Fritter Chicken Posted February 26 Posted February 26 Villain CorruptorBuild plan made with Mids' Reborn v3.6.6 rev. 3 ──────────────────────────────Primary powerset: Dual PistolsSecondary powerset: EmpathyPool powerset (#1): SorceryPool powerset (#2): ConcealmentPool powerset (#3): SpeedPool powerset (#4): FightingAncillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: PistolsA: Apocalypse: Chance of Damage(Negative)3: Apocalypse: Damage/Endurance3: Apocalypse: Recharge/Accuracy5: Apocalypse: Damage/Recharge/Accuracy5: Apocalypse: Damage/Recharge Level 1: Healing AuraA: Numina's Convalesence: Heal/Endurance7: Numina's Convalesence: Heal/Endurance/Recharge7: Numina's Convalesence: +Regeneration/+Recovery Level 2: Empty ClipsA: Ice Mistral's Torment: Chance for Cold Damage9: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge9: Ice Mistral's Torment: Accuracy/Damage/Endurance11: Ice Mistral's Torment: Damage/Slow11: Ice Mistral's Torment: Damage/Recharge Level 4: Absorb PainA: Preventive Medicine: Chance for +Absorb19: Preventive Medicine: Heal Level 6: Mystic FlightA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 8: Swap Ammo Level 10: Bullet RainA: Superior Scourging Blast: RechargeTime/PBAoE +End15: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime17: Superior Scourging Blast: Damage/Endurance/RechargeTime17: Superior Scourging Blast: Accuracy/Damage/RechargeTime19: Superior Scourging Blast: Damage/RechargeTime Level 12: Spirit WardA: Panacea: +Hit Points/Endurance21: Panacea: Heal21: Panacea: Heal/Endurance/Recharge23: Panacea: Heal/Recharge23: Panacea: Heal/Endurance Level 14: EnflameA: Ragnarok: Damage/Endurance25: Ragnarok: Recharge/Accuracy25: Ragnarok: Damage/Recharge/Accuracy27: Ragnarok: Damage/Recharge27: Ragnarok: Damage Level 16: Clear MindA: Invention: Endurance Reduction Level 18: Executioner's ShotA: Ice Mistral's Torment: Chance for Cold Damage29: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge29: Ice Mistral's Torment: Accuracy/Damage/Endurance31: Ice Mistral's Torment: Damage/Slow31: Ice Mistral's Torment: Damage/Recharge Level 20: FortitudeA: Luck of the Gambler: Defense/Increased Global Recharge Speed31: Luck of the Gambler: Defense/Endurance33: Luck of the Gambler: Defense/Endurance/Recharge Level 22: StealthA: Luck of the Gambler: Defense/Increased Global Recharge Speed33: Luck of the Gambler: Defense/Endurance33: Luck of the Gambler: Defense/Endurance/Recharge Level 24: Recovery AuraA: Synapse's Shock: EndMod/Increased Run Speed34: Synapse's Shock: Damage/Recharge/Accuracy34: Synapse's Shock: EndMod/Recharge34: Synapse's Shock: Damage/Rechage36: Synapse's Shock: EndMod Level 26: Piercing RoundsA: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage36: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge36: Superior Malice of the Corruptor: Damage/Endurance/Recharge37: Superior Malice of the Corruptor: Accuracy/Damage/Recharge37: Superior Malice of the Corruptor: Damage/Recharge37: Superior Malice of the Corruptor: Accuracy/Damage Level 28: Regeneration AuraA: Panacea: Heal39: Panacea: Heal/Endurance/Recharge39: Panacea: Heal/Recharge39: Panacea: Endurance/Recharge40: Panacea: Heal/Endurance Level 30: Adrenalin BoostA: Panacea: Heal40: Panacea: Heal/Endurance/Recharge40: Panacea: Heal/Recharge42: Panacea: Endurance/Recharge42: Panacea: Heal/Endurance Level 32: Hail of BulletsA: Armageddon: Chance for Fire Damage42: Armageddon: Damage/Endurance43: Armageddon: Recharge/Accuracy43: Armageddon: Damage/Recharge/Accuracy43: Armageddon: Damage/Recharge Level 35: HastenA: Invention: Recharge Reduction45: Invention: Recharge Reduction Level 38: ResurrectA: Invention: Recharge Reduction Level 41: KickA: Superior