Sagenius Posted April 17 Posted April 17 (edited) Look at my build. After you finish laughing, fix it! Sage Trollium - Villain SentinelBuild plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Radiation Blast Secondary powerset: Bio Armor Pool powerset (#1): Flight Pool powerset (#2): Leadership Pool powerset (#3): Experimentation Pool powerset (#4): Fighting Ancillary powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: X-Ray Beam A: Superior Sentinel's Ward: Accuracy/Damage 3: Superior Sentinel's Ward: Damage/RechargeTime 3: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime 7: Superior Sentinel's Ward: Accuracy/Damage/Endurance 9: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime 9: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb Level 1: Hardened Carapace A: Gladiator's Armor: TP Protection +3% Def (All) 11: Unbreakable Guard: +Max HP 11: Aegis: Psionic/Status Resistance Level 2: Inexhaustible A: Miracle: +Recovery Level 4: Environmental Adaptation A: Luck of the Gambler: Defense/Increased Global Recharge Speed 5: Kismet: Accuracy +6% 7: Reactive Defenses: Scaling Resist Damage 45: Reactive Defenses: Defense/RechargeTime Level 6: Fly A: Winter's Gift: Slow Resistance (20%) 47: Winter's Gift: Run Speed, Jump, Flight Speed, Range Level 8: Aim A: Gaussian's Synchronized Fire-Control: Chance for Build Up 17: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance 31: Gaussian's Synchronized Fire-Control: Recharge/Endurance 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge 33: Gaussian's Synchronized Fire-Control: To Hit Buff Level 10: Adaptation Level 12: Electron Haze A: Sudden Acceleration: Knockback/Damage/Recharge 13: Sudden Acceleration: Knockback/Recharge 13: Sudden Acceleration: Knockback to Knockdown 15: Sudden Acceleration: Knockback/Accuracy/Damage 15: Sudden Acceleration: Knockback/Damage/Endurance 17: Sudden Acceleration: Knockback/Accuracy Level 14: Irradiate A: Armageddon: Damage 34: Armageddon: Damage/Recharge 34: Armageddon: Damage/Recharge/Accuracy 34: Armageddon: Recharge/Accuracy 36: Armageddon: Damage/Endurance Level 16: Ablative Carapace A: Preventive Medicine: Heal 36: Preventive Medicine: Heal/Endurance 37: Preventive Medicine: Endurance/RechargeTime 40: Preventive Medicine: Heal/RechargeTime 42: Preventive Medicine: Heal/RechargeTime/Endurance 42: Preventive Medicine: Chance for +Absorb Level 18: Proton Stream A: Superior Opportunity Strikes: Accuracy/Damage 19: Superior Opportunity Strikes: Damage/RechargeTime 19: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance 21: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime 23: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity Level 20: Rebuild DNA A: Panacea: Heal/Endurance 43: Panacea: Endurance/Recharge 43: Panacea: Heal/Recharge 43: Panacea: Heal/Endurance/Recharge 45: Panacea: Heal Level 22: Neutron Bomb A: Positron's Blast: Chance of Damage(Energy) 23: Bombardment: Chance for Fire Damage 25: Touch of Lady Grey: Chance for Negative Damage 25: Shield Breaker: Chance for Lethal Damage 31: Annihilation: Chance for Res Debuff 48: Bombardment: Damage Level 24: Athletic Regulation A: Invention: Flight Speed Level 26: Atomic Blast A: Touch of Lady Grey: Chance for Negative Damage 27: Armageddon: Chance for Fire Damage 27: Eradication: Chance for Energy Damage 29: Scirocco's Dervish: Chance of Damage(Lethal) 29: Obliteration: Chance for Smashing Damage 31: Achilles' Heel: Chance for Res Debuff Level 28: Genomic Evolution A: Steadfast Protection: Resistance/+Def 3% Level 30: Parasitic Leech A: Touch of the Nictus: Chance for Negative Energy Damage Level 32: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed 42: Hypersonic: Flying / Increased Fly Protection Level 35: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 45: Shield Wall: +Res (Teleportation), +5% Res (All) 46: Shield Wall: Defense 46: Shield Wall: Defense/Endurance 46: Shield Wall: Defense/Endurance/Recharge 47: Shield Wall: Endurance/Recharge Level 38: Cosmic Burst A: Apocalypse: Chance of Damage(Negative) 39: Touch of Lady Grey: Chance for Negative Damage 39: Apocalypse: Damage/Endurance 39: Apocalypse: Damage 40: Apocalypse: Damage/Recharge 40: Apocalypse: Damage/Recharge/Accuracy Level 41: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 44: Assault A: Invention: Endurance Reduction Level 47: Tactics A: Invention: To Hit Buff Level 49: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Opportunity Level 1: Brawl A: Hecatomb: Damage 5: Hecatomb: Damage/Recharge 48: Hecatomb: Damage/Recharge/Accuracy 48: Hecatomb: Recharge/Accuracy 49: Hecatomb: Damage/Endurance Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance 36: Numina's Convalesence: +Regeneration/+Recovery Level 1: Stamina A: Performance Shifter: Chance for +End 37: Synapse's Shock: EndMod/Increased Run Speed 37: Power Transfer: Chance to Heal Self Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 6: Afterburner Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd Sage Trollium - Sentinel (Radiation Blast - Bio Armor).mbd Edited April 22 by Sagenius
Uun Posted April 17 Posted April 17 Hardened Carapace is your S/L resist armor. While it's a fine place to slot the uniques, it also needs to be slotted for resist and end red. Slot Inexhaustible with 1-2 heal IOs. Not only do they increase the +regen, they also increase the +hp buff. Add a def piece to Environmental Adaptation and change the def/rech piece to def/end. Reduce Aim to 2-3 slots. While the 6-piece bonus is good, you need the slots elsewhere. I'm inclined to 6-slot Atomic Blast with a Melee AoE set like Obliteration so it can be used more often. Add slots to Parasitic Leech. It's a very good T9 and provides a massive buff. Slotting Evasive Maneuvers for defense is a waste. All the defense suppresses in combat. Redeploy the slots elsewhere. If you intend to run Tactics, it needs end red. Take the slots out of Brawl. There are several good melee attacks available in the Epic pools. Drop Assault and take one. Uuniverse
Trollium Posted April 17 Posted April 17 1 hour ago, Uun said: Good Advice You're beautiful and I love you.
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