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Posted (edited)

Salutations Champions!

I made myself a new toon checklist because I got tired of getting to the first EB/AV on a new toon and discovering that I forgot to buy Envenomed Daggers or something similar and I figured others may get some use out of it too. 

 

Disclaimer 1: this is all personal preference, there is more you could do if you'd like but this is the stuff that I feel is worth the price for a brand new toon who intends to leveling up organically. (I wouldn't bother with most of this at level 1 if you're powerleveling.) And, of course, skip whatever you goes against you particular playstyle.

 

Disclaimer 2: This will set you up to level through the early levels fairly quickly, if you'd like to spend more time at the low levels or prefere a greater challenge then skip the XP Boosters or Amplifiers.

 

So make your new toon and head over to Pocket D at level 1 (don't forget to grab the exploration badge on the second floor by the table).

 

New toon checklist
 
invite to SG & promote
give 30,000,000 inf
 
---Null the Gull---
Change alignment to Vigilante or Rogue
Disable travel power popup tray
Disable Group Fly
Disable Group TP
Set Mystic Fortune preference
 
---S.T.A.R.T. Vendor---
 
-Prestige Powers-
Sands of Mu (Free)
Blackwand (w/ bonus)(Free) (All my toons are Mutants, adjust for your origin)
Nem Staff (Free)
Jump Pack (Free)
Assemble the Team (1 Million)
Base Transporter (1 Million)
SG Portal (10 Million)
Mission TP (1 Million)
Team TP (10 Million)
Secondary Mutation (Free)
Return to Battle (1 Million)
Reveal (10,000)
 
-Temp Powers-
-Travel-
Jet Pack (5,000 x 10 = 50,000)
-Attacks-
Envenomed Dagger (50,000 x 3 = 150,000)(90 charges)
 
-Buffs-
XP Booster - 2xXP x 10 (Free)
-Amplifiers-
Defense Amplifier (1,000 x 8 = 8,000)
Offense Amplifier (1,000 x 8 = 8,000)
Survival Amplifier (1,000 x 8 = 8,000)
 
---Prestige Enhancements---
Get 1 of each (Free x 5) 
 
____(Total Cost = 24,234,000)____
 
 
---Set Combat Attributes Window--- (powers -> Combat Attributes)
1 Regen
2 Recovery
3 To Hit
4 Damage
5 Recharge
6 Influence
7 *relevant resist/def
8 *relevant resist/def
9 *relevant resist/def
10 *relevant resist/def
 
---Macros---  (No binds here, just buttons that you can delete if you don't like. No risk)
/macro_image "Teleportation_Wentworths" "Auction" "AH" (Creates a pretty button to open the Auction House)
/macroimage Teleportation_ResistanceMarket "Superbase Teleport" enterbasefrompasscode yourbasecodehere (creates a button that will take you to your base when clicked near a base portal or when using base teleporter or Long Range Teleporter)
/macro F target_custom_next Find (Creates a targeting button. Replace "find" with the name of your target to pick them out quickly)
/macro STUN target_custom_next super (Creates a button that targets Super Stunners. Oh how I despise Super Stunners!)
/macro ITF "targetcustomnext Sybil$$targetcustomnext Cryst$$$$targetcustomnext Gen$$targetcustomnext Rom$$targetcustomnext Req" (This creates a button that will target high priority targets in the ITF)
/macro Surg target_custom_next alive Surg (This creates a button that will target Surgeons in Cimerora, I tried to include it in the ITF macro but I found it to be more efficient to have it be a seperate button.)
 
--Move new powers to tray and organize trays--
--Log off by base portal--
--Grab an Oro Portal if you see one--

 

And there ya go, Solo, Duo or in a team you're primed to put a whoopin on some Hellions. With all the advantages I get from following this checklist I set mish diff to +1 right from the get go. The money left after buying everything is enough to buy/upgrade SOs till mid-game where I'm slotting set IOs.

 

Unrelated to checklist low level advise

Spoiler

Personally, at this point I like to head right to Echo of Galaxy City and street sweep till level 5 while grabbing all the exploration badges to build a little prestige and get my first merits since it's a small zone and all the badges are easy to get. You could do Atlas just as easily but I like to save Atlas until I'm working on the Atlas Medallion. Either way it only takes 10-15 min to hit level 5 and then you're set up to hit the Hollows or whatever your preference may be.

 

Hope this helps your trust fund babies!

Edited by mistagoat
added macro descriptions
  • Like 2
  • Thumbs Up 1

SPOON!

Posted

Fairly useful. Could you explain the macros and what they're for?

I also think disabling Group Teleport or Fly is kind of very personal preference. Although I do like that it is in this guide, because instead of complaining about it, people should just disable it themselves if it bothers them. Just makes sense in terms of etiquette.