Blistering Cold: Recharge/Chance for Hold45: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime45: Superior Blistering Cold: Accuracy/Damage/Recharge46: Superior Blistering Cold: Accuracy/Damage/Endurance46: Superior Blistering Cold: Damage/Endurance Level 44: ToughA: Steadfast Protection: Resistance/+Def 3%46: Gladiator's Armor: End/Resist48: Gladiator's Armor: Resistance/Rech/End48: Gladiator's Armor: TP Protection +3% Def (All) Level 47: WeaveA: Luck of the Gambler: Defense/Increased Global Recharge Speed48: Luck of the Gambler: Defense/Endurance50: Luck of the Gambler: Defense/Endurance/Recharge Level 49: Scorpion ShieldA: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Luck of the Gambler: Defense/Endurance50: Luck of the Gambler: Defense/Endurance/Recharge ────────────────────────────── Inherents: Level 1: Scourge Level 1: BrawlA: Kinetic Combat: Damage/Endurance/Recharge13: Kinetic Combat: Damage/Recharge13: Kinetic Combat: Damage/Endurance15: Kinetic Combat: Accuracy/Damage Level 1: Sprint(Empty) Level 2: Rest(Empty) Level 1: Swift(Empty) Level 1: Hurdle(Empty) Level 1: Health(Empty) Level 1: Stamina(Empty) Level 8: Chemical Ammunition Level 8: Cryo Ammunition Level 8: Incendiary Ammunition Level 6: Translocation Corruptor - DP - Empathy - R2.mbd
Fritter Chicken Posted February 26 Author Posted February 26 Villain CorruptorBuild plan made with Mids' Reborn v3.6.6 rev. 3 ──────────────────────────────Primary powerset: Dual PistolsSecondary powerset: EmpathyPool powerset (#1): ExperimentationPool powerset (#2): LeapingPool powerset (#3): SpeedPool powerset (#4): FightingAncillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: PistolsA: Apocalypse: Chance of Damage(Negative)3: Apocalypse: Damage/Endurance3: Apocalypse: Recharge/Accuracy5: Apocalypse: Damage/Recharge/Accuracy5: Apocalypse: Damage/Recharge Level 1: Healing AuraA: Numina's Convalesence: Heal/Endurance7: Numina's Convalesence: Heal/Endurance/Recharge7: Numina's Convalesence: +Regeneration/+Recovery Level 2: Empty ClipsA: Ice Mistral's Torment: Chance for Cold Damage11: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge13: Ice Mistral's Torment: Accuracy/Damage/Endurance13: Ice Mistral's Torment: Damage/Slow15: Ice Mistral's Torment: Damage/Recharge Level 4: Absorb PainA: Preventive Medicine: Chance for +Absorb15: Preventive Medicine: Heal Level 6: Experimental InjectionA: Power Transfer: Chance to Heal Self Level 8: Swap Ammo Level 10: Bullet RainA: Superior Scourging Blast: RechargeTime/PBAoE +End17: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime17: Superior Scourging Blast: Damage/Endurance/RechargeTime19: Superior Scourging Blast: Accuracy/Damage/RechargeTime19: Superior Scourging Blast: Damage/RechargeTime Level 12: Speed of SoundA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance21: Blessing of the Zephyr: Knockback Reduction (4 points) Level 14: Corrosive VialA: Bombardment: Chance for Fire Damage21: Bombardment: Accuracy/Recharge/Endurance23: Bombardment: Accuracy/Damage/Recharge/Endurance Level 16: Clear MindA: Invention: Endurance Reduction Level 18: Executioner's ShotA: Ice Mistral's Torment: Chance for Cold Damage23: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge25: Ice Mistral's Torment: Accuracy/Damage/Endurance25: Ice Mistral's Torment: Damage/Slow27: Ice Mistral's Torment: Damage/Recharge Level 20: FortitudeA: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Luck of the Gambler: Defense/Endurance29: Luck of the Gambler: Defense/Endurance/Recharge Level 22: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Luck of the Gambler: Defense31: Kismet: Accuracy +6% Level 24: Recovery AuraA: Synapse's Shock: EndMod/Increased Run Speed31: