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Posted

Here's mine. 

 

I like the Overwhelming Force proc in Soldiers. It has a chance to activate on each attack that each Soldier executes. If the enemy is flopping, they ain't attacking. Also, the Achilles Proc Chance For -Resistance is great to put in Soldiers. It will activate and pretty much always be active.

 

 Equip and Tactical upgrades now take Resistance and Defense. The Imp Skin in Equip is active on your pets, so it increases their Resistance and Regeneration. I put the Kismet: Accuracy in Tactical as it is active on all your pets as well. Also a great spot to throw a LotG: Def/Global Recharge in there.

 

 I highly recommend getting the 4 Pet + Def/Resist IOs in your build. Anything to help with their survivability. 

 

if you have any questions, feel free to comment or PM. My Mercs/Dark has been a fun build, and a survivable one as well.

 

Mastermind (Mercenaries - Dark)1.mbd

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Posted
20 minutes ago, Xandyr said:

Here's mine. 

 

I like the Overwhelming Force proc in Soldiers. It has a chance to activate on each attack that each Soldier executes. If the enemy is flopping, they ain't attacking. Also, the Achilles Proc Chance For -Resistance is great to put in Soldiers. It will activate and pretty much always be active.

 

 Equip and Tactical upgrades now take Resistance and Defense. The Imp Skin in Equip is active on your pets, so it increases their Resistance and Regeneration. I put the Kismet: Accuracy in Tactical as it is active on all your pets as well. Also a great spot to throw a LotG: Def/Global Recharge in there.

 

 I highly recommend getting the 4 Pet + Def/Resist IOs in your build. Anything to help with their survivability. 

 

if you have any questions, feel free to comment or PM. My Mercs/Dark has been a fun build, and a survivable one as well.

 

Mastermind (Mercenaries - Dark)1.mbd 44.63 kB · 0 downloads

 

Oh awesome thanks i did not know about equip and tactical changes.  This is all very help information thank you much.

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