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Posted

Where would it start? How would you prevent heroes from joining if it starts blue side or villains from joining if it starts red side? (This is already a problem I've seen on the Mender Silos arcs as the team leader keeps trying to run the arc with players of the wrong alignment.)

Posted

it could start in the RWZ,  Oro,   the Warf,   or any side  as  Vigilantes can go either side.   Well  surely they (Devs) could find a  way to do a check  just like they do for Lvls when starting a TF 

Posted

The only check it does is it prevents the mission/arc from launching. (Which has led to some frustrating moments trying to explain to the team leader that (s)he needs to check alignments to make sure they are valid for the arc....)

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