Shenanigunner Posted February 24 Posted February 24 (edited) A user poked me on the old issue of binds not being able to correctly command pet_say emotes. (Direct commands do; macros do; binds just pass any 'emote' string to the pets to babble nonsensically.) A clumsy bind-call-macro system can be used as a workaround, but really, it's been five years. I imagine the command parser is fairly delicate code, but since the strings can be parsed correctly in two parallel ways... maybe that patch could be applied to the keybind interpreter? ETA examples: /petsayall "Yay! <em victory>" works fine. /macro V "Yay! <em victory>" works fine. /bind Y "Yay! <em victory>" returns your pets all saying 'Yay! <em victory>' but /bind Y "powexecslot 1 1" for the location of the macro above... works. And no, using $lt; and $gt; doesn't work, as it does in chat bubble codes. Edited February 25 by Shenanigunner UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
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