Posted
1 hour ago, Raikao said:

Could you explain the macros and what they're for?

 

Macros are coding that players can do.

They create buttons that drop in to trays.

 

Basic macro creation structure:

/marco name "command command-text"

 

"macro" tells the game you want to create a button

"name" is the name that will be on the button

"command" is a /command - list here: https://homecoming.wiki/wiki/List_of_Slash_Commands

"command-text" is the required command text or message.

 

Simple examples:

/macro Hello "local Hello!"

/macro try1 "goto_tray 1"

The macro above flips the active tray to tray 1

/macro try2 "goto_tray 2"

The macro above flips the active tray to tray 2

 

$$ is used to link commands when writing a macro.

/macro Hello "local Hello!$$e wave"

/macro Grat "team Gratz!$$e clap"

 

A more complicated one for triggering one of all basic healing insps that might be in your insp tray:

 /macro Heal "inspexec_name respite$$inspexec_name dramatic_improvement$$inspexec_name resurgence"

 

 

@mistagoat is creating some macros to change how the button looks with "/macro_image"

/macro_image "Teleportation_Wentworths" "Auction" "AH"

The one above creates a button to access the auction house.

I use this one instead.

/macro Auction AH

 

/macroimage Teleportation_ResistanceMarket "Superbase Teleport" enterbasefrompasscode yourbasecodehere

The one above creates a button to access a base when you are near a base portal if the base has a passcode created.

My basic structure for this macro is

/macro Base "enterbasefrompasscode BASE-999999"

Where "BASE-999999" is the passcode for a base you want to enter. (if you yell out that you want access to a base, just yell out in the /help channel and someone(s) will provide you with one ... if you haven't built your own already.)

@mistagoat 's might actually trigger the single character base teleporter as well ... if that has been purchased at the START vendor by the character.

 

F, Stun, and ITF seem to be targeting macros where you are using it to search for specific targets.

 

I like creating custom change emote (CCE) macros

/macro name "cc #"

cc # = slot # first slot is 0, second is 1, third is 2, etc

 

/macro name "cce # ccemote"

name = name of your macro

cce # = slot # first slot is 0, second is 1, third is 2, etc

ccemote - see listed below

 

I use these macro structures to change from innocent bystander and super hero mode. My tray 9 only has basic powers in it.

/macro IB  "cce # ccemote$$goto_tray 9"

/macro Super "cce # ccemote$$goto_tray 1"

 

ccemote = one of these below

ccbackflip cchowl ccevillaugh ccspin ccnuke 

cclightning ccprestochango ccdrinkformula 

ccsmokebomb ccninjaleap CCDimensionShift ccfurburst 

ccsalute ccvanguardsigil cccast ccsuperserum

ccenergymorph ccrapidboil ccfeatherburst 

ccfurspin ccoilstrike ccpressurerelease 

cciceblock ccstoneblock ccfireworks 

ccpureenergy ccnuke ccmurderofcrows 

ccconfettithrow ccgiftburst ccinnerwill 

cclightmagic ccrainbow

 

So say you want to get hit by lightning to change into costume for slot 0 (the first costume)

/macro Super "cce 0 cclightning"

 

Just as warning, there is like a 10 second delay between when you can switch costumes

 

Have fun!

 

  • Thanks 1

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
4 hours ago, UltraAlt said:

 

Macros are coding that players can do.

They create buttons that drop in to trays.

 

Basic macro creation structure:

/marco name "command command-text"

 

"macro" tells the game you want to create a button

"name" is the name that will be on the button

"command" is a /command - list here: https://homecoming.wiki/wiki/List_of_Slash_Commands

"command-text" is the required command text or message.

 

Simple examples:

/macro Hello "local Hello!"

/macro try1 "goto_tray 1"

The macro above flips the active tray to tray 1

/macro try2 "goto_tray 2"

The macro above flips the active tray to tray 2

 

$$ is used to link commands when writing a macro.

/macro Hello "local Hello!$$e wave"

/macro Grat "team Gratz!$$e clap"

 

A more complicated one for triggering one of all basic healing insps that might be in your insp tray:

 /macro Heal "inspexec_name respite$$inspexec_name dramatic_improvement$$inspexec_name resurgence"

 

 

@mistagoat is creating some macros to change how the button looks with "/macro_image"

/macro_image "Teleportation_Wentworths" "Auction" "AH"

The one above creates a button to access the auction house.

I use this one instead.

/macro Auction AH

 

/macroimage Teleportation_ResistanceMarket "Superbase Teleport" enterbasefrompasscode yourbasecodehere

The one above creates a button to access a base when you are near a base portal if the base has a passcode created.

