Marshal_General Posted June 27, 2019 Share Posted June 27, 2019 I was working on a brute concept based on the No Get HitSu tank and it came out pretty well. This is what it looks like. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;678;1356;HEX;| |78DA6594496FD34014C7671A872E499AADA16BD2744F5A121AE08A504B2912D4520| |5E21C45E924318DD2C87621851307EEAC77C472E52B0007380365F90A6C5D0071E0| |80C2B3DFBF102956EC5FE62DF3DEFC676CBDB1E47F7AF6C629217DA7AB05CBCA2F9| |A9BB6EAD237ED826D6CD43C4208DFA2B1AECCA4EBE8A4F180FB2FAFABAA5259BD60| |DA46A19A5F306D6B841D4BAAA46A96CA5EDCAC2B337F4195AAAAA12CE15FDDD8A86| |65754A16ED4CA0177A0AB35A368D454F0C0B5A64CAB62D4D9BB6C942B36C546CFD4| |8D6276C12CDA4631AF172C5B995B03D4C714DDCFA6E921E9164DAF7840DDE634D1F| |1087CC8D41E834F9887AC0E97AF454B6E4CB2AF8FD91502A3CC9E30F887C2E39A78| |4E752572A55F737DFE20D8CBEC0D8161660875DF509607B99E5DEE29B2C7ECDB07B| |F330FFF007F82B4015ECE155EF4BA9216C2D917C7D6891ADB34EAE638D93D275CDB| |00F8D6D953F87C09F8C0044D14C05C011FD77C47A320E283881B02B7A97698E3BDE| |15BBCCEA1DBCC913BE05D66E21E789FF99EB2A23CAF1685FE09E89E84DE49E89FC4| |5A5F90EE31D48B9D24681E3176C0CBDCD3D8758E9D38EF1C56223419A5B5F523B7F| |F13AF6DE23373F20BF815FCC69CDE61BEA4BA83C81DBCC275A6AF820DE6CC16780D| |BCC9753FD07018FA0D43B73418A69EE2380BF11EEE3BED03FDCCD900D80B0699AFA| |8A751F4345AE2F98E94C10A683033D026B3CEFC4818C7391ACFB04D4FF33BE5F439| |85B3920325F599C2B94835E9121EB2CCA1F3B97EE9BE159963ACD6D1DFE02F7092F| |C33345B8AA9516E168A64B1E339EC70847CF3E86C7E8CAB8F680257937E4EF5D936| |CB7C9B25D76639DE6639D16659762CD2D9EB6673A5D50B9556357C34C826A1CE4EC| |FBFAF819088DBFB6F93F212AF2D748ED7BFDB1A9FE2F8FDD6F824DB22607788BE18| |5CB3F9174551D92A| |-------------------------------------------------------------------| I thought about it and I think /dark would fit the concept better, but I think it needs improvement. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Dark Brute: Level 50 Mutation Brute Primary Power Set: Martial Arts Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Thunder Kick -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-End/Res(7), GldArm-Res/Rech/End(9), ImpArm-ResPsi(9), ImpArm-ResDam/EndRdx(11), ImpArm-ResDam/EndRdx/Rchg(11) Level 2: Storm Kick -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(17) Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), ImpArm-ResDam/EndRdx(19), ImpArm-ResDam/EndRdx/Rchg(21) Level 6: Combat Jumping -- Krm-ResKB(A), ShlWal-ResDam/Re TP(21), Ksm-ToHit+(23) Level 8: Warrior's Provocation -- PrfZng-Dam%(A) Level 10: Obsidian Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Max HP%(23), ImpArm-ResDam/EndRdx(25), GldArm-ResDam(25), GldArm-Res/Rech/End(27), GldArm-End/Res(27) Level 12: Cobra Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(31) Level 14: Death Shroud -- EndRdx-I(A) Level 16: Dark Regeneration -- ThfofEss-+End%(A), ThfofEss-Acc/Heal(33), ThfofEss-Acc/EndRdx/Rchg(33), ThfofEss-Acc/EndRdx/Heal(33), HrmHln-Heal/Rchg(34), HrmHln-Heal/EndRdx(34) Level 18: Crippling Axe Kick -- DblAct-Stun%(A), KntCmb-Acc/Dmg(43), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45), KntCmb-Knock%(45) Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-EndRdx/Rchg(48) Level 22: Maneuvers -- LucoftheG-Rchg+(A), GifoftheA-Def/EndRdx(50), GifoftheA-Def/EndRdx/Rchg(50) Level 24: Assault -- EndRdx-I(A) Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37) Level 28: Kick -- Empty(A) Level 30: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-ResDam(37), UnbGrd-EndRdx/Rchg(39) Level 32: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40) Level 35: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/Rchg(43) Level 38: Tactics -- HO:Cyto(A) Level 41: Superior Conditioning -- EndMod-I(A) Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(48) Level 47: Soul Transfer -- RechRdx-I(A) Level 49: Victory Rush -- EndMod-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(48) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;678;1356;HEX;| |78DA6594DB72D25014867748B0A54021505A7AC002022D602978B8EE54DB3A63CB4| |C3D8CB74C46531A8BC024E98CBDF4053C7BA33DABB7BE827AA12FE07378B850A75E| |387191F55B19C910BEEC7FAF95B5F6BF9354EF2E04DE5CBA372724FFC5866659B50| |BE6A6ADF757376DCD365A4D590831B0A0991B4957EFA361DCBDAA55F586AE97AA9A| |691B5AA3366FDA162616F435BD69E9A54E16E9775AA608ACB65A8DD28AAEB58D663| |DF477704B37AD75A31D74C74B467DDDA6593F8F1A9DE1E862DBB8595A6CEA667DAB| |56D52C5B37B7B8BF38F591A5F36D8EFE243A85E315FBD46C45119E03F090A9BC045| |F314FBC663E175DB967305761F697C13C054C296220034E31DF515D09B952407163| |03417090391802C3CCB0CADCA62C99731579842E1234F783EB458E40D41B42BD613| |2DECB391EEF91707386963976F8378F57F24274F68762449FE571E77668E4439F3E| |D418FEC58CA3467C56763986358FC183F7B4463FDFCFEB7FC8BD4F3C021F334F3E0| |19F82CF982F282BC8754530255C6D9710724D73BCA188ECF69C0C812A1866A6E6B9| |B7D41CF313AD4D452FEA03F6ACB04AC334F10AF3F455F01A789DB94788C2EF684C7| |27B990983517088391B61AA64640C7EC7905351B8974A1F3342312358E308D6F881| |3C1B459FA3DBEC456A87796A17DC03F7999903A687EE378EFD1B77E810322909AE2| |027B07B193C2199EFCCDC4FE647AA3C89CA936BDC4DAE0EAE33A70CF036B8C154A8| |4E1A0EA5B1DA3C1CCAC3A13C9C29A8CC28E564B1FAEC7982220B1F6DD134B4E924D| |F3B405A9135A9086D163C2494DC57D011A5226BF7E9B52EC38532E2261481C3A15F| |C799428F52EE512A3DCAD91EE55C8FB2A41C7F159C95EED919EE6555C13469127AF| |685E98D66CDF93C70FC65101272BEFED324E9329EA21BECE397EEF8698EFFD61DFF| |9F677F00C57ED3B5| |-------------------------------------------------------------------| I am not quite there on defense or resists, but maybe with the heal, its OK? What can you guys suggest to make it better? Link to comment Share on other sites More sharing options...
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