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Both of the doors for the mayhem missions in Port Oakes are way out on the edges of the zone map, often requiring you to go through some of the more dangerous areas of those zones to get through. The second one is minor, but the first one (especially at sub level-10 where players may not have travel powers beyond those on the P2W vendor) feels excruciating - especially because you then have to make the trip back to whoever your broker is.

 

This would be a good QoL change, as there doesn't seem to be anything particularly special about those doors (except the submarine, which has the villain choose-your-own Mayhem contact next to it, which I expect he's there more because that's near where one of the doors is than because he needs to be out there) beyond being "a ship" and "a submarine."

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