge/Chance for +Damage Level 4: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed 15: Kismet: Accuracy +6% Level 6: Hasten A: Invention: Recharge Reduction 17: Invention: Recharge Reduction Level 8: Seeds of Confusion A: Coercive Persuasion : Confused 17: Coercive Persuasion : Confused/Recharge 19: Coercive Persuasion : Confused/Recharge/Accuracy 19: Coercive Persuasion : Recharge/Accuracy 21: Coercive Persuasion : Confused/Endurance 21: Coercive Persuasion : Contagious Confusion Level 10: Mental Blast A: Apocalypse: Damage/Recharge 23: Apocalypse: Damage/Recharge/Accuracy 23: Apocalypse: Recharge/Accuracy 25: Apocalypse: Damage/Endurance 25: Apocalypse: Chance of Damage(Negative) Level 12: Fly A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 27: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Kick A: Invention: Damage Increase Level 16: Psychic Scream A: Ragnarok: Damage 27: Ragnarok: Damage/Recharge 29: Ragnarok: Damage/Recharge/Accuracy 29: Ragnarok: Recharge/Accuracy 31: Ragnarok: Damage/Endurance Level 18: Vines A: Basilisk's Gaze: Accuracy/Hold 31: Basilisk's Gaze: Accuracy/Recharge 31: Basilisk's Gaze: Endurance/Recharge/Hold 33: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold Level 20: Drain Psyche A: Theft of Essence: Accuracy/Healing 33: Theft of Essence: Accuracy/Endurance/Healing 33: Theft of Essence: Accuracy/Endurance/Recharge 34: Touch of the Nictus: Accuracy/Healing/Absorb 34: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb 34: Touch of the Nictus: Accuracy/Endurance/Recharge Level 22: Carrion Creepers A: Ice Mistral's Torment: Chance for Cold Damage 36: Impeded Swiftness: Chance of Damage(Smashing) 36: Trap of the Hunter: Chance of Damage(Lethal) 36: Bombardment: Chance for Fire Damage 37: Javelin Volley: Chance of Damage(Lethal) 37: Positron's Blast: Chance of Damage(Energy) Level 24: Tough A: Gladiator's Armor: TP Protection +3% Def (All) Level 26: Fly Trap A: Expedient Reinforcement: Accuracy/Recharge 37: Expedient Reinforcement: Accuracy/Damage 39: Expedient Reinforcement: Damage/Endurance 39: Expedient Reinforcement: Accuracy/Damage/Recharge Level 28: Psionic Lance A: Sting of the Manticore: Accuracy/Damage 39: Sting of the Manticore: Damage/Endurance 40: Sting of the Manticore: Damage/Interrupt/Recharge 40: Sting of the Manticore: Damage/Endurance/Recharge 40: Sting of the Manticore: Chance of Damage(Toxic) Level 30: Psychic Shockwave A: Armageddon: Damage 42: Armageddon: Damage/Recharge 42: Armageddon: Damage/Recharge/Accuracy 42: Armageddon: Recharge/Accuracy 43: Armageddon: Chance for Fire Damage Level 32: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Reactive Defenses: Scaling Resist Damage Level 35: Link Minds A: Red Fortune: Defense/Endurance 43: Red Fortune: Defense/Recharge 43: Red Fortune: Endurance/Recharge 45: Red Fortune: Defense/Endurance/Recharge 45: Red Fortune: Defense 45: Red Fortune: Endurance Level 38: Mind Over Body A: Steadfast Protection: Resistance/+Def 3% Level 41: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Shield Wall: +Res (Teleportation), +5% Res (All) Level 44: Psionic Tornado A: Positron's Blast: Accuracy/Damage 46: Positron's Blast: Damage/Endurance 46: Positron's Blast: Damage/Recharge 46: Positron's Blast: Accuracy/Damage/Endurance 48: Positron's Blast: Chance of Damage(Energy) 48: Force Feedback: Chance for +Recharge Level 47: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Indomitable Will A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Domination Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery 48: Miracle: +Recovery Level 1: Stamina A: Performance Shifter: EndMod 50: Performance Shifter: Chance for +End Level 12: Afterburner Level 49: Quick Form Plant-Psi - Dominator (Plant Control - Psionic Assault).mbd Edited November 24, 2023 by XylstoBanks Link to comment Share on other sites More sharing options...
Snokle Posted November 24, 2023 Share Posted November 24, 2023 A couple notes I am seeing, as I have played a lot of /Psi and a bit of plant. but not together. /Psi works best in melee range, Probe, TK, Lance, Shockwave are you bread and butter for damage. I have tried the range options and they are relatively underwhelming, Subdue could work for the cycle if you put in the +dam ATO into it, other than that the rest are mid. My preference for Dom, Res > Def. With the Psi Epic you get a lot of Resistance in S/L and Psi, with other buff you can get solid resistance numbers, and then layer 25-30% def on that which makes you super tanky. Link Minds is overslotted, you only need 2-(extreme) 4 slots in it. Put in a LoTG 7.5 and Def/Rech, if you want some spice To-hit/Rech to fill it out. Finally end drain is nasty high, I do not think with my Ice/Psi build runs that high in end drain. Unless you are running Destiny lore, you are going to be running out of blue quite a bit even at perma dom, and the drain stuff, as you should always keep in mind you just might miss with DP. Also I like to toss in some Winter TOs as well like melee and melee AOE for their bonuses as it help out when diving into melee. 3 Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane Link to comment Share on other sites More sharing options...
