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Something I've noticed when running in group TF content is that Temporal Bomb will not always explode if used upon the death of an enemy. I haven't been able to replicate this in a solo environment (patrolling outside of missions), but it happens nearly every time I'm in an 8-man TF. When the enemy dies, if you trigger the bomb, nothing happens besides it goes on cooldown.

 

Steps to reproduce:
1) Be in group content

2) Place Temporal Bomb on an enemy, not on the ground

3) Activate it either at the same time as they die, or shortly afterward

4) Ability will activate, but there will be no explosion, no Temporal Bubble, and the ability will go on cooldown.

 

My assumption as to what is happening here is the instance server is still processing the command stack on the enemy and you're slotting in the "detonate" between when the server processes the enemy death but before it processes the 'drop it on the ground' command.

Lockely's AE Tales:

H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)

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