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No idea what I'm doing with this Rad/Bio Sent


Sagenius

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Look at my build. After you finish laughing, fix it!

 

Sage Trollium - Villain Sentinel
Build plan made with Mids' Reborn v3.6.6 rev. 3
──────────────────────────────

  • Primary powerset: Radiation Blast
  • Secondary powerset: Bio Armor
  • Pool powerset (#1): Flight
  • Pool powerset (#2): Leadership
  • Pool powerset (#3): Experimentation
  • Pool powerset (#4): Fighting
  • Ancillary powerset: Mu Mastery

──────────────────────────────

Powers taken:

Level 1: X-Ray Beam

  • A: Superior Sentinel's Ward: Accuracy/Damage
  • 3: Superior Sentinel's Ward: Damage/RechargeTime
  • 3: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime
  • 7: Superior Sentinel's Ward: Accuracy/Damage/Endurance
  • 9: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 9: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb

Level 1: Hardened Carapace

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 11: Unbreakable Guard: +Max HP
  • 11: Aegis: Psionic/Status Resistance

Level 2: Inexhaustible

  • A: Miracle: +Recovery

Level 4: Environmental Adaptation

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5: Kismet: Accuracy +6%
  • 7: Reactive Defenses: Scaling Resist Damage
  • 45: Reactive Defenses: Defense/RechargeTime

Level 6: Fly

  • A: Winter's Gift: Slow Resistance (20%)
  • 47: Winter's Gift: Run Speed, Jump, Flight Speed, Range

Level 8: Aim

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 17: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 31: Gaussian's Synchronized Fire-Control: Recharge/Endurance
  • 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 33: Gaussian's Synchronized Fire-Control: To Hit Buff

Level 10: Adaptation


Level 12: Electron Haze

  • A: Sudden Acceleration: Knockback/Damage/Recharge
  • 13: Sudden Acceleration: Knockback/Recharge
  • 13: Sudden Acceleration: Knockback to Knockdown
  • 15: Sudden Acceleration: Knockback/Accuracy/Damage
  • 15: Sudden Acceleration: Knockback/Damage/Endurance
  • 17: Sudden Acceleration: Knockback/Accuracy

Level 14: Irradiate

  • A: Armageddon: Damage
  • 34: Armageddon: Damage/Recharge
  • 34: Armageddon: Damage/Recharge/Accuracy
  • 34: Armageddon: Recharge/Accuracy
  • 36: Armageddon: Damage/Endurance

Level 16: Ablative Carapace

  • A: Preventive Medicine: Heal
  • 36: Preventive Medicine: Heal/Endurance
  • 37: Preventive Medicine: Endurance/RechargeTime
  • 40: Preventive Medicine: Heal/RechargeTime
  • 42: Preventive Medicine: Heal/RechargeTime/Endurance
  • 42: Preventive Medicine: Chance for +Absorb

Level 18: Proton Stream

  • A: Superior Opportunity Strikes: Accuracy/Damage
  • 19: Superior Opportunity Strikes: Damage/RechargeTime
  • 19: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime
  • 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance
  • 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 23: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity

Level 20: Rebuild DNA

  • A: Panacea: Heal/Endurance
  • 43: Panacea: Endurance/Recharge
  • 43: Panacea: Heal/Recharge
  • 43: Panacea: Heal/Endurance/Recharge
  • 45: Panacea: Heal

Level 22: Neutron Bomb

  • A: Positron's Blast: Chance of Damage(Energy)
  • 23: Bombardment: Chance for Fire Damage
  • 25: Touch of Lady Grey: Chance for Negative Damage
  • 25: Shield Breaker: Chance for Lethal Damage
  • 31: Annihilation: Chance for Res Debuff
  • 48: Bombardment: Damage

Level 24: Athletic Regulation

  • A: Invention: Flight Speed

Level 26: Atomic Blast

  • A: Touch of Lady Grey: Chance for Negative Damage
  • 27: Armageddon: Chance for Fire Damage
  • 27: Eradication: Chance for Energy Damage
  • 29: Scirocco's Dervish: Chance of Damage(Lethal)
  • 29: Obliteration: Chance for Smashing Damage
  • 31: Achilles' Heel: Chance for Res Debuff

Level 28: Genomic Evolution

  • A: Steadfast Protection: Resistance/+Def 3%

Level 30: Parasitic Leech

  • A: Touch of the Nictus: Chance for Negative Energy Damage

Level 32: Hover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 42: Hypersonic: Flying / Increased Fly Protection

Level 35: Evasive Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 46: Shield Wall: Defense
  • 46: Shield Wall: Defense/Endurance
  • 46: Shield Wall: Defense/Endurance/Recharge
  • 47: Shield Wall: Endurance/Recharge

Level 38: Cosmic Burst

  • A: Apocalypse: Chance of Damage(Negative)
  • 39: Touch of Lady Grey: Chance for Negative Damage
  • 39: Apocalypse: Damage/Endurance
  • 39: Apocalypse: Damage
  • 40: Apocalypse: Damage/Recharge
  • 40: Apocalypse: Damage/Recharge/Accuracy

Level 41: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 44: Assault

  • A: Invention: Endurance Reduction

Level 47: Tactics

  • A: Invention: To Hit Buff

Level 49: Vengeance

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


──────────────────────────────

Inherents:

Level 1: Opportunity


Level 1: Brawl

  • A: Hecatomb: Damage
  • 5: Hecatomb: Damage/Recharge
  • 48: Hecatomb: Damage/Recharge/Accuracy
  • 48: Hecatomb: Recharge/Accuracy
  • 49: Hecatomb: Damage/Endurance

Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • (Empty)

Level 1: Hurdle

  • (Empty)

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 36: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 37: Synapse's Shock: EndMod/Increased Run Speed
  • 37: Power Transfer: Chance to Heal Self

Level 10: Defensive Adaptation


Level 10: Efficient Adaptation


Level 10: Offensive Adaptation


Level 6: Afterburner


 

Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd

 

Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd

Edited by Sagenius
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  • Hardened Carapace is your S/L resist armor. While it's a fine place to slot the uniques, it also needs to be slotted for resist and end red.
  • Slot Inexhaustible with 1-2 heal IOs. Not only do they increase the +regen, they also increase the +hp buff.
  • Add a def piece to Environmental Adaptation and change the def/rech piece to def/end.
  • Reduce Aim to 2-3 slots. While the 6-piece bonus is good, you need the slots elsewhere.
  • I'm inclined to 6-slot Atomic Blast with a Melee AoE set like Obliteration so it can be used more often.
  • Add slots to Parasitic Leech. It's a very good T9 and provides a massive buff.
  • Slotting Evasive Maneuvers for defense is a waste. All the defense suppresses in combat. Redeploy the slots elsewhere.
  • If you intend to run Tactics, it needs end red. 
  • Take the slots out of Brawl. There are several good melee attacks available in the Epic pools. Drop Assault and take one.
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