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Posted (edited)

I almost always play without sound, so I may just be noticing it now. But every police station I have gone into (Talos, Founders Falls, Kings Row) has an alarm going off with a constant, earsplitting old-fashioned bell ring. Doesn't seem right, especially when the NPCs are just standing around.

Edited by brass_eagle
Posted (edited)

Yep, that is every Paragon City police station. (Been a while since I went into a Praetorian one, so not sure if it carries over there too. It is definitely every blue side station though.) (Edit: It's been that way since the game launched back on Live. So it isn't a bug.)

Edited by Rudra
Posted

Huh, that metal bell ring is sure to give me a headache if I listen to it too long. The siren is fine I suppose. If it's not a bug, I'll just have to always make sure I don't go in with sound on. Carry on.

Posted (edited)

Have you seen what's going on in Paragon City?  King's Row is overrun by Lost and Skulls, the Tsoo and Warriors are running amok in Talos Island, and there are actual alien invaders in Founder's Falls!  Something would be very wrong if the police stations weren't in a state of emergency.

 

Oddly, the Atlas Park station seems pretty quiet.  I guess the police aren't all that interested in the Skulls and Hellions. 


More seriously:

 

The sirens in police stations that have them seem to originate from the jail cells.  In Atlas Park, you can't go to the jail area, which probably explains why there are no sirens there.  Everywhere else I've looked, though, you can go into the jails and the sirens are on. 

 

I wonder if the stations were repurposed from the safeguard/mayhem missions, where the alarms would make sense, and the alarms just weren't removed from the city zone versions of the stations.

Edited by Zhym
  • Thumbs Up 1
Posted
2 hours ago, Zhym said:

Have you seen what's going on in Paragon City?  King's Row is overrun by Lost and Skulls, the Tsoo and Warriors are running amok in Talos Island, and there are actual alien invaders in Founder's Falls!  Something would be very wrong if the police stations weren't in a state of emergency.

 

Oddly, the Atlas Park station seems pretty quiet.  I guess the police aren't all that interested in the Skulls and Hellions. 


More seriously:

 

The sirens in police stations that have them seem to originate from the jail cells.  In Atlas Park, you can't go to the jail area, which probably explains why there are no sirens there.  Everywhere else I've looked, though, you can go into the jails and the sirens are on. 

 

I wonder if the stations were repurposed from the safeguard/mayhem missions, where the alarms would make sense, and the alarms just weren't removed from the city zone versions of the stations.

They weren't. The sirens have been raging since the day the game launched. Mayhems and Safeguards weren't added until CoV launched or after.

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