My basic structure for this macro is

/macro Base "enterbasefrompasscode BASE-999999"

Where "BASE-999999" is the passcode for a base you want to enter. (if you yell out that you want access to a base, just yell out in the /help channel and someone(s) will provide you with one ... if you haven't built your own already.)

@mistagoat 's might actually trigger the single character base teleporter as well ... if that has been purchased at the START vendor by the character.

 

F, Stun, and ITF seem to be targeting macros where you are using it to search for specific targets.

 

I like creating custom change emote (CCE) macros

/macro name "cc #"

cc # = slot # first slot is 0, second is 1, third is 2, etc

 

/macro name "cce # ccemote"

name = name of your macro

cce # = slot # first slot is 0, second is 1, third is 2, etc

ccemote - see listed below

 

I use these macro structures to change from innocent bystander and super hero mode. My tray 9 only has basic powers in it.

/macro IB  "cce # ccemote$$goto_tray 9"

/macro Super "cce # ccemote$$goto_tray 1"

 

ccemote = one of these below

ccbackflip cchowl ccevillaugh ccspin ccnuke 

cclightning ccprestochango ccdrinkformula 

ccsmokebomb ccninjaleap CCDimensionShift ccfurburst 

ccsalute ccvanguardsigil cccast ccsuperserum

ccenergymorph ccrapidboil ccfeatherburst 

ccfurspin ccoilstrike ccpressurerelease 

cciceblock ccstoneblock ccfireworks 

ccpureenergy ccnuke ccmurderofcrows 

ccconfettithrow ccgiftburst ccinnerwill 

cclightmagic ccrainbow

 

So say you want to get hit by lightning to change into costume for slot 0 (the first costume)

/macro Super "cce 0 cclightning"

 

Just as warning, there is like a 10 second delay between when you can switch costumes

 

Have fun!

 

 

I know how macros work I wanted to know what those specific macros do. Listing a bunch of macros that change keybinds would be also very confusing for newer players so just adding a short explanation what they do is what I was hoping for.

  • Confused 1
Posted
8 hours ago, Raikao said:

Listing a bunch of macros that change keybinds

 

None of the macros I listed change keybinds.

@mistagoat doesn't include any macros that change keybind either.

 

8 hours ago, Raikao said:

I know how macros work

 

That wasn't clear.

 

8 hours ago, Raikao said:

just adding a short explanation what they do is what I was hoping for

 

Well, you received more information than you needed .... information that other players may find useful.

 

Perhaps @mistagoat can give you a more succinct explanation of the targeting macros that I'm unfamiliar with. 

 

12 hours ago, UltraAlt said:

/macro_image "Teleportation_Wentworths" "Auction" "AH"

The one above creates a button to access the auction house.

 

12 hours ago, UltraAlt said:

/macroimage Teleportation_ResistanceMarket "Superbase Teleport" enterbasefrompasscode yourbasecodehere

The one above creates a button to access a base when you are near a base portal if the base has a passcode created.

 

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
9 hours ago, UltraAlt said:

 

None of the macros I listed change keybinds.

@mistagoat doesn't include any macros that change keybind either.

 

 

That wasn't clear.

 

 

Well, you received more information than you needed .... information that other players may find useful.

 

Perhaps @mistagoat can give you a more succinct explanation of the targeting macros that I'm unfamiliar with. 

 

 

 

 

Oh I read "/macro F...." as keybind somehow. But you're right it's just the name.

 

Anyway I went through this list on my new char yesterday and I stand by my initial response. The macros should have a short text explaining what they're for. And the order of things to buy should be parallel to the order on the vendor, which is just a minor adjustment. All in all I felt like I was speeding through the early levels. Had to disable XP though to get some early badges done (some missions and Mayhem mission stuff)

Posted
56 minutes ago, Raikao said:

All in all I felt like I was speeding through the early levels. Had to disable XP though to get some early badges done (some missions and Mayhem mission stuff)

 

Well, you have 1000 character slots per server. You can make more characters and take all the time you want to explore the different options in the early part of the game. Some of the hero Origin arcs can get a bit tedious with hunts, but there is some cool stuff thrown in them. Same goes with bypassing Kings Row or the Hollows.

 

When I'm soloing - and sometimes when I'm teaming with my non-PUG group - I turn off XP to keep from outleveling contacts. 

 

A while back, I started getting 8 hours of the x2 XP and then not re-upping it on my PUG characters ... and still turning off the XP not to out level low level contacts.

 

At this point, I turn off XP and leave it off to keep some characters at certain level ranges so I don't feel like I'm playing an overpowered character when I want to join a group that I see recruitment for in the /lfg.

 

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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