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Posted (edited)

So this is my first sentinel, 40K themed (Death Korps of Krieg ). Just hit lvl 35 and fairly enjoying my time, so far.

 

Would love to hear any feedback/advice

 

Hero Sentinel
Build plan made with Mids' Reborn v3.7.4 rev. 9
──────────────────────────────

  • Primary powerset: Beam Rifle
  • Secondary powerset: Radiation Armor
  • Pool powerset (#1): Speed
  • Pool powerset (#2): Flight
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Concealment
  • Epic powerset: Weapon Mastery

──────────────────────────────

Powers taken:

Level 1: Charged Shot

  • A: Apocalypse: Damage
  • 3: Apocalypse: Damage/Recharge
  • 3: Apocalypse: Damage/Recharge/Accuracy
  • 5: Apocalypse: Recharge/Accuracy
  • 5: Apocalypse: Damage/Endurance
  • 7: Apocalypse: Chance of Damage(Negative)

Level 1: Alpha Barrier

  • A: Aegis: Resistance/Endurance
  • 50: Aegis: Resistance/Endurance/Recharge
  • 50: Aegis: Resistance
  • 50: Aegis: Psionic/Status Resistance

Level 2: Gamma Boost

  • A: Performance Shifter: Chance for +End
  • 37: Preventive Medicine: Chance for +Absorb
  • 39: Power Transfer: Chance to Heal Self

Level 4: Proton Armor

  • A: Titanium Coating: Resistance/Endurance
  • 37: Titanium Coating: Resistance/Endurance/Recharge
  • 37: Titanium Coating: Resistance
  • 39: Titanium Coating: Endurance

Level 6: Disintegrate

  • A: Superior Sentinel's Ward: Accuracy/Damage
  • 7: Superior Sentinel's Ward: Damage/RechargeTime
  • 9: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime
  • 9: Superior Sentinel's Ward: Accuracy/Damage/Endurance
  • 11: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 11: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb

Level 8: Aim

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 13: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge

Level 10: Fallout Shelter

  • A: Impervium Armor: Resistance/Endurance
  • 43: Impervium Armor: Resistance/Endurance/Recharge
  • 43: Impervium Armor: Resistance
  • 43: Impervium Armor: Psionic Resistance

Level 12: Lancer Shot

  • A: Superior Winter's Bite: Accuracy/Damage
  • 13: Superior Winter's Bite: Damage/RechargeTime
  • 15: Superior Winter's Bite: Accuracy/Damage/Endurance
  • 15: Superior Winter's Bite: Accuracy/Damage/Recharge
  • 17: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 17: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge

Level 14: Hasten

  • A: Invention: Recharge Reduction
  • 19: Invention: Recharge Reduction

Level 16: Proton Therapy

  • A: Numina's Convalesence: Heal/Endurance
  • 40: Numina's Convalesence: Heal/Endurance/Recharge
  • 40: Numina's Convalesence: Heal
  • 40: Numina's Convalesence: +Regeneration/+Recovery

Level 18: Refractor Beam

  • A: Superior Frozen Blast: Accuracy/Damage
  • 19: Superior Frozen Blast: Damage/Endurance
  • 21: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 21: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 23: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 23: Superior Frozen Blast: Recharge/Chance for Immobilize

Level 20: Particle Acceleration

  • A: Invention: Run Speed

Level 22: Piercing Beam

  • A: Ragnarok: Damage
  • 25: Ragnarok: Damage/Recharge
  • 25: Ragnarok: Damage/Recharge/Accuracy
  • 27: Ragnarok: Recharge/Accuracy
  • 27: Ragnarok: Damage/Endurance
  • 29: Artillery: Accuracy/Recharge/Range

Level 24: Particle Shielding

  • A: Panacea: Heal/Endurance
  • 46: Panacea: Heal/Recharge
  • 46: Panacea: Heal/Endurance/Recharge
  • 46: Panacea: Heal
  • 48: Panacea: Endurance/Recharge
  • 48: Panacea: +Hit Points/Endurance

Level 26: Overcharge

  • A: Superior Opportunity Strikes: Accuracy/Damage
  • 29: Superior Opportunity Strikes: Damage/RechargeTime
  • 31: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime
  • 31: Superior Opportunity Strikes: Accuracy/Damage/Endurance
  • 31: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 33: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity

Level 28: Ground Zero

  • A: Superior Avalanche: Accuracy/Damage
  • 33: Superior Avalanche: Accuracy/Damage/Recharge
  • 33: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
  • 34: Superior Avalanche: Recharge/Chance for Knockdown

Level 30: Meltdown

  • A: Gladiator's Armor: End/Resist
  • 36: Gladiator's Armor: Resistance/Rech/End
  • 36: Gladiator's Armor: Resistance
  • 36: Gladiator's Armor: TP Protection +3% Def (All)

Level 32: Fly

  • A: Hypersonic: Flying / Increased Fly Protection

Level 35: Tashibishi

  • A: Pacing of the Turtle: Accuracy/Slow
  • 39: Pacing of the Turtle: Endurance/Recharge/Slow

Level 38: Boxing

  • (Empty)

Level 41: Tough

  • A: Unbreakable Guard: Resistance
  • 42: Unbreakable Guard: Resistance/Endurance
  • 42: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 42: Unbreakable Guard: +Max HP

Level 44: Weave

  • A: Luck of the Gambler: Defense/Endurance
  • 45: Luck of the Gambler: Defense/Endurance/Recharge
  • 45: Luck of the Gambler: Defense
  • 45: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 47: Stealth

  • A: Reactive Defenses: Scaling Resist Damage
  • 48: Reactive Defenses: Defense/Endurance

Level 49: Infiltration

  • A: Shield Wall: +Res (Teleportation), +5% Res (All)


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Opportunity


Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • (Empty)

Level 1: Health

  • A: Miracle: +Recovery

Level 1: Hurdle

  • (Empty)

Level 1: Stamina

  • A: Invention: Endurance Modification
  • 34: Invention: Endurance Modification
  • 34: Invention: Endurance Modification

Level 1: Disintegrating


Level 32: Afterburner

 

 

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Edited by Naturallymorbid

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