EnjoyTheJourney Posted November 24, 2023 Share Posted November 24, 2023 (edited) Dr_Snokle gives a lot of good advice. Drain Psyche will have your dom in melee frequently anyways. Plus, drain psyche tends to help wave away any chip damage received. It's only big hits or multiple hard hits in rapid succession to be concerned about, at that point. Between creepers taking some aggro and seeds those cases won't be too numerous. To make being in melee consistently a bit easier, consider taking the barrier core destiny incarnate and the melee core hybrid incarnate. It gives your dom noticeably higher "peak survivability" on demand. To reduce end drain and to further improve survivability, put four pieces from the unbreakable guard set into tough and mind over body. That will beef up both melee defense and smash / lethal resistances quite a bit, as well as offer some good set IO bonuses. You can take some slots from roots, which really only needs 2-3 slots, to help toward getting more slots into your dom's resistance powers. If you do want to six-slot link minds then put in the reactive defenses set for a bit more recharge and to save a slot that you would otherwise use for the unique scaling resistance IO from that set. Edited November 24, 2023 by EnjoyTheJourney 1 Link to comment Share on other sites More sharing options...
EnjoyTheJourney Posted November 24, 2023 Share Posted November 24, 2023 (edited) Here's a sample build that can provide a hopefully helpful template ... Plant Psi Psi Dom.pdf Dominator (Plant Control - Psi Assault- Psi Mastery).mbd Edited November 24, 2023 by EnjoyTheJourney 3 Link to comment Share on other sites More sharing options...
EnjoyTheJourney Posted November 24, 2023 Share Posted November 24, 2023 (edited) Here's another build for a plant / psi / psi dominator. This one lightens defenses a bit, provides a bit more global recharge, and provides another AOE by swapping out world of confusion and replacing it with enflame. Dominator (Plant Control - Psi Assault- Psi Mastery).mbd Plant Psi Psi Dom,v2.pdf Edited November 24, 2023 by EnjoyTheJourney 3 Link to comment Share on other sites More sharing options...
Onlyasandwich Posted November 24, 2023 Share Posted November 24, 2023 12 minutes ago, EnjoyTheJourney said: provides another AOE by swapping out world of confusion and replacing it with enflame. This is a great build! Personally I like enflame, but it can be a bit wonky without your own melee range anchor to keep it locked to. Psionic tornado is not the most impressive epic aoe, but a consideration for swapping in if you want easier application. I agree that Doms really shine with a resist focus, given their epic resist toggles to stack. Defense as a side mission is meaningful, but more of a supplement to your primary strategy of controlling the mobs than something that keeps you up on its own. This frees you up to focus more on proccing some key powers, as Journey has done here. I think fly trap is a bit better than average for a dom pet. Skippable if you like, but pretty useful with fairly minimal slotting. 1 Link to comment Share on other sites More sharing options...
Onlyasandwich Posted November 24, 2023 Share Posted November 24, 2023 (edited) 15 hours ago, XylstoBanks said: Level 22: Carrion Creepers A: Ice Mistral's Torment: Chance for Cold Damage 36: Impeded Swiftness: Chance of Damage(Smashing) 36: Trap of the Hunter: Chance of Damage(Lethal) 36: Bombardment: Chance for Fire Damage 37: Javelin Volley: Chance of Damage(Lethal) 37: Positron's Blast: Chance of Damage(Energy) Outside of the other input in thread, which is great, I wanted to highlight your creeper slotting here. Ranged aoe procs are phenomenal here, while slow procs do almost nothing. Immob procs are ~1/2 the overall effectiveness of ranged aoe, which is somewhere in between. This is due to the nature of the psuedopet and powers it uses. Also, the creepers need native slotted accuracy to hit. They don't benefit from your global bonuses. You'll want to slot for some native accuracy, with some recharge and even damage mixed in as well. @EnjoyTheJourney's build is a good example. My own slotting is generally: Slot Level 22: Bombardment: Accuracy/Damage/Recharge Slot Level 27: Bombardment: Chance for Fire Damage Slot Level 27: Artillery: Accuracy/Damage/Recharge Slot Level 34: Positron's Blast: Chance of Damage(Energy) Slot Level 37: Javelin Volley: Chance of Damage(Lethal) Slot Level 40: Trap of the Hunter: Chance of Damage(Lethal) Edited November 24, 2023 by Onlyasandwich 4 Link to comment Share on other sites More sharing options...
XylstoBanks Posted November 24, 2023 Author Share Posted November 24, 2023 I honestly don't know how to thank you guys enough! I honestly always thought that i had to pursue softcap defs and almost entirely ignore resists as a dom, but you opened a totally new concept of slotting doms for me. I'll try the build that journey put out to see how it feels and, with a little more experience with it, i'll try to pull something out myself. Thank you very much @Dr_Snokle, @EnjoyTheJourney and @Onlyasandwich! 3 1 Link to comment Share on other sites More sharing options...
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