xanpersona Posted June 24 Share Posted June 24 Can anyone help me improve this build? This is my main and I want to squeeze out as much damage and durability as possible. He's pretty tough as is but I'd like to know where I can improve. Xan Daro - Villain Brute Build plan made with Mids' Reborn v3.7.4 rev. 9 ────────────────────────────── Primary powerset: Street JusticeSecondary powerset: WillpowerPool powerset (#1): SpeedPool powerset (#2): FightingPool powerset (#3): LeapingPool powerset (#4): LeadershipAncillary powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Initial Strike A: Superior Brute's Fury: Accuracy/Damage/Recharge3: Superior Brute's Fury: Accuracy/Damage/Endurance/Recharge3: Superior Brute's Fury: Recharge/Fury Bonus Level 1: High Pain Tolerance A: Aegis: Resistance/Endurance/Recharge5: Aegis: Resistance5: Aegis: Psionic/Status Resistance7: Numina's Convalesence: Heal/Endurance7: Numina's Convalesence: Heal9: Steadfast Protection: Knockback Protection Level 2: Mind Over Body A: Reactive Armor: Resistance/Recharge15: Reactive Armor: Resistance/Endurance/Recharge15: Reactive Armor: Resistance17: Reactive Armor: Resistance/Endurance Level 4: Fast Healing A: Numina's Convalesence: Heal17: Numina's Convalesence: +Regeneration/+Recovery Level 6: Sweeping Cross A: Superior Brute's Fury: Accuracy/Damage19: Superior Brute's Fury: Damage/Recharge19: Superior Brute's Fury: Damage/Endurance/RechargeTime21: Eradication: Damage21: Eradication: Damage/Recharge23: Eradication: Accuracy/Damage/Endurance/Recharge Level 8: Rib Cracker A: Superior Blistering Cold: Accuracy/Damage23: Superior Blistering Cold: Damage/Endurance25: Superior Blistering Cold: Accuracy/Damage/Recharge25: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime27: Superior Blistering Cold: Recharge/Chance for Hold27: Superior Blistering Cold: Accuracy/Damage/Endurance Level 10: Indomitable Will A: Reactive Defenses: Scaling Resist Damage29: Kismet: Accuracy +6% Level 12: Taunt A: Mocking Beratement: Threat/Placate/Recharge29: Mocking Beratement: Threat/Placate/Recharge/Range Level 14: Hasten A: Invention: Recharge Reduction31: Invention: Recharge Reduction Level 16: Rise to the Challenge A: Numina's Convalesence: Heal/Endurance31: Numina's Convalesence: Heal Level 18: Spinning Strike A: Artillery: Accuracy/Damage31: Artillery: Damage/Endurance33: Artillery: Damage/Recharge33: Artillery: Accuracy/Damage/Recharge33: Artillery: Accuracy/Recharge/Range34: Artillery: Endurance/Recharge/Range Level 20: Quick Recovery A: Performance Shifter: Chance for +End34: Power Transfer: Chance to Heal Self Level 22: Shin Breaker A: Achilles' Heel: Chance for Res Debuff34: Kinetic Combat: Accuracy/Damage36: Kinetic Combat: Damage/Endurance36: Kinetic Combat: Damage/Recharge36: Kinetic Combat: Damage/Endurance/Recharge Level 24: Heightened Senses A: Shield Wall: Defense/Endurance37: Shield Wall: Defense/Endurance/Recharge37: Shield Wall: Defense37: Shield Wall: +Res (Teleportation), +5% Res (All)39: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Crushing Uppercut A: Superior Unrelenting Fury: Accuracy/Damage39: Superior Unrelenting Fury: Damage/RechargeTime39: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime40: Superior Unrelenting Fury: Damage/Endurance/RechargeTime40: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime40: Superior Unrelenting Fury: RechargeTime/+Regen/+End Level 28: Super Speed A: Thrust: Thrust: Running Speed/Increased Run Speed Level 30: Strength of Will A: Unbreakable Guard: Resistance42: Unbreakable Guard: RechargeTime/Resistance42: