TheOtherTed Posted October 20 Posted October 20 I've been playing Fallout 4 on and off since it's release, and I almost always do the Arlen Glass mission, in no small part because he's a random and quirky dude. Never gave it (or him) much more thought when I completed the quest. Last night, I got sent to rescue a settler from some building in Boston that I had apparently never visited before. Didn't connect the name of the place with anything, until I suddenly started finding security notifications and angry warnings about Arlen Glass, Turns out that... Spoiler old A.G. was a lead developer for his company, and a close friend of the company's founder. However, when the founder retired and handed off the reins to his son, the son immediately dismissed A.G. The old bird didn't leave without a fight, and had to be escorted off the premises several times. All he wanted to do was make toys, and he couldn't quite get why the new boss didn't want to collaborate with him the way his father did. In any case, A.G. got the last laugh. Sort of. He got ghoulified when the bombs fell, and survived 200 years of post-war devastation to finally perfect his craft - with the help of the Sole Survivor. Sadly, we never see the result. So how have old and comfortable games hit you in the face with something random?
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