Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted

Summary: Female Pants/Baggy/Shredded has an odd behavior, including the ability to select a 'Tattered' pants category that doesn't exist elsewhere, and the ability to select a torn-edge pants texture that doesn't exist elsewhere.

 

Steps to reproduce:

  • Take a female character into the costume editor.
  • Select 'Pants' for lower body.
  • Select 'Baggy' for Pants type
  • Select 'Shredded' for the subtype.

 

This causes 'Baggy' to be replaced with 'Tattered'. Then you can further explore this by:

  • Clicking 'Tattered' but NOT selecting any of the options. Just click in the dead space next to the menu, allowing 'Tattered' to remain.
  • Click 'Shredded'. You can select 'Long' and 'Short' to see different options. 'Long' brings up that torn-edge texture. Short doesn't do anything. 'Motorcycle leathers' and 'Baggy Cargo' do what you'd expect.

 

Do I have visual proof? I captured a video in OBS and attached it, showing how I reproduce this. Hopefully it makes more sense visually

 

Suggested Fix: This screams 'improperly initialized object', like most of the costume bugs. I'd suggest looking at the data that gets initialized into the costume when selecting 'Pants', but I'm no C++ expert, so take that with a 10meq sodium chloride tablet.

 

Obviously, the torn-edge texture should be available across all the pants types. (Frankly, I'd like to see something similar available on the bottom hems of everything that has a bottom hem!)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...