Ukase Posted Friday at 02:38 AM Share Posted Friday at 02:38 AM Mark & Recall accolade power is fantastic. When this new accolade power got released, I wasn't terribly impressed, as I didn't see much utility for it. But, let me tell you, this is a MUST-HAVE for all of my characters that intend to play any kind of content beyond simple marketing or farming. I am going to steal the requirements from @Bludgeoner. For mysterious reasons, his post was tossed into Feedback & Suggestions - and frankly, I don't think many people got to see it there. The requirements, which is basically Bludgeoner's entire post is behind this spoiler: Spoiler So - now that you can see how to get it, maybe your next question is "why?" To save yourself the annoyance of escort missions. To save a little time. The what/how: For most of these situations, you have to ensure: 1) your stealth is off when you rescue the npcs. If they can't see you, they won't follow you. 2)That you are the one that did the rescuing, not your teammate who didn't use Mark & Recall. If your teammate rescues them - sometimes, it's just easier to forget about it, particularly if you're a slow typer, and they seem pretty new or obtuse. Some folks just won't understand what you're trying to do (or don't like the idea of it) But, if you have a "team player", tell them to move as fast as they can, stealthed, out of view, and hopefully you can pick them up and use the accolade to finish that objective/mission. 3) With some NPCs, like Katie Hannon, she's got pretty good vision. Turn your tactics off before you rescue her. It may be worthwhile to clear around the area a bit before you free her. 4) Most importantly, be sure you set the mark where you need to set it. It's not always at the entrance! Tarikoss SF: In the 5th mission, you have to free and escort a technician to a portal computer. You find the portal computer. Click on your Mark & Recall accolade. It will place a mark on your map, and it will spin, like a toggle does. Then you free the technician, and press the accolade power again, and you and the tech are instantly ported to the portal computer. Mission Complete!Silver Mantis SF: Use the Mark & Recall at the mission entrance. The first mission has you defeating 2 captains, Li and Lee. You're on your own with those guys. But the tattoo artists to bring to the entrance are in the back room. One is on the left as you enter the big room, and the other is just below him. Rescue both, then use your Mark & Recall to go back to the entrance. That objective is met. Operative Renault Strike Force: The first mission has you rescuing Barracuda and leading her to a portal. Use the Mark & Recall at the portal FIRST. Then rescue her, and make sure she's following you, (turn your stealth off) and use your Mark & Recall accolade to port to the portal. She will come with you. Jim Temblor (Faultline) Arc: The Rumblings of the Past: Fusionette can be a bit of an aggro magnet and a bit annoying for some players. Mark your spot at the entrance, free her, and port back. She comes with you. Mission Complete! Penelope Yin (Faultline) Arc: I lost my Daddy: In the last mission, you're to free Yin's dad and walk him back to the entrance. This saves you the walk. Moonfire TF: In the 7th mission, the objective is to free Dr. Todd and escort her to the entrance. Free her, and use ATT, or if nobody has that, or it's on cool down, you can use Mark & Recall to bring her back. John Houston (Independence Port, Rogue contact) The first mission has you rescuing Tunnel Rat and bringing her to the entrance. Place your mark, and rescue her, mash that button, mission complete. Crimson (Peregrine Island, Badge mission, Rikti Negotiator) Sadly, this one has you running to Founders to talk to Indigo for the sake of the story. But, once you get there, you can mission tp to 2nd mission, kill the boss, free the npc. (No escort required) The third mission is set for you immediately. They give you 2 hours and 30 minutes to finish it. Rescue the oddly named Rikti, and use the accolade to port both of you the mission entrance. (I Just complete this myself in 5 minutes, solo at 0/1 on my new level 50, fire/natty corruptor. Your times may vary. Got 7 merits for it, too. Seems kind of easy for 7 merits. )Katie Hannon TF: I mentioned this above as an example, but when you rescue Amy, despite best efforts, sometimes Amy will get stuck. If you set your mark at the entrance, free her and then port back with the accolade, as promised in each example above, she'll come with you! You can also use it with Katie in the last mission. A little bit faster and less chance of aggro if you're sure she's following you. Again - make sure stealth is off. I know there are a number of other NPCs to escort in game - thinking of some of those safeguard missions, and one particular mission in Praetoria (you'd have to do this through ouro, can only get tip missions at level 20 and higher) comes to mind where you have to escort a very slow, injured person above ground. This npc moves slower than any npc I've ever escorted. I've repressed the memory and can't recall it. Sadly, the accolade doesn't work in PvP. I know I'd have a few more nukes if I could speed the process up with it. One other category I didn't mention is tip missions. There's a few that come to mind where the Mark & Recall would be handy. But I was doing those 25 tip missions to earn it and couldn't use it. But, if you find yourself doing some tip missions, the accolade may be more useful than you think. 3 Link to comment Share on other sites More sharing options...
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