Unbreakable Guard: Resistance/Endurance/RechargeTime42: Unbreakable Guard: +Max HP Level 32: Kick A: Force Feedback: Chance for +Recharge Level 35: Tough A: Reactive Armor: Resistance/Endurance43: Reactive Armor: Resistance/Recharge43: Reactive Armor: Resistance/Endurance/Recharge43: Reactive Armor: Resistance Level 38: Weave A: Shield Wall: Defense/Endurance45: Shield Wall: Defense/Recharge45: Shield Wall: Defense/Endurance/Recharge45: Shield Wall: Defense46: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Luck of the Gambler: Defense/Endurance Level 44: Superior Conditioning A: Performance Shifter: Chance for +End46: Power Transfer: Chance to Heal Self Level 47: Physical Perfection A: Performance Shifter: Chance for +End48: Performance Shifter: EndMod48: Performance Shifter: EndMod/Recharge48: Performance Shifter: EndMod/Accuracy50: Power Transfer: Chance to Heal Self Level 49: Maneuvers A: Luck of the Gambler: Defense/Endurance50: Luck of the Gambler: Defense50: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Brawl (Empty) Level 1: Fury Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Numina's Convalesence: Heal/Endurance9: Numina's Convalesence: Heal11: Panacea: +Hit Points/Endurance11: Miracle: +Recovery13: Preventive Medicine: Chance for +Absorb Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End13: Power Transfer: Chance to Heal Self Level 28: Speed Phase ────────────────────────────── Stats Breakdown: - Defense - Smashing: 35.36%Lethal: 35.36%Fire: 29.78%Cold: 29.78%Energy: 30.71%Negative: 30.71%Toxic: 6.1%Psionic: 13.6%Melee: 24.85%Ranged: 12.97%AoE: 10.16% - Resistance - Smashing: 68.81%Lethal: 68.81%Fire: 29.28%Cold: 29.28%Energy: 33.03%Negative: 33.03%Toxic: 15.78%Psionic: 44.26% - HP & Endurance - Regeneration: 637.48%Max HP: 2239.48 | (Absorb: 447.9 -- 29.88% of base HP)End Recovery: 3.88/sEnd Use: 1.06/s End. (Net gain: 2.82/s)Max End: 108.6 - Movement - Run Speed: 29.14 mphJump Speed: 43.74 mphJump Height: 14.81 ftFly Speed: 0 mph - Stealth & Perception - Stealth (PvE): 0 ftStealth (PvP): 0 ftPerception: 800 ft - Misc - Haste: 130%ToHit: 6%Accuracy: 9%Damage: 106%End Rdx: 2.5%Threat: 400 - Status Protection - Held: 10.38Stunned: 10.38Sleep: 10.38Immobilized: 10.38Knockback: 18Repel: 10Confused: 10.38Terrorized: 10.38Taunt: 0Placate: 0Teleport: 0 - Status Resistance - Held: 86.25%Stunned: 86.25%Sleep: 146.8%Immobilized: 146.8%Knockback: 10000%Repel: 10000%Confused: 86.25%Terrorized: 86.25%Taunt: 0%Placate: 0%Teleport: 100% - Debuff Resistance - Defense: 17.3%Endurance: 0%Recovery: 0%PerceptionRadius: 60%ToHit: 0%RechargeTime: 15%SpeedRunning: 15%Regeneration: 25.95% ────────────────────────────── Set Effects Breakdown Superior Brute's Fury (Initial Strike) 44.98 HP (3%) HitPoints5% Defense(Smashing,Lethal), 2.5% Defense(Melee) Aegis (High Pain Tolerance) 7.5% Movement Speed3.13% Defense(Fire,Cold), 1.56% Defense(AoE)5% Resistance(Psionic), 20% Status Resistance Numina's Convalesence (High Pain Tolerance) 12% (0.75 HP/sec) Regeneration Steadfast Protection (High Pain Tolerance) Knockback Protection (Mag 4) Reactive Armor (Mind Over Body) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Numina's Convalesence (Fast Healing) 12% (0.75 HP/sec) Regeneration Superior Brute's Fury (Sweeping Cross) 44.98 HP (3%) HitPoints5% Defense(Smashing,Lethal), 2.5% Defense(Melee) Eradication (Sweeping Cross) 1.8% Max End3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) Superior Blistering Cold (Rib Cracker) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying)4% (0.07 End/sec) Recovery6% Resistance(Fire,Cold), 