Ultimo Posted December 28, 2024 Posted December 28, 2024 (edited) So, when making my bases, I keep finding the same problem. There are no walls with doors in them. Specifically, we need a wall segment that fits across the standard 1 unit block, and goes from floor to ceiling, that has a normal, human sized door in it. We need one in a metallic finish, a wood wall finish... basically one for each general style of walls. For example, THIS wall section would work, IF it didn't have the broken hole in it, and it extended to the ceiling. Edited December 28, 2024 by Ultimo 3 1
Rudra Posted December 28, 2024 Posted December 28, 2024 (edited) Instead of that wall except without the break and it reaching to the ceiling, how about your proposal plus a wall like that except with no breaks or doors we can place above it to maintain theme while still leaving us the option to use other fillers for different designs? (Edit: As in, yes, walls with doors that aren't broken, but don't change the height. Just also give a wall option of the same type(s) that has no doors or holes so we can build how we want.) Edited December 28, 2024 by Rudra 1
Ultimo Posted December 28, 2024 Author Posted December 28, 2024 Right. The panel should extend from the low floor to the high ceiling, have a doorway, but no broken hole, and should be wide enough to extend from one wall to the other. It would also be useful to have wall sections that DON'T have a door in them. 3 1
Rudra Posted December 28, 2024 Posted December 28, 2024 (edited) 3 hours ago, Ultimo said: Right. The panel should extend from the low floor to the high ceiling, have a doorway, but no broken hole, and should be wide enough to extend from one wall to the other. That is the part I am disagreeing with you on. Removing the broken hole? Agreed. Increasing the height and width? Disagree. I think it would be better if it kept its current height and width, but also had a version that has no door or break to be used as a regular wall or as an addon to make the existing wall reach the ceiling/both walls of the room. Not increasing the height or width means that we aren't locked into just using that wall, but also have the options of using other pieces to finish making that wall with door reach the ceiling/opposite wall. Like glass windows along the top that fliers can look through or a layered style wall with different sections like we can currently do with base walls by changing the different sections of wall to different options for a more detailed appearance rather than a flat single appearance. (Edit again: Or to carve out irregular shaped sections.) Edited December 28, 2024 by Rudra Edited to swap "rather" and "than".
Ultimo Posted December 28, 2024 Author Posted December 28, 2024 (edited) The problem with that is trying to balance a second wall on top of the first one, to complete the wall. That's been a huge part of the problem I've been having, all the walls in the base only go half way up. Perhaps the best solution is to offer both types, half height and full height. As for the width, the problem with that is they have to clip through the wall to be placed, and if there's a space on the other side of the section, it sticks out there. That is, it's more than two blocks wide. Having the suggested sections be only one block wide means if you needed to, you could put two side by side to fill a double wide corridor or room. Edited December 28, 2024 by Ultimo
Rudra Posted December 28, 2024 Posted December 28, 2024 (edited) 12 hours ago, Ultimo said: The problem with that is trying to balance a second wall on top of the first one, to complete the wall. That's been a huge part of the problem I've been having, all the walls in the base only go half way up. Want me to show you how to stack them so they line up? Edit again: If you're having problems lining up walls over the walls you have placed, an easy "cheat" is to do the following: 1) Set your grid size to 1 x 1 or 1/2 x 1/2. 2) Set your base wall where you want it. 3) Partially sink your base wall into the floor. 4) Place your next higher section of wall where the base wall is. Make sure the walls occupy the same space. (That is part of the reason to partially sink the base wall.) 5) Grab the new wall section anywhere higher than the base wall's top and drag it up to sit flush with (or partially inserted in) the ceiling. 6) Repeat for each new section of wall in that space, stopping at the base of the previous wall section, until there is no longer sufficient space for a new wall. 7) Drag the base wall back up out of the floor to finish closing the gap. The reason for the 1 x 1 or 1/2 x 1/2 grid size is because it makes it easier to align the wall sections. If you have the hang of the grid sizes though, feel free to skip step 1 and just use your normal grid size. If you need multiple walls to go across the room, then place base walls all the way across the gap to be walled off until you have a full length base wall for reference. This will make placing the later sections simpler since you won't have to keep repositioning yourself to make sure the new wall sections are lined up with the previous wall sections. Then start adding the higher elevation wall sections as listed. (Edit yet again: And until we get walls with doors, you can use this method to make your own doorways using existing dividers. Just delete the lower dividers to make your doorway at the end. For example, in the picture in this post, I made that doorway using tech balconies without rails. [Yes, more balconies are mirrored on the other side.] I made another using shoji panels and another with brick wall sections.) (Yet another edit: The tech balconies with rails could have been used for the top part, forcing a gap between the wall sides, with one of the thick metal plates positioned between the balconies on one side as a heavy shutter that can be extended to close the room off, but not having rails lets you place the balconies against each other for a "single" wall.) Edited December 28, 2024 by Rudra Edited to add picture.
Ultimo Posted December 29, 2024 Author Posted December 29, 2024 That's doable, but takes a lot of work and is very finicky. I think just having a wall we can put in place in one move is preferable. Of course, there's nothing stopping you doing it the way you've done in your picture, but an easier option would still be welcome. 1 1
Rudra Posted December 29, 2024 Posted December 29, 2024 I was trying to not ask, but I'm going to ask anyway. Given what you said in your last post, I am rather confused. You do realize my previous post was not an argument against your request, yes? That my previous post was merely instructions to help you with your base building until such time as your request may be made?
Ultimo Posted December 29, 2024 Author Posted December 29, 2024 14 minutes ago, Rudra said: I was trying to not ask, but I'm going to ask anyway. Given what you said in your last post, I am rather confused. You do realize my previous post was not an argument against your request, yes? That my previous post was merely instructions to help you with your base building until such time as your request may be made? I understand that, I'm just saying I'm not against your suggestion either. I feel like we're arguing the same thing from different directions. Let me just assume we're in agreement!
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