Marshal_General Posted June 27, 2019 Posted June 27, 2019 I was working on a brute concept based on the No Get HitSu tank and it came out pretty well. This is what it looks like. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;678;1356;HEX;| |78DA6594496FD34014C7671A872E499AADA16BD2744F5A121AE08A504B2912D4520| |5E21C45E924318DD2C87621851307EEAC77C472E52B0007380365F90A6C5D0071E0| |80C2B3DFBF102956EC5FE62DF3DEFC676CBDB1E47F7AF6C629217DA7AB05CBCA2F9| |A9BB6EAD237ED826D6CD43C4208DFA2B1AECCA4EBE8A4F180FB2FAFABAA5259BD60| |DA46A19A5F306D6B841D4BAAA46A96CA5EDCAC2B337F4195AAAAA12CE15FDDD8A86| |65754A16ED4CA0177A0AB35A368D454F0C0B5A64CAB62D4D9BB6C942B36C546CFD4| |8D6276C12CDA4631AF172C5B995B03D4C714DDCFA6E921E9164DAF7840DDE634D1F| |1087CC8D41E834F9887AC0E97AF454B6E4CB2AF8FD91502A3CC9E30F887C2E39A78| |4E752572A55F737DFE20D8CBEC0D8161660875DF509607B99E5DEE29B2C7ECDB07B| |F330FFF007F82B4015ECE155EF4BA9216C2D917C7D6891ADB34EAE638D93D275CDB| |00F8D6D953F87C09F8C0044D14C05C011FD77C47A320E283881B02B7A97698E3BDE| |15BBCCEA1DBCC913BE05D66E21E789FF99EB2A23CAF1685FE09E89E84DE49E89FC4| |5A5F90EE31D48B9D24681E3176C0CBDCD3D8758E9D38EF1C56223419A5B5F523B7F| |F13AF6DE23373F20BF815FCC69CDE61BEA4BA83C81DBCC275A6AF820DE6CC16780D| |BCC9753FD07018FA0D43B73418A69EE2380BF11EEE3BED03FDCCD900D80B0699AFA| |8A751F4345AE2F98E94C10A683033D026B3CEFC4818C7391ACFB04D4FF33BE5F439| |85B3920325F599C2B94835E9121EB2CCA1F3B97EE9BE159963ACD6D1DFE02F7092F| |C33345B8AA9516E168A64B1E339EC70847CF3E86C7E8CAB8F680257937E4EF5D936| |CB7C9B25D76639DE6639D16659762CD2D9EB6673A5D50B9556357C34C826A1CE4EC| |FBFAF819088DBFB6F93F212AF2D748ED7BFDB1A9FE2F8FDD6F824DB22607788BE18| |5CB3F9174551D92A| |-------------------------------------------------------------------| I thought about it and I think /dark would fit the concept better, but I think it needs improvement. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Dark Brute: Level 50 Mutation Brute Primary Power Set: Martial Arts Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Thunder Kick -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-End/Res(7), GldArm-Res/Rech/End(9), ImpArm-ResPsi(9), ImpArm-ResDam/EndRdx(11), ImpArm-ResDam/EndRdx/Rchg(11) Level 2: Storm Kick -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(17) Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), ImpArm-ResDam/EndRdx(19), ImpArm-ResDam/EndRdx/Rchg(21) Level 6: Combat Jumping -- Krm-ResKB(A), ShlWal-ResDam/Re TP(21), Ksm-ToHit+(23) Level 8: Warrior's Provocation -- PrfZng-Dam%(A) Level 10: Obsidian Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Max HP%(23), ImpArm-ResDam/EndRdx(25), GldArm-ResDam(25), GldArm-Res/Rech/End(27), GldArm-End/Res(27) Level 12: Cobra Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(31) Level 14: Death Shroud -- EndRdx-I(A) Level 16: Dark Regeneration -- ThfofEss-+End%(A), ThfofEss-Acc/Heal(33), ThfofEss-Acc/EndRdx/Rchg(33), ThfofEss-Acc/EndRdx/Heal(33), HrmHln-Heal/Rchg(34), HrmHln-Heal/EndRdx(34) Level 18: Crippling Axe Kick -- DblAct-Stun%(A), KntCmb-Acc/Dmg(43), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45), KntCmb-Knock%(45) Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-EndRdx/Rchg(48) Level 22: Maneuvers -- LucoftheG-Rchg+(A), GifoftheA-Def/EndRdx(50), GifoftheA-Def/EndRdx/Rchg(50) Level 24: Assault -- EndRdx-I(A) Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37) Level 28: Kick -- Empty(A) Level 30: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-ResDam(37), UnbGrd-EndRdx/Rchg(39) Level 32: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40) Level 35: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/Rchg(43) Level 38: Tactics -- HO:Cyto(A) Level 41: Superior Conditioning -- EndMod-I(A) Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(48) Level 47: Soul Transfer -- RechRdx-I(A) Level 49: Victory Rush -- EndMod-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(48) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;678;1356;HEX;| |78DA6594DB72D25014867748B0A54021505A7AC002022D602978B8EE54DB3A63CB4| |C3D8CB74C46531A8BC024E98CBDF4053C7BA33DABB7BE827AA12FE07378B850A75E| |387191F55B19C910BEEC7FAF95B5F6BF9354EF2E04DE5CBA372724FFC5866659B50| |BE6A6ADF757376DCD365A4D590831B0A0991B4957EFA361DCBDAA55F586AE97AA9A| |691B5AA3366FDA162616F435BD69E9A54E16E9775AA608ACB65A8DD28AAEB58D663| |DF477704B37AD75A31D74C74B467DDDA6593F8F1A9DE1E862DBB8595A6CEA667DAB| |56D52C5B37B7B8BF38F591A5F36D8EFE243A85E315FBD46C45119E03F090A9BC045| |F314FBC663E175DB967305761F697C13C054C296220034E31DF515D09B952407163| |03417090391802C3CCB0CADCA62C99731579842E1234F783EB458E40D41B42BD613| |2DECB391EEF91707386963976F8378F57F24274F68762449FE571E77668E4439F3E| |D418FEC58CA3467C56763986358FC183F7B4463FDFCFEB7FC8BD4F3C021F334F3E0| |19F82CF982F282BC8754530255C6D9710724D73BCA188ECF69C0C812A1866A6E6B9| |B7D41CF313AD4D452FEA03F6ACB04AC334F10AF3F455F01A789DB94788C2EF684C7| |27B990983517088391B61AA64640C7EC7905351B8974A1F3342312358E308D6F881| |3C1B459FA3DBEC456A87796A17DC03F7999903A687EE378EFD1B77E810322909AE2| |027B07B193C2199EFCCDC4FE647AA3C89CA936BDC4DAE0EAE33A70CF036B8C154A8| |4E1A0EA5B1DA3C1CCAC3A13C9C29A8CC28E564B1FAEC7982220B1F6DD134B4E924D| |F3B405A9135A9086D163C2494DC57D011A5226BF7E9B52EC38532E2261481C3A15F| |C799428F52EE512A3DCAD91EE55C8FB2A41C7F159C95EED919EE6555C13469127AF| |685E98D66CDF93C70FC65101272BEFED324E9329EA21BECE397EEF8698EFFD61DFF| |9F677F00C57ED3B5| |-------------------------------------------------------------------| I am not quite there on defense or resists, but maybe with the heal, its OK? What can you guys suggest to make it better?
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