10% Status Resistance5% Defense(Smashing,Lethal), 2.5% Defense(Melee)5% Defense(Fire,Cold), 2.5% Defense(AoE) Reactive Defenses (Indomitable Will) 3% Resistance(All) Mocking Beratement (Taunt) 1.8% Max End Numina's Convalesence (Rise to the Challenge) 12% (0.75 HP/sec) Regeneration Artillery (Spinning Strike) 8% (0.5 HP/sec) Regeneration1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)2% DamageBuff(All)+9% Enhancement(Accuracy)3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative) Kinetic Combat (Shin Breaker) 1.5% Resistance(Fire,Cold), 2.5% Status Resistance22.49 HP (1.5%) HitPoints3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Shield Wall (Heightened Senses) 10% (0.62 HP/sec) Regeneration33.73 HP (2.25%) HitPoints4.5% Resistance(Energy,Negative), 7.5% Status Resistance5% Resistance(All), 100% MezResist(Teleport) (20% chance) Luck of the Gambler (Heightened Senses) +7.5% Enhancement(RechargeTime) Superior Unrelenting Fury (Crushing Uppercut) 4% DamageBuff(All)16% (1 HP/sec) Regeneration4% (0.07 End/sec) Recovery5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing)6% Resistance(Energy,Negative), 10% Status Resistance, 6% Resistance(Smashing,Lethal), 6% Resistance(Fire,Cold) Thrust (Super Speed) 35% SpeedRunning Unbreakable Guard (Strength of Will) 2.5% Enhancement(EnduranceDiscount)2.25% Resistance(Energy,Negative), 3.75% Status Resistance3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)112.4 HP (7.5%) HitPoints Reactive Armor (Tough) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Shield Wall (Weave) 10% (0.62 HP/sec) Regeneration33.73 HP (2.25%) HitPoints4.5% Resistance(Energy,Negative), 7.5% Status Resistance Luck of the Gambler (Weave) +7.5% Enhancement(RechargeTime) Luck of the Gambler (Combat Jumping) 10% (0.62 HP/sec) Regeneration+7.5% Enhancement(RechargeTime) Performance Shifter (Physical Perfection) 7.5% Movement Speed28.11 HP (1.88%) HitPoints2.5% (0.04 End/sec) Recovery Luck of the Gambler (Maneuvers) 10% (0.62 HP/sec) Regeneration16.87 HP (1.13%) HitPoints+7.5% Enhancement(RechargeTime) Numina's Convalesence (Health) 12% (0.75 HP/sec) Regeneration Preventive Medicine (Health) GrantPower Preventive Medicine ────────────────────────────── Set Buffs Totals Damage(All) (6% Total)+4% Damage(All) (From Superior Unrelenting Fury in Crushing Uppercut)+2% Damage(All) (From Artillery in Spinning Strike) S/L Defense (25.31% Total)+5% S/L Defense (From Superior Brute's Fury in Initial Strike)+5% S/L Defense (From Superior Brute's Fury in Sweeping Cross)+5% S/L Defense (From Superior Blistering Cold in Rib Cracker)+3.75% S/L Defense (From Kinetic Combat in Shin Breaker)+2.5% S/L Defense (From Superior Unrelenting Fury in Crushing Uppercut)+1.56% S/L Defense (From Unbreakable Guard in Strength of Will)+1.25% S/L Defense (From Reactive Armor in Mind Over Body)+1.25% S/L Defense (From Reactive Armor in Tough) Fire/Cold Defense (8.13% Total)+5% Fire/Cold Defense (From Superior Blistering Cold in Rib Cracker)+3.13% Fire/Cold Defense (From Aegis in High Pain Tolerance) Energy/Negative Defense (9.06% Total)+3.13% Energy/Negative Defense (From Eradication in Sweeping Cross)+1.88% Energy/Negative Defense (From Artillery in Spinning Strike)+1.56% Energy/Negative Defense (From Artillery in Spinning Strike)+1.25% Energy/Negative Defense (From Reactive Armor in Mind Over Body)+1.25% Energy/Negative Defense (From Reactive Armor in Tough) Defense (Melee) (18.75% Total)+5% Defense(Melee) (From Superior Unrelenting Fury in Crushing Uppercut)+3.13% Defense(Melee) (From Unbreakable Guard in Strength of