LAJ199 Posted May 25 Share Posted May 25 The assault rifle for Arsenal Mastery on my DP/Nin/Ar Blaster works fine when unsheathed is selected in the costume editor. When it's sheathed, however, the rifle remains on my character's back at all times. It does not appear in my character's hands when idle, running, or firing LRM rocket. The character uses all the correct animations (i.e. appears to hold the AR in his hands when idling, running, or firing LRM), but the rifle itself stays on his back. Anyone else encountered this? Apologies if this is a known bug! Link to comment Share on other sites More sharing options...
ZorkNemesis Posted May 26 Share Posted May 26 Been reported a few times that some sheathed weapons don't seem to function properly when combined with others, notable Assault Rifles and Dual Pistols. Left-handed weapons seem to be a factor, but I recall hearing part of this issue stems from Blasters being able to carry more weapons than any other AT at once. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
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