Figurehead Posted September 7 Posted September 7 In the fog of labyrinth trial, if you are in the middle of a pitched fight against the minotaur and happen to have gone to the lobby because you died, and the minotaur goes down, you get no slayer of the minotaur badge.
Glacier Peak Posted September 7 Posted September 7 2 hours ago, Figurehead said: In the fog of labyrinth trial, if you are in the middle of a pitched fight against the minotaur and happen to have gone to the lobby because you died, and the minotaur goes down, you get no slayer of the minotaur badge. Players must be in the arena when the Minotaur is defeated in order to receive the badge. Quote July 30 Update Labyrinth of Fog All players in the Labyrinth zone now have inherent intangibility, allowing them to move through other players for optimal movement freedom. Cursed Plague Howl: Base accuracy doubled, recharge halved; No longer hits pets. Tweaked the global spawn rates to off-load the zone's spawn cap by 25%. This should not be particularly perceptible to players, but should help with zone performance and mob spawn consistency. Increased the Minotaur's rotating Mez resist's strength by 50%. Minotaur defeat badge is now auto-granted to everyone in the arena on defeat. 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
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