Synapse's Shock: Damage/Recharge/Accuracy31: Synapse's Shock: EndMod/Recharge33: Synapse's Shock: Damage/Rechage33: Synapse's Shock: EndMod Level 26: Piercing RoundsA: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage33: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge34: Superior Malice of the Corruptor: Damage/Endurance/Recharge34: Superior Malice of the Corruptor: Accuracy/Damage/Recharge34: Superior Malice of the Corruptor: Damage/Recharge36: Superior Malice of the Corruptor: Accuracy/Damage Level 28: Regeneration AuraA: Panacea: Heal36: Panacea: Heal/Endurance/Recharge36: Panacea: Heal/Recharge37: Panacea: Endurance/Recharge37: Panacea: Heal/Endurance Level 30: Adrenalin BoostA: Panacea: Heal37: Panacea: Heal/Endurance/Recharge39: Panacea: Heal/Recharge39: Panacea: Endurance/Recharge39: Panacea: Heal/Endurance Level 32: Hail of BulletsA: Armageddon: Chance for Fire Damage40: Armageddon: Damage/Endurance40: Armageddon: Recharge/Accuracy40: Armageddon: Damage/Recharge/Accuracy42: Armageddon: Damage/Recharge Level 35: HastenA: Invention: Recharge Reduction42: Invention: Recharge Reduction Level 38: Adrenal BoosterA: Gaussian's Synchronized Fire-Control: Chance for Build Up42: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance43: Gaussian's Synchronized Fire-Control: Recharge/Endurance43: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance43: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge50: Gaussian's Synchronized Fire-Control: To Hit Buff Level 41: KickA: Superior Blistering Cold: Recharge/Chance for Hold45: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime45: Superior Blistering Cold: Accuracy/Damage/Recharge45: Superior Blistering Cold: Accuracy/Damage/Endurance46: Superior Blistering Cold: Damage/Endurance Level 44: ToughA: Steadfast Protection: Resistance/+Def 3%46: Gladiator's Armor: End/Resist46: Gladiator's Armor: Resistance/Rech/End48: Gladiator's Armor: TP Protection +3% Def (All) Level 47: WeaveA: Luck of the Gambler: Defense/Increased Global Recharge Speed48: Luck of the Gambler: Defense/Endurance48: Luck of the Gambler: Defense/Endurance/Recharge Level 49: Scorpion ShieldA: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Luck of the Gambler: Defense/Endurance50: Luck of the Gambler: Defense/Endurance/Recharge ────────────────────────────── Inherents: Level 1: Scourge Level 1: BrawlA: Kinetic Combat: Damage/Endurance/Recharge9: Kinetic Combat: Damage/Recharge9: Kinetic Combat: Damage/Endurance11: Kinetic Combat: Accuracy/Damage Level 1: Sprint(Empty) Level 2: Rest(Empty) Level 1: Swift(Empty) Level 1: Hurdle(Empty) Level 1: Health(Empty) Level 1: Stamina(Empty) Level 8: Chemical Ammunition Level 8: Cryo Ammunition Level 8: Incendiary Ammunition Level 12: Jaunt Corruptor - DP - Empathy - R2 - Experimentation.mbd
FlammeFatale Posted March 10 Posted March 10 I have one too! 🙂 It is interesting how we took very different routes with the same powersets. I am guessing yours is a team player. Mine is more of a solo corruptor. I am emphasizing survivability: - Rune/Melee hybrid rotation for mezz protection and resistances. - Hover-blasting capabilities (with ranged + E/N softcap). - Perma-holding bosses with suppressive fire / dominate. Corruptor - Dual Pistols - Empathy.mbd
MonteCarla Posted March 13 Posted March 13 As an Empath, I always prioritise global recharge, and slot fortitude up for max recharge and Defence. See the guide in my sig. The thread also contains a really good discussion on Absorb Pain vs Heal Other, which enlightened me a lot. The Badass Empath Guide Modern Force Fields Guide The Rich Alt's Guide to Perma-Dom Resistances for Brutes
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