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Posted (edited)

 Hello, me again!

 

 So the title says it all. It sounds kinda bitchy on their part but I've gamed with them for 20+ years. I know what they like in an MMO environment and I also know they get bored with cookie cutter FOTM stuff. They actually like a little challenge and a bit of "off the beaten path". 

 

They love ranged but ALWAYS end up in melee. D&D, they were a Ranger ( OLD D&D folks .... old ) Stinkin' EverQuest they played a Mage with delusions of tanking (pets helped but.... yeah). Anarchy online, Dark Age of Chamelot, on and on. Same thing.

 

You get the gist. Blapper comes to mind right off... but that cookie cutter thing, ya know? Also, he hates healing and buffing so defenders seemed like a poor choice.  I'm not giving him my Dom and Corrs ... I'm keeping those in my back pocket too 😛

 

Sentinel, however... 

 

This has legs.

 

 I've settled on Dark for debuff, theme and Aoe goodness. Fire seems like a solid pairing and will feel a little familiar. Over-all I think leveling up will prove a challenge until certain aspects start coming online. The slow burn to endgame enhancing will stave off any OP-ness, for a time. 

 

But, look, since I'm pairing with him, I want him to be a capable Hero. I'll be on Chromium, so I'm the meat shield - And he will, invariably, be off tanking. 

 

https://api.midsreborn.com/build/download/FyF3L5wBARrklrdK

 

 

 

 

 

 

 

Midnight 1.JPG

Midnight 2.JPG

Midnight Flame - Sentinel (Dark Blast - Fiery Aura).mbd

Edited by Grizlee
Posted

Are you the one who is giving him the currency to afford this build? Level 53 HOs aren't cheap. The HO in Assault gives less End Reduc than a simple Level 50 common End Reduc IO. The Damage aspect isn't boosted. Again, I'm not even sure you are getting any added Damage from the HO in Molten Embrace, but I'm not sure on that since you can't slot it for Damage directly. I'm not really sure the bonuses from Clouded Senses is really worth it in Gloom. Also, fast recharging powers will proc less. You are only really getting mule like set bonuses from Aegis in Healing Flames. I think I would rather load up on more Healing as Healing Flames is a significate part of your mitigation. Life Drain should be slotted for Damage. You have enough Healing elsewhere. Plus, the procs are in a ST attack, so there's not that much of a benefit in them. I mean, a chance for more End when you already have Consume? Speaking of which, I would be tempted to slot it for Damage versus End Mod. I would stick a ToHit/End in Tactics and then 3-lot Weave with LotG.

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted (edited)

 

I had made those changes a bit ago in regards to the HO's. I initially created this build at 2 am this morning. Not my best focus, if I'm honest. I also started lamenting about a few things. Recharge and a lack of end reduction in Maneuvers. 

 

 I'm looking into the other aspects you have outlined. Thank you for that. I did play a Sent on live, but it was eons ago and it was nothing like this. 

 

One thing, the 3 slotting of LoTG into weave would just push a capped resist further into being over. To what end?

Edited by Grizlee
Posted (edited)

Made some changes. Kept the gist of what I think my friend will enjoy. It's meant to be in the thick of it, because that's how he will play. I feel damge in Life drain is adding one more damage dealer, which I think I have plenty of. It's damage would be nice, but not needed as much as the healing. Healing flames has some healing, but it is mostly getting defenses stuffed in, Life Drain is meant to cover it's diminished healing properties. Healing flames recharges on a 14 second timer where-as Life Drain is on a 3.8 ( call it 4 - so three casts to one healing flame ). That was my thought process with those. 

 

Midnight Flame - Sentinel (Dark Blast - Fiery Aura).mbd

Edited by Grizlee
Posted
2 hours ago, Grizlee said:

You get the gist. Blapper comes to mind right off... but that cookie cutter thing, ya know?

Cookie cutter you say? I don't think you or your friend is ready for this

 

 

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted (edited)

3-slotted LotG would boost Regen and HP. I'm not sure how that would impact Res. If Healing Flames, which as you have pointed out recharges in 14 seconds, alone isn't covering healing then there are problems elsewhere which need to be fixed. I have a Dark/sr Scrapper, and I only slot Siphon Life with 1 Heal. 

 

To add, I have a Dark/elec Brute who isn't planning on slotting any Heal in Siphon Life. 

Edited by Without_Pause

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

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