Sooparyan Posted June 20, 2019 Posted June 20, 2019 I've got a Rad/Bio at 43 right now and am aiming for this for iTrials and 50+ content. Would appreciate any help on getting my defense up a bit more and getting a handle on my endurance. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Biorad: Level 50 Science Brute Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Hero Profile: Level 1: Contaminated Strike -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(7), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9) Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(13) Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(11) Level 4: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(5), Rct-ResDam%(34), ShlWal-ResDam/Re TP(46) Level 6: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15) Level 8: Proton Sweep -- Arm-Dam%(A), Arm-Dmg/EndRdx(17), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(23) Level 10: Adaptation Level 12: Fusion -- RechRdx-I(A), RechRdx-I(27) Level 14: Radiation Siphon -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(29), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg(31) Level 16: Ablative Carapace -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(17), DctWnd-Heal/EndRdx(21), DctWnd-Heal/Rchg(33) Level 18: Irradiated Ground -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg(40) Level 20: Evolving Armor -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(21) Level 22: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(23) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(36) Level 26: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(43) Level 28: DNA Siphon -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(33), DctWnd-Heal/EndRdx(46), DctWnd-Heal/Rchg(48) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31) Level 32: Atom Smasher -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg(37) Level 35: Genetic Contamination -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(39), Erd-Acc/Dmg/Rchg(39), Erd-Dmg(40) Level 38: Parasitic Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(39), Prv-Heal/Rchg(40), Prv-Heal(43), Prv-EndRdx/Rchg(45), Prv-Heal/EndRdx(45) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 44: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(45) Level 47: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(50), GssSynFr--ToHit/Rchg(50), GssSynFr--ToHit(50) Level 49: Super Jump -- WntGif-ResSlow(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(46) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Radial Paragon ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 32.88% Defense(Smashing) 32.88% Defense(Lethal) 12.25% Defense(Fire) 12.25% Defense(Cold) 10.38% Defense(Energy) 10.38% Defense(Negative) 6% Defense(Psionic) 33.5% Defense(Melee) 10.06% Defense(Ranged) 11% Defense(AoE) 1.8% Max End 8.75% Enhancement(Max EnduranceDiscount) 30% Enhancement(Accuracy) 68.75% Enhancement(RechargeTime) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 292.4 HP (19.5%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 83.75% MezResist(Held) 83.75% MezResist(Immobilized) 83.75% MezResist(Sleep) 83.75% MezResist(Stunned) 83.75% MezResist(Terrorized) 83.75% 22.5% (0.38 End/sec) Recovery 68% (4.25 HP/sec) Regeneration 50% ResEffect(SpeedFlying) 50% ResEffect(RechargeTime) 50% ResEffect(SpeedRunning) 20.75% Resistance(Smashing) 35% Resistance(Fire) 35% Resistance(Cold) 9.5% Resistance(Energy) 9.5% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 20.75% Resistance(Lethal) 7.5% SpeedRunning 1 Null
Sooparyan Posted June 23, 2019 Author Posted June 23, 2019 Well, it looks like it must be a competent build then? Just bumping once to see if there is anything to critique on this? Thanks all!
greenjet Posted April 4, 2020 Posted April 4, 2020 There's a few choices I'd change up but it looks pretty solid! I'd always recommend Musculature and Ageless Incarnate Abilities - once they are tier 4 it adds a big boost to damage and you won't have any Endurance issues.
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