Will)+2.5% Defense(Melee) (From Superior Brute's Fury in Initial Strike)+2.5% Defense(Melee) (From Superior Brute's Fury in Sweeping Cross)+2.5% Defense(Melee) (From Superior Blistering Cold in Rib Cracker)+1.88% Defense(Melee) (From Kinetic Combat in Shin Breaker)+0.63% Defense(Melee) (From Reactive Armor in Mind Over Body)+0.63% Defense(Melee) (From Reactive Armor in Tough) Defense (Ranged) (6.88% Total)+3.13% Defense(Ranged) (From Artillery in Spinning Strike)+1.56% Defense(Ranged) (From Eradication in Sweeping Cross)+0.94% Defense(Ranged) (From Artillery in Spinning Strike)+0.63% Defense(Ranged) (From Reactive Armor in Mind Over Body)+0.63% Defense(Ranged) (From Reactive Armor in Tough) Defense (AoE) (4.06% Total)+2.5% Defense(AoE) (From Superior Blistering Cold in Rib Cracker)+1.56% Defense(AoE) (From Aegis in High Pain Tolerance) Max Endurance (3.6% Total)+1.8% Max Endurance (From Eradication in Sweeping Cross)+1.8% Max Endurance (From Mocking Beratement in Taunt) Enhancement (Accuracy) (9% Total)+9% Enhancement(Accuracy) (From Artillery in Spinning Strike) Enhancement (EnduranceDiscount) (2.5% Total)+2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Strength of Will) Enhancement (RechargeTime) (30% Total)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Heightened Senses)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Weave)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Combat Jumping)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers) HitPoints (337.33 HP Total / 22.5% of Base HP)+112.4 HP (7.5%) HitPoints (From Unbreakable Guard: +Max HP in Strength of Will)+44.98 HP (3%) HitPoints (From Superior Brute's Fury in Initial Strike)+44.98 HP (3%) HitPoints (From Superior Brute's Fury in Sweeping Cross)+33.73 HP (2.25%) HitPoints (From Shield Wall in Heightened Senses)+33.73 HP (2.25%) HitPoints (From Shield Wall in Weave)+28.11 HP (1.88%) HitPoints (From Performance Shifter in Physical Perfection)+22.49 HP (1.5%) HitPoints (From Kinetic Combat in Shin Breaker)+16.87 HP (1.13%) HitPoints (From Luck of the Gambler in Maneuvers) JumpHeight (15% Total)+7.5% JumpHeight (From Aegis in High Pain Tolerance)+7.5% JumpHeight (From Performance Shifter in Physical Perfection) Mez (Knockback) (-4 Total)+Knockback (Mag -4) (From Steadfast Protection: Knockback Protection in High Pain Tolerance) Mez (Knockup) (-4 Total)+Knockup (Mag -4) (From Steadfast Protection: Knockback Protection in High Pain Tolerance) MezResist(All) (86.25% Total)+20% MezResist(All) (From Aegis: Psionic/Status Resistance in High Pain Tolerance)+10% MezResist(All) (From Superior Blistering Cold in Rib Cracker)+10% MezResist(All) (From Superior Unrelenting Fury in Crushing Uppercut)+10% MezResist(All) (From Superior Unrelenting Fury in Crushing Uppercut)+10% MezResist(All) (From Superior Unrelenting Fury in Crushing Uppercut)+7.5% MezResist(All) (From Shield Wall in Heightened Senses)+7.5% MezResist(All) (From Shield Wall in Weave)+3.75% MezResist(All) (From Unbreakable Guard in Strength of Will)+2.5% MezResist(All) (From Reactive Armor in Mind Over Body)+2.5% MezResist(All) (From Kinetic Combat in Shin Breaker)+2.5% MezResist(All) (From Reactive Armor in Tough) MezResist (Teleport) (100% Total)+100% MezResist(Teleport) (20% chance) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses) Recovery (10.5% Total)+4% (0.07 End/sec) Recovery (From Superior Blistering Cold in Rib Cracker)+4% (0.07 End/sec) Recovery (From Superior Unrelenting Fury in Crushing Uppercut)+2.5% (0.04 End/sec) Recovery (From Performance Shifter in Physical Perfection) Regeneration (112% Total / 59.48 HP/s)+16% (1 HP/sec) Regeneration (From Superior Unrelenting Fury in Crushing Uppercut)+12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in High Pain Tolerance)+12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in Fast Healing)+12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in Rise to the Challenge)+12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in Health)+10% (0.62 HP/sec) Regeneration (From Shield Wall in Heightened Senses)+10% (0.62 HP/sec) Regeneration (From Shield Wall in Weave)+10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Combat Jumping)+10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Maneuvers)+8% (0.5 HP/sec) Regeneration (From Artillery in Spinning Strike) ResEffect (SpeedFlying) (15% Total)+15% ResEffect(SpeedFlying) (From Superior Blistering Cold in Rib Cracker) ResEffect (RechargeTime) (15% Total)+15% ResEffect(RechargeTime) (From Superior Blistering Cold in Rib Cracker) ResEffect (SpeedRunning) (15% Total)+15% ResEffect(SpeedRunning) (From Superior Blistering Cold in Rib Cracker) S/L Resistance (17% Total)+6% S/L Resistance (From Superior Unrelenting Fury in Crushing Uppercut)+5% S/L Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses)+3% S/L Resistance (From Reactive Defenses: Scaling Resist Damage in Indomitable Will)+1.5% S/L Resistance (From Reactive Armor in Mind Over Body)+1.5% S/L Resistance (From Reactive Armor in Tough) Fire/Cold Resistance (21.5% Total)+6% Fire/Cold Resistance (From Superior Blistering Cold in Rib Cracker)+6% Fire/Cold Resistance (From Superior Unrelenting Fury in Crushing Uppercut)+5% Fire/Cold Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses)+3% Fire/Cold Resistance (From Reactive Defenses: Scaling Resist Damage in Indomitable Will)+1.5% Fire/Cold Resistance (From Kinetic Combat in Shin Breaker) Energy/Negative Resistance (25.25% Total)+6% Energy/Negative Resistance (From Superior Unrelenting Fury in Crushing Uppercut)+5% Energy/Negative Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses)+4.5% Energy/Negative Resistance (From Shield Wall in Heightened Senses)+4.5% Energy/Negative Resistance (From Shield Wall in Weave)+3% Energy/Negative Resistance (From Reactive Defenses: Scaling Resist Damage in Indomitable Will)+2.25% Energy/Negative Resistance (From Unbreakable Guard in Strength of Will) Resistance (Toxic) (8% Total)+5% Resistance(Toxic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses)+3% Resistance(Toxic) (From Reactive Defenses: Scaling Resist Damage in Indomitable Will) Resistance (Psionic) (13% Total)+5% Resistance(Psionic) (From Aegis: Psionic/Status Resistance in High Pain Tolerance)+5% Resistance(Psionic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Heightened Senses)+3% Resistance(Psionic) (From Reactive Defenses: Scaling Resist Damage in Indomitable Will) SpeedFlying (15% Total)+7.5% SpeedFlying (From Aegis in High Pain Tolerance)+7.5% SpeedFlying (From Performance Shifter in Physical Perfection) SpeedJumping (15% Total)+7.5% SpeedJumping (From Aegis in High Pain Tolerance)+7.5% SpeedJumping (From Performance Shifter in Physical Perfection) SpeedRunning (50% Total)+35% SpeedRunning (From Thrust: Thrust: Running Speed/Increased Run Speed in Super Speed)+7.5% SpeedRunning (From Aegis in High Pain Tolerance)+7.5% SpeedRunning (From Performance Shifter in Physical Perfection) DATACHUNK 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Meknomancer Posted June 25 Share Posted June 25 Link to comment Share on other sites More sharing options...
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