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Bio/Spines


Groovy_Ghoul

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Here's what I've been using, we have a lot of the same ideas, but somehow I got some more defense in there. Bio on a Tanker is very beefy with all that slow resist, but does enjoy large crowds more than smaller. The power levels are off in this old build...I got Hasten in early, Focused Accuracy at 35, and put off fighting until the 40s.

Tanker - Bio Armor - Spines - Kali Ma.mxd

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Grimm2 appreciate your feedback. I was definitely inspired by your build. Using Ice Mistral's Torment is pure genius. What a great set! So many great bonuses that compliment Spines.

 

I will likely take Hasten and the rest of the attacks before level 32. Fighting and Stealth and Grant Invisibility (which are just LoTG mules) will be last.

 

Just wondering how much defense do I need since no DDR. I prioritized Slow/Recharge Resistance, Recharge, S/L Resist Cap and Hit Points.  I could drop the Concealment mules in favor of Weave and Maneuvers. Still debating.

 

Thanks again.

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Bio likes E/N/F/C defense since you get some of that in your armor.  A Bio tanker can easily cap S/L resist and E/N/F/C defense and be very solid, even without DDR. I generally go Ageless Radial destiny on my Bio tanks for the DDR that it provides.

What this team needs is